Player Matchup

Izanami
Izanami
BoopyThySnoopy
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,569 Elo+
Solo
Vamana
Vamana
OdinElite
Vamana
Level 160
God Stats
2W - 4L
1,334 SR
Queue Stats
109W - 121L
1,446 Elo+
Solo
Scylla
Scylla
QUIIKSILVER967
Scylla
Level 44
God Stats
11W - 9L
1,496 SR
Queue Stats
120W - 114L
1,464 Elo+
Solo
Jing Wei
Jing Wei
Shower Load
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,229 Elo+
Solo
Hades
Hades
XxlPpPlxX
Hades
Level 142
God Stats
52W - 41L
1,561 SR
Queue Stats
151W - 169L
1,503 Elo+
Solo
Team Averages
Level 76
1,478 SR
1,442 Elo+

VS

Team Averages
Level 61
1,584 SR
1,446 Elo+
Bakasura
Bakasura
Brandon2103
Bakasura
Level 101
God Stats
2W - 2L
1,763 SR
Queue Stats
8W - 2L
1,758 Elo+
Solo
Baron Samedi
Baron Samedi
Glo_Rex91
Baron Samedi
Level 101
God Stats
10W - 6L
1,500 SR
Queue Stats
134W - 139L
1,419 Elo+
Solo
Hel
Hel
Jaywithatt_
Hel
Level 13
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 4L
1,151 Elo+
Solo
Hades
Hades
Validish
Hades
Level 49
God Stats
5W - 1L
1,838 SR
Queue Stats
24W - 29L
1,472 Elo+
Solo
Thanatos
Thanatos
cMaxSlayer
Thanatos
Level 40
God Stats
1W - 4L
1,531 SR
Queue Stats
77W - 108L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
15,012
790
20,984
21,047
11,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
OdinElite
Vamana
20
9 / 5 / 8
15,705
827
24,843
37,490
47,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 5 / 5
13,769
725
14,746
15,719
7,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Shower Load
Jing Wei
20
1 / 3 / 3
13,649
718
9,128
16,386
8,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
XxlPpPlxX
Hades
20
10 / 7 / 9
14,782
778
19,410
29,624
22,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brandon2103
Bakasura
20
15 / 3 / 2
16,465
867
48,219
30,034
21,687
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Glo_Rex91
Baron Samedi
20
2 / 6 / 10
13,520
712
20,366
26,737
14,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 4
11,613
611
13,406
20,888
12,487
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Validish
Hades
20
5 / 8 / 7
13,147
692
11,777
26,136
17,218
Thanatos
cMaxSlayer
Thanatos
19
2 / 4 / 5
12,555
661
2,326
14,311
11,107
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
27
Kills
24
24
Deaths
27
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Bakasura
Brandon2103
Bakasura
15
3
2
5.33
L
Baron Samedi
Glo_Rex91
Baron Samedi
2
6
10
1.17
L
0
6
4
0.33
W
Vamana
OdinElite
Vamana
9
5
8
2.6
W
2
5
5
0.9
W
Jing Wei
Shower Load
Jing Wei
1
3
3
0.83
L
Hades
Validish
Hades
5
8
7
1.06
W
Hades
XxlPpPlxX
Hades
10
7
9
2.07
L
Thanatos
cMaxSlayer
Thanatos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,111
Damage
96,094
120,266
Taken
118,106
98,036
Mitigated
77,351
35,731
Healing
37,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,984
16,866
0
5,544
21,047
11,487
939
8,414
11,023
0
73,503
L
Bakasura
Brandon2103
Bakasura
48,219
30,828
0
11,909
30,034
21,687
0
6,715
23,319
0
92,738
L
Baron Samedi
Glo_Rex91
Baron Samedi
20,366
2,675
1,697
5,827
26,737
14,852
274
8,699
18,038
51,892
0
L
13,406
1,142
651
4,375
20,888
12,487
279
9,181
11,707
39,516
0
W
Vamana
OdinElite
Vamana
24,843
11,560
1,451
10,994
37,490
47,515
2,159
10,019
23,262
4,534
38,865
W
14,746
962
0
3,440
15,719
7,196
5,406
7,287
7,671
59,041
0
W
Jing Wei
Shower Load
Jing Wei
9,128
7,748
0
4,101
16,386
8,929
0
5,284
10,066
0
79,647
L
Hades
Validish
Hades
11,777
802
685
7,592
26,136
17,218
490
6,628
18,308
44,193
0
W
Hades
XxlPpPlxX
Hades
19,410
1,421
1,373
8,828
29,624
22,909
598
14,051
13,939
45,833
0
L
Thanatos
cMaxSlayer
Thanatos
2,326
1,003
0
5,077
14,311
11,107
0
6,513
7,798
0
32,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,917
Gold Earned
67,300
416
Minions Killed
374
0
Camps Cleared
0
1,881,318
Distance Traveled
1,620,265
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,012
790
115
6
0
372,874
1
L
Bakasura
16,465
867
136
7
0
429,057
2
L
Baron Samedi
13,520
712
60
3
0
328,023
3
L
Hel
11,613
611
51
3
0
264,852
0
W
Vamana
15,705
827
33
2
0
404,142
5
W
Scylla
13,769
725
107
6
0
359,742
4
W
Jing Wei
13,649
718
111
6
0
381,079
4
L
Hades
13,147
692
84
4
0
289,749
1
W
Hades
14,782
778
50
3
0
363,481
2
L
Thanatos
12,555
661
43
2
0
308,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role