Player Matchup

Loki
Loki
Bigtar1
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 79L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Jelly_Potatoes
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 2
He Bo
He Bo
RandyMcDandy7297
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 2
Poseidon
Poseidon
Rawrnificent
Poseidon
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 89L
1,488 Elo+
Solo
Lancelot
Lancelot
Swinemybroth
Lancelot
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
86W - 88L
1,463 Elo+
Solo
Team Averages
Level 31
1,546 SR
1,366 Elo+

VS

Team Averages
Level 68
1,495 SR
1,592 Elo+
Set
Set
 
Set
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Brazy Brips
Chaac
Level 109
God Stats
2W - 1L
1,312 SR
Queue Stats
53W - 64L
1,415 Elo+
Solo
Bacchus
Bacchus
Coolsock007
Bacchus
Level 96
God Stats
3W - 5L
1,370 SR
Queue Stats
150W - 168L
1,413 Elo+
Solo
Hou Yi
Hou Yi
DoYouPAWGSHearMe
Hou Yi
Level 86
God Stats
1W - 0L
1,523 SR
Queue Stats
50W - 20L
1,754 Elo+
Party 1
Agni
Agni
DoghouseWinner
Agni
Level 28
God Stats
2W - 0L
1,769 SR
Queue Stats
84W - 11L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bigtar1
Loki
15
1 / 5 / 8
9,985
666
3,155
8,823
3,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Jelly_Potatoes
Danzaburou
20
9 / 5 / 9
12,601
840
11,116
17,200
8,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 9 / 12
10,734
716
10,114
17,541
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Rawrnificent
Poseidon
19
5 / 7 / 7
11,364
758
11,027
12,385
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Swinemybroth
Lancelot
15
2 / 7 / 8
9,450
630
9,677
17,250
11,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
2 / 6 / 14
10,781
719
4,336
14,039
9,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 3 / 11
12,173
812
15,043
22,606
24,715
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Coolsock007
Bacchus
17
2 / 4 / 12
10,516
701
3,390
11,720
21,030
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 3 / 15
13,847
923
24,802
13,699
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 6 / 8
11,611
774
18,614
10,741
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
21
Kills
33
33
Deaths
22
44
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
6
14
1.5
L
Loki
Bigtar1
Loki
1
5
8
1
W
5
3
11
3.5
W
Bacchus
Coolsock007
Bacchus
2
4
12
2
W
14
3
15
7.17
W
10
6
8
2.33
L
Danzaburou
Jelly_Potatoes
Danzaburou
9
5
9
2.7
L
4
9
12
1.11
L
Poseidon
Rawrnificent
Poseidon
5
7
7
1.21
L
Lancelot
Swinemybroth
Lancelot
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,089
Damage
66,185
73,199
Taken
72,805
35,499
Mitigated
66,292
17,960
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,336
1,319
821
2,348
14,039
9,178
2,292
4,835
9,204
0
12,546
L
Loki
Bigtar1
Loki
3,155
526
1,060
400
8,823
3,585
570
1,642
7,181
0
13,912
W
15,043
636
1,595
10,250
22,606
24,715
2,457
5,574
17,032
1,742
42,869
W
Bacchus
Coolsock007
Bacchus
3,390
478
1,157
1,352
11,720
21,030
694
2,946
8,774
8,461
0
W
24,802
11,536
103
3,915
13,699
6,991
2,341
4,555
9,144
0
50,402
W
18,614
2,227
892
2,026
10,741
4,378
105
3,399
7,342
26,717
0
L
Danzaburou
Jelly_Potatoes
Danzaburou
11,116
4,290
1,038
5,027
17,200
8,727
3,715
6,040
11,160
0
29,191
L
10,114
232
933
2,354
17,541
6,820
846
6,557
10,984
16,377
0
L
Poseidon
Rawrnificent
Poseidon
11,027
881
976
1,264
12,385
4,912
784
2,984
9,401
31,202
0
L
Lancelot
Swinemybroth
Lancelot
9,677
987
1,486
3,422
17,250
11,455
370
5,462
11,788
168
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
58,928
125
Minions Killed
161
0
Camps Cleared
0
1,186,132
Distance Traveled
1,124,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,781
719
21
1
0
273,791
0
L
Loki
9,985
666
6
0
0
154,846
0
W
Chaac
12,173
812
54
4
0
250,836
0
W
Bacchus
10,516
701
11
1
0
209,426
4
W
Hou Yi
13,847
923
61
4
0
239,495
0
W
Agni
11,611
774
14
1
0
151,376
0
L
Danzaburou
12,601
840
50
3
0
247,877
0
L
He Bo
10,734
716
17
1
0
231,389
0
L
Poseidon
11,364
758
45
3
0
250,497
0
L
Lancelot
9,450
630
7
0
0
301,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role