Player Matchup

Awilix
Awilix
YDN-L1QU1D
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 53L
1,179 Elo+
Party 2
Raijin
Raijin
blacklungss
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,124 Elo+
Party 2
Izanami
Izanami
fänris
Izanami
Level 126
God Stats
0W - 5L
1,463 SR
Queue Stats
50W - 84L
1,360 Elo+
Solo
Team Averages
Level 75
1,488 SR
1,221 Elo+

VS

Team Averages
Level 41
1,500 SR
1,427 Elo+
Sylvanus
Sylvanus
Me1Wing
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
vvXIIIXvv
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
wahrhammer
Apollo
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
YDN-L1QU1D
Awilix
13
2 / 6 / 0
7,857
714
7,078
14,437
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
11
1 / 6 / 2
7,090
645
5,758
12,837
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
fänris
Izanami
11
0 / 5 / 2
6,880
625
8,566
10,271
3,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Me1Wing
Sylvanus
14
1 / 0 / 16
9,447
859
6,765
8,486
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
vvXIIIXvv
Anubis
16
9 / 0 / 8
9,979
907
13,111
12,505
7,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
wahrhammer
Apollo
14
7 / 3 / 8
9,783
889
10,878
10,664
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
17
17
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Me1Wing
Sylvanus
1
0
16
9
L
Awilix
YDN-L1QU1D
Awilix
2
6
0
0.33
L
Raijin
1
6
2
0.33
L
Izanami
fänris
Izanami
0
5
2
0.2
W
Anubis
vvXIIIXvv
Anubis
9
0
8
13
W
Apollo
wahrhammer
Apollo
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
30,754
37,545
Taken
31,655
13,106
Mitigated
19,385
4,087
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Me1Wing
Sylvanus
6,765
2,107
2,234
4,322
8,486
7,193
270
1,738
6,748
14,768
0
L
Awilix
YDN-L1QU1D
Awilix
7,078
1,695
22
1,568
14,437
5,428
0
6,825
7,612
0
32,552
L
Raijin
5,758
910
0
1,044
12,837
3,951
0
8,458
4,379
14,055
0
L
Izanami
fänris
Izanami
8,566
6,282
429
1,024
10,271
3,727
0
4,710
5,561
0
31,403
W
Anubis
vvXIIIXvv
Anubis
13,111
1,213
0
8,104
12,505
7,179
522
2,160
10,345
51,043
0
W
Apollo
wahrhammer
Apollo
10,878
6,094
0
3,075
10,664
5,013
1,737
2,278
8,386
0
40,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,827
Gold Earned
29,209
115
Minions Killed
135
0
Camps Cleared
0
491,595
Distance Traveled
567,584
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,447
859
17
2
0
188,789
3
L
Awilix
7,857
714
42
4
0
199,465
0
L
Raijin
7,090
645
23
2
0
134,511
3
L
Izanami
6,880
625
50
5
0
157,619
2
W
Anubis
9,979
907
64
6
0
179,117
4
W
Apollo
9,783
889
54
5
0
199,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role