Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Debiruman174
Zeus
Level 160
God Stats
9W - 5L
1,665 SR
Queue Stats
282W - 260L
1,576 Elo+
Party 1
Hel
Hel
KaRanDaSHuRik
Hel
Level 128
God Stats
0W - 2L
1,222 SR
Queue Stats
40W - 37L
1,570 Elo+
Party 1
Bastet
Bastet
Loskyter
Bastet
Level 117
God Stats
10W - 9L
1,562 SR
Queue Stats
281W - 271L
1,579 Elo+
Solo
Ratatoskr
Ratatoskr
atlerim
Ratatoskr
Level 158
God Stats
0W - 2L
1,286 SR
Queue Stats
70W - 70L
1,583 Elo+
Solo
Team Averages
Level 145
1,447 SR
1,562 Elo+

VS

Team Averages
Level 140
1,614 SR
1,554 Elo+
Yemoja
Yemoja
ArcanumAquilae
Yemoja
Level 150
God Stats
5W - 3L
1,639 SR
Queue Stats
607W - 616L
1,544 Elo+
Solo
Ganesha
Ganesha
Hexaan
Ganesha
Level 136
God Stats
5W - 1L
1,844 SR
Queue Stats
80W - 77L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tacosaurs
Tsukuyomi
Level 125
God Stats
12W - 11L
1,582 SR
Queue Stats
490W - 467L
1,575 Elo+
Solo
Apollo
Apollo
Th3rk3l
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 88L
1,580 Elo+
Solo
Bacchus
Bacchus
Walkure
Bacchus
Level 142
God Stats
1W - 1L
1,507 SR
Queue Stats
114W - 105L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 3 / 10
11,354
668
17,257
19,044
12,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 12
12,201
718
34,927
18,054
13,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 10
10,913
642
9,457
21,500
21,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Loskyter
Bastet
19
8 / 8 / 6
12,345
726
18,612
24,499
14,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
atlerim
Ratatoskr
16
1 / 7 / 14
10,239
602
10,166
28,738
32,938
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 18
12,165
716
3,624
17,260
23,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Hexaan
Ganesha
18
0 / 4 / 21
10,999
647
13,178
23,136
19,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Tacosaurs
Tsukuyomi
20
12 / 4 / 5
13,498
794
32,397
25,648
15,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Th3rk3l
Apollo
20
10 / 8 / 8
14,588
858
34,467
21,183
10,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Walkure
Bacchus
20
3 / 3 / 18
11,960
704
16,164
24,995
40,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
96
20
Kills
26
27
Deaths
21
52
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
10
3
W
1
2
18
5
L
5
3
12
3.67
W
Ganesha
Hexaan
Ganesha
0
4
21
2.63
L
2
6
10
1.17
L
Bastet
Loskyter
Bastet
8
8
6
1.38
W
Tsukuyomi
Tacosaurs
Tsukuyomi
12
4
5
3.63
W
Apollo
Th3rk3l
Apollo
10
8
8
1.75
W
Bacchus
Walkure
Bacchus
3
3
18
4
L
Ratatoskr
atlerim
Ratatoskr
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,419
Damage
99,830
111,835
Taken
112,222
94,036
Mitigated
110,051
48,261
Healing
57,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
17,257
8,681
874
3,259
19,044
12,157
890
6,275
12,769
0
41,752
W
3,624
1,312
24,236
6,301
17,260
23,286
1,272
10,407
6,853
10,234
0
L
34,927
2,464
2,128
4,049
18,054
13,386
1,053
4,487
13,567
66,901
0
W
Ganesha
Hexaan
Ganesha
13,178
730
2,018
3,329
23,136
19,807
420
9,705
13,431
33,707
0
L
9,457
397
15,671
9,025
21,500
21,064
0
8,510
12,990
14,561
0
L
Bastet
Loskyter
Bastet
18,612
4,353
1,167
4,908
24,499
14,491
0
6,802
17,697
0
24,966
W
Tsukuyomi
Tacosaurs
Tsukuyomi
32,397
7,838
1,985
7,066
25,648
15,716
1,953
7,801
17,847
0
62,092
W
Apollo
Th3rk3l
Apollo
34,467
18,481
1,860
3,997
21,183
10,746
3,868
8,298
12,885
0
59,564
W
Bacchus
Walkure
Bacchus
16,164
1,432
2,950
3,582
24,995
40,496
60
8,339
16,656
27,896
0
L
Ratatoskr
atlerim
Ratatoskr
10,166
1,300
1,355
5,825
28,738
32,938
0
6,892
21,846
166
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,052
Gold Earned
63,210
161
Minions Killed
209
0
Camps Cleared
0
1,605,519
Distance Traveled
1,566,967
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,354
668
65
4
0
301,820
5
W
Yemoja
12,165
716
35
2
0
304,737
2
L
Zeus
12,201
718
65
4
0
336,196
6
W
Ganesha
10,999
647
0
0
0
328,134
1
L
Hel
10,913
642
10
1
0
322,367
0
L
Bastet
12,345
726
15
1
0
319,367
1
W
Tsukuyomi
13,498
794
69
4
0
344,340
0
W
Apollo
14,588
858
76
4
0
261,277
0
W
Bacchus
11,960
704
29
2
0
328,479
0
L
Ratatoskr
10,239
602
6
0
0
325,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role