Player Matchup

Zeus
Zeus
KofeinekCZ
Zeus
Level 92
God Stats
2W - 2L
1,545 SR
Queue Stats
52W - 64L
1,370 Elo+
Party 3
Izanami
Izanami
LaReineRaRousse
Izanami
Level 64
God Stats
2W - 6L
1,276 SR
Queue Stats
118W - 150L
1,385 Elo+
Solo
Sol
Sol
TieGuanYin
Sol
Level 27
God Stats
1W - 2L
1,729 SR
Queue Stats
52W - 64L
1,370 Elo+
Party 3
Yemoja
Yemoja
atamarmion
Yemoja
Level 160
God Stats
12W - 14L
1,451 SR
Queue Stats
645W - 693L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
qcollective
Hou Yi
Level 142
God Stats
0W - 2L
1,234 SR
Queue Stats
29W - 36L
1,341 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,367 Elo+

VS

Team Averages
Level 93
1,514 SR
1,326 Elo+
Thoth
Thoth
Dat_Sum_BS
Thoth
Level 106
God Stats
1W - 1L
1,312 SR
Queue Stats
344W - 383L
1,321 Elo+
Solo
Hera
Hera
GodsApocolyps
Hera
Level 87
God Stats
5W - 9L
1,329 SR
Queue Stats
283W - 270L
1,368 Elo+
Solo
Anubis
Anubis
HellJumperX7
Anubis
Level 59
God Stats
6W - 3L
1,448 SR
Queue Stats
207W - 245L
1,383 Elo+
Solo
Aphrodite
Aphrodite
RiskyJiznes
Aphrodite
Level 102
God Stats
3W - 0L
1,830 SR
Queue Stats
42W - 57L
1,277 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
necropants
Morgan Le Fay
Level 109
God Stats
8W - 3L
1,650 SR
Queue Stats
347W - 345L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
8,933
687
13,488
15,403
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
8,341
642
6,020
9,662
4,601
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 8 / 3
9,771
752
12,036
14,557
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
atamarmion
Yemoja
14
1 / 7 / 3
8,514
655
6,361
15,599
6,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
1 / 8 / 6
9,033
695
12,123
18,039
7,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
8 / 2 / 11
10,668
821
7,763
13,149
8,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 3 / 11
11,189
861
17,985
13,590
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
8 / 3 / 15
11,458
881
15,453
18,165
9,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
RiskyJiznes
Aphrodite
17
2 / 1 / 18
9,634
741
5,031
13,837
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
necropants
Morgan Le Fay
19
8 / 2 / 21
10,944
842
23,711
19,088
9,187
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
8
Kills
37
37
Deaths
11
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Thoth
8
2
11
6.75
W
11
3
11
5.5
W
Anubis
8
3
15
5.17
L
1
9
8
0.56
L
2
5
2
0.6
W
Aphrodite
RiskyJiznes
Aphrodite
2
1
18
11
L
3
8
3
0.56
L
Yemoja
atamarmion
Yemoja
1
7
3
0.36
W
Morgan Le Fay
necropants
Morgan Le Fay
8
2
21
9.25
L
Hou Yi
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,028
Damage
69,943
73,260
Taken
77,829
32,971
Mitigated
40,301
12,523
Healing
53,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
7,763
401
2,434
4,519
13,149
8,210
1,298
5,690
7,459
18,892
0
W
17,985
3,470
1,502
2,688
13,590
5,870
1,305
5,476
8,114
32,662
0
W
Anubis
15,453
59
3,455
10,563
18,165
9,687
1,172
6,358
11,807
37,769
0
L
13,488
1,182
977
1,222
15,403
7,125
0
14,297
1,106
27,158
0
L
6,020
3,082
221
297
9,662
4,601
0
8,916
746
0
17,812
W
Aphrodite
RiskyJiznes
Aphrodite
5,031
773
13,979
10,106
13,837
7,347
1,597
7,499
6,338
14,974
0
L
12,036
709
229
2,174
14,557
6,567
0
13,829
728
22,170
0
L
Yemoja
atamarmion
Yemoja
6,361
1,377
4,427
1,264
15,599
6,977
0
15,537
62
14,851
0
W
Morgan Le Fay
necropants
Morgan Le Fay
23,711
2,895
901
3,314
19,088
9,187
1,751
6,862
12,226
37,422
0
L
Hou Yi
12,123
3,666
377
1,335
18,039
7,701
0
17,364
675
0
23,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
53,893
112
Minions Killed
142
0
Camps Cleared
0
917,226
Distance Traveled
1,253,350
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,668
821
22
2
0
267,889
0
W
Hera
11,189
861
30
2
0
246,468
0
W
Anubis
11,458
881
53
4
0
213,403
0
L
Zeus
8,933
687
21
2
0
212,977
0
L
Izanami
8,341
642
21
2
0
137,834
2
W
Aphrodite
9,634
741
10
1
0
265,539
0
L
Sol
9,771
752
25
2
0
221,471
0
L
Yemoja
8,514
655
17
1
0
165,647
1
W
Morgan Le Fay
10,944
842
27
2
0
260,051
0
L
Hou Yi
9,033
695
28
2
0
179,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role