Player Matchup

He Bo
He Bo
Aimeer
He Bo
Level 152
God Stats
2W - 5L
1,477 SR
Queue Stats
369W - 364L
1,620 Elo+
Solo
Tyr
Tyr
AngryGorilla44
Tyr
Level 77
God Stats
6W - 7L
1,538 SR
Queue Stats
356W - 310L
1,611 Elo+
Party 2
Rama
Rama
TheLastRoninHD
Rama
Level 124
God Stats
5W - 1L
1,965 SR
Queue Stats
257W - 206L
1,628 Elo+
Party 2
Ratatoskr
Ratatoskr
paintrain20
Ratatoskr
Level 144
God Stats
0W - 3L
1,315 SR
Queue Stats
59W - 56L
1,551 Elo+
Solo
Maui
Maui
riku11615
Maui
Level 87
God Stats
18W - 11L
1,690 SR
Queue Stats
106W - 77L
1,610 Elo+
Solo
Team Averages
Level 117
1,597 SR
1,604 Elo+

VS

Team Averages
Level 134
1,664 SR
1,573 Elo+
Lancelot
Lancelot
Beastrro
Lancelot
Level 160
God Stats
6W - 7L
1,648 SR
Queue Stats
226W - 146L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
Level 158
God Stats
5W - 4L
1,726 SR
Queue Stats
53W - 48L
1,530 Elo+
Party 1
Sol
Sol
NepGear08
Sol
Level 85
God Stats
6W - 4L
1,619 SR
Queue Stats
60W - 41L
1,589 Elo+
Solo
Odin
Odin
RagingOni586
Odin
Level 143
God Stats
11W - 6L
1,710 SR
Queue Stats
174W - 140L
1,558 Elo+
Party 1
Ra
Ra
XxCobraKillerxXF
Ra
Level 126
God Stats
83W - 94L
1,616 SR
Queue Stats
971W - 892L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aimeer
He Bo
15
3 / 7 / 5
10,146
1,015
10,834
15,107
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 6
9,300
930
9,413
10,812
14,365
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 6
9,632
963
8,974
9,515
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
paintrain20
Ratatoskr
15
4 / 4 / 3
11,297
1,130
6,278
22,171
30,852
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maui
15
1 / 1 / 6
10,489
1,049
5,783
9,711
9,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

235

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beastrro
Lancelot
16
4 / 5 / 5
10,986
1,099
20,418
13,796
15,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
15
1 / 2 / 10
10,352
1,035
4,654
11,520
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 1 / 4
11,307
1,131
17,514
7,082
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 0 / 9
9,484
948
5,598
6,706
8,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 0 / 7
10,383
1,038
12,688
6,645
5,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
8
Kills
14
14
Deaths
8
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
Aimeer
He Bo
3
7
5
0.79
L
0
1
6
3
W
Lancelot
Beastrro
Lancelot
4
5
5
1.3
W
Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
1
2
10
3
W
7
1
4
9
W
0
0
9
4.5
L
0
1
6
3
W
2
0
7
5.5
L
Ratatoskr
paintrain20
Ratatoskr
4
4
3
1.38
L
Maui
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
60,872
67,316
Taken
45,749
67,516
Mitigated
48,109
18,203
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Aimeer
He Bo
10,834
286
0
68
15,107
7,609
0
7,159
7,781
27,200
0
L
9,413
1,008
0
1,488
10,812
14,365
0
5,181
5,401
0
23,161
W
Lancelot
Beastrro
Lancelot
20,418
1,953
0
0
13,796
15,570
0
4,853
8,943
227
37,361
W
Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
4,654
193
0
768
11,520
15,266
0
6,081
5,439
7,400
0
W
17,514
5,386
0
4,251
7,082
3,670
0
1,537
5,545
34,304
1,890
W
5,598
577
0
0
6,706
8,064
0
2,522
4,184
0
12,762
L
8,974
7,583
0
3,741
9,515
5,356
0
4,122
5,381
0
41,745
W
12,688
1,108
1,835
3,662
6,645
5,539
0
1,624
5,021
40,144
0
L
Ratatoskr
paintrain20
Ratatoskr
6,278
1,340
0
6,997
22,171
30,852
0
12,681
8,738
0
10,914
L
Maui
5,783
1,213
3,374
2,535
9,711
9,334
0
3,996
4,529
14,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
52,512
188
Minions Killed
173
4
Camps Cleared
7
997,794
Distance Traveled
1,081,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,146
1,015
53
5
0
193,105
0
L
Tyr
9,300
930
32
3
1
214,905
0
W
Lancelot
10,986
1,099
51
5
4
230,240
0
W
Kumbhakarna
10,352
1,035
3
0
0
207,906
0
W
Sol
11,307
1,131
41
4
2
193,776
0
W
Odin
9,484
948
8
1
0
221,352
0
L
Rama
9,632
963
81
8
2
185,486
0
W
Ra
10,383
1,038
70
7
1
228,358
1
L
Ratatoskr
11,297
1,130
4
0
0
210,123
0
L
Maui
10,489
1,049
18
2
1
194,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role