Player Matchup

Tyr
Tyr
PR5H
Tyr
Level 146
God Stats
28W - 9L
1,719 SR
Queue Stats
341W - 160L
1,744 Elo+
Party 1
Aphrodite
Aphrodite
RFN smith
Aphrodite
Level 160
God Stats
7W - 6L
1,510 SR
Queue Stats
737W - 316L
1,781 Elo+
Party 1
Rama
Rama
SevsinEnvy
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,687 Elo+
Party 1
Team Averages
Level 137
1,576 SR
1,737 Elo+

VS

Team Averages
Level 141
1,636 SR
1,653 Elo+
Ishtar
Ishtar
Hyena300
Ishtar
Level 155
God Stats
5W - 1L
1,774 SR
Queue Stats
138W - 39L
1,845 Elo+
Solo
Agni
Agni
TheOneDuffy
Agni
Level 153
God Stats
2W - 2L
1,519 SR
Queue Stats
68W - 98L
1,475 Elo+
Solo
Thor
Thor
Za-Uit
Thor
Level 116
God Stats
7W - 9L
1,615 SR
Queue Stats
230W - 189L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
PR5H
Tyr
15
3 / 4 / 3
10,038
717
10,504
25,551
28,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RFN smith
Aphrodite
15
3 / 5 / 4
9,458
676
10,885
15,087
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 2 / 3
9,544
682
5,583
12,000
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hyena300
Ishtar
18
8 / 1 / 1
11,505
822
17,222
11,785
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 1 / 10
9,700
693
13,871
9,093
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Za-Uit
Thor
15
3 / 6 / 6
9,732
695
12,079
16,106
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
11
11
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Hyena300
Ishtar
8
1
1
8.5
L
Tyr
PR5H
Tyr
3
4
3
1.13
L
Aphrodite
RFN smith
Aphrodite
3
5
4
1
L
2
2
3
1.75
W
0
1
10
5
W
Thor
Za-Uit
Thor
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
43,172
52,638
Taken
36,984
39,961
Mitigated
20,974
20,747
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Hyena300
Ishtar
17,222
12,987
0
5,402
11,785
6,027
1,740
3,004
8,781
0
63,609
L
Tyr
PR5H
Tyr
10,504
1,377
172
6,858
25,551
28,562
53
7,011
18,540
0
32,984
L
Aphrodite
RFN smith
Aphrodite
10,885
2,079
4,285
7,308
15,087
6,504
246
2,902
12,185
36,322
0
L
5,583
2,570
0
2,124
12,000
4,895
224
4,044
7,956
0
33,635
W
13,871
754
0
1,170
9,093
4,032
622
2,276
6,817
48,852
0
W
Thor
Za-Uit
Thor
12,079
2,500
0
1,463
16,106
10,915
292
5,640
10,466
0
21,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
30,937
156
Minions Killed
166
0
Camps Cleared
0
723,147
Distance Traveled
694,281
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,505
822
76
5
0
238,117
1
L
Tyr
10,038
717
35
3
0
264,536
5
L
Aphrodite
9,458
676
60
4
0
207,390
5
L
Rama
9,544
682
61
4
0
251,221
0
W
Agni
9,700
693
69
5
0
250,045
0
W
Thor
9,732
695
21
2
0
206,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role