Player Matchup

Nox
Nox
BrainsxN
Nox
Level 68
God Stats
47W - 29L
1,517 SR
Queue Stats
244W - 209L
1,522 Elo+
Party 1
Achilles
Achilles
ChessRook
Achilles
Level 119
God Stats
161W - 150L
1,519 SR
Queue Stats
386W - 350L
1,535 Elo+
Party 1
Merlin
Merlin
Fu55yA5tr0
Merlin
Level 127
God Stats
34W - 30L
1,508 SR
Queue Stats
466W - 420L
1,576 Elo+
Party 1
Bastet
Bastet
Videnyss
Bastet
Level 129
God Stats
52W - 44L
1,540 SR
Queue Stats
465W - 438L
1,538 Elo+
Party 1
Ganesha
Ganesha
Vovnc
Ganesha
Level 89
God Stats
19W - 16L
1,596 SR
Queue Stats
254W - 201L
1,568 Elo+
Party 1
Team Averages
Level 106
1,536 SR
1,548 Elo+

VS

Team Averages
Level 91
1,613 SR
1,420 Elo+
Izanami
Izanami
Kalezu38
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,468 Elo+
Solo
Bastet
Bastet
Mexicanpugg
Bastet
Level 87
God Stats
17W - 12L
1,826 SR
Queue Stats
697W - 730L
1,515 Elo+
Solo
Zeus
Zeus
idolo_28
Zeus
Level 128
God Stats
165W - 189L
1,515 SR
Queue Stats
235W - 269L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
xTheLionKing_97
Ao Kuang
Level 69
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 7L
1,281 Elo+
Party 2
Yemoja
Yemoja
xThePunisher_97
Yemoja
Level 88
God Stats
0W - 1L
1,533 SR
Queue Stats
6W - 11L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
9,866
987
12,689
11,848
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ChessRook
Achilles
17
8 / 0 / 6
12,044
1,204
16,746
13,441
16,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Fu55yA5tr0
Merlin
17
3 / 0 / 11
11,533
1,153
16,235
5,710
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Videnyss
Bastet
16
4 / 0 / 7
10,963
1,096
12,971
8,083
4,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Vovnc
Ganesha
17
0 / 0 / 14
11,807
1,181
10,448
14,114
22,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

268

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kalezu38
Izanami
15
1 / 0 / 1
9,968
997
13,364
10,175
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
16
1 / 4 / 1
10,042
1,004
13,629
19,308
8,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
0 / 2 / 1
9,221
922
7,281
4,700
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
1 / 6 / 1
9,932
993
8,107
21,048
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 3 / 2
10,741
1,074
6,245
20,814
25,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
15
Kills
3
3
Deaths
15
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Achilles
ChessRook
Achilles
8
0
6
11
W
Merlin
Fu55yA5tr0
Merlin
3
0
11
8.5
L
Izanami
Kalezu38
Izanami
1
0
1
1.5
L
Bastet
1
4
1
0.38
W
Bastet
Videnyss
Bastet
4
0
7
7.5
W
Ganesha
Vovnc
Ganesha
0
0
14
7
L
Zeus
0
2
1
0.25
L
Ao Kuang
1
6
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,089
Damage
48,626
53,196
Taken
76,045
53,470
Mitigated
52,976
12,218
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,689
317
118
190
11,848
6,785
0
4,708
6,552
20,959
0
W
Achilles
ChessRook
Achilles
16,746
5,311
0
2,010
13,441
16,263
0
5,361
7,750
0
25,926
W
Merlin
Fu55yA5tr0
Merlin
16,235
850
0
340
5,710
3,295
0
2,110
3,600
63,371
0
L
Izanami
Kalezu38
Izanami
13,364
7,241
0
1,600
10,175
4,718
0
4,822
5,215
0
45,410
L
Bastet
13,629
2,942
0
2,147
19,308
8,415
0
6,918
12,210
0
31,825
W
Bastet
Videnyss
Bastet
12,971
3,162
0
1,801
8,083
4,323
0
1,859
6,224
0
26,753
W
Ganesha
Vovnc
Ganesha
10,448
701
852
6,907
14,114
22,804
0
7,175
6,939
20,049
0
L
Zeus
7,281
432
0
140
4,700
1,838
0
2,411
2,240
14,563
0
L
Ao Kuang
8,107
2,760
0
3,296
21,048
12,064
0
12,941
7,585
17,877
1,643
L
6,245
1,101
4,716
3,268
20,814
25,941
0
12,280
8,154
22,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,213
Gold Earned
49,904
240
Minions Killed
225
9
Camps Cleared
4
1,130,148
Distance Traveled
873,037
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,866
987
30
3
0
217,785
2
W
Achilles
12,044
1,204
35
4
3
236,448
1
W
Merlin
11,533
1,153
139
14
4
201,318
3
L
Izanami
9,968
997
96
10
1
163,621
0
L
Bastet
10,042
1,004
47
5
0
237,185
1
W
Bastet
10,963
1,096
36
4
2
250,252
4
W
Ganesha
11,807
1,181
0
0
0
224,345
3
L
Zeus
9,221
922
16
2
0
93,069
0
L
Ao Kuang
9,932
993
34
3
3
191,552
0
L
Yemoja
10,741
1,074
32
3
0
187,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role