Player Matchup

Medusa
Medusa
Trinqual
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 161L
1,536 Elo+
Party 2
Lancelot
Lancelot
hibikiliu
Lancelot
Level 143
God Stats
2W - 2L
1,377 SR
Queue Stats
144W - 155L
1,528 Elo+
Party 2
Scylla
Scylla
mira122
Scylla
Level 129
God Stats
2W - 2L
1,438 SR
Queue Stats
93W - 70L
1,574 Elo+
Party 2
Team Averages
Level 125
1,438 SR
1,546 Elo+

VS

Team Averages
Level 87
1,565 SR
1,503 Elo+
Geb
Geb
Dawidos00798
Geb
Level 92
God Stats
0W - 1L
1,704 SR
Queue Stats
14W - 7L
1,591 Elo+
Party 1
Sol
Sol
Kapusta25
Sol
Level 105
God Stats
4W - 3L
1,491 SR
Queue Stats
94W - 113L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
guiglooff
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Trinqual
Medusa
18
3 / 1 / 7
12,086
711
14,693
18,005
8,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
hibikiliu
Lancelot
17
4 / 2 / 6
11,955
703
12,476
19,458
14,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
mira122
Scylla
20
5 / 0 / 7
13,153
774
21,849
10,389
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
11,211
659
8,569
23,126
26,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 0
11,330
666
16,998
15,544
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
guiglooff
Danzaburou
16
0 / 6 / 2
10,925
643
11,263
15,921
8,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
3
4
0
0.75
W
Medusa
Trinqual
Medusa
3
1
7
6.5
L
Danzaburou
guiglooff
Danzaburou
0
6
2
0.17
W
Lancelot
hibikiliu
Lancelot
4
2
6
3.5
W
Scylla
mira122
Scylla
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,018
Damage
36,830
47,852
Taken
54,591
28,510
Mitigated
43,219
10,934
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,569
709
0
7,673
23,126
26,930
56
8,988
14,138
20,374
0
L
16,998
6,739
0
5,311
15,544
7,930
1,282
5,761
9,783
46,637
5,014
W
Medusa
Trinqual
Medusa
14,693
5,933
0
3,025
18,005
8,636
1,214
11,332
6,673
0
65,938
L
Danzaburou
guiglooff
Danzaburou
11,263
5,022
0
2,225
15,921
8,359
151
7,111
8,810
0
59,886
W
Lancelot
hibikiliu
Lancelot
12,476
1,708
0
6,805
19,458
14,821
232
8,545
10,913
0
43,798
W
Scylla
mira122
Scylla
21,849
1,000
0
1,104
10,389
5,053
1,182
5,119
5,270
78,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
33,466
245
Minions Killed
193
0
Camps Cleared
0
1,031,124
Distance Traveled
908,211
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,211
659
9
1
0
317,279
2
L
Sol
11,330
666
74
4
0
296,460
0
W
Medusa
12,086
711
95
6
0
322,505
0
L
Danzaburou
10,925
643
110
6
0
294,472
2
W
Lancelot
11,955
703
43
3
0
371,034
0
W
Scylla
13,153
774
107
6
0
337,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role