Player Matchup

Jing Wei
Jing Wei
Gold V
Djracing9
Jing Wei
Gold V
Level 141
God Stats
1W - 3L
1,689 SR
Queue Stats
215W - 252L
1,231 MMR
Solo
Pele
Pele
Silver II
Hydra Shoots
Pele
Silver II
Level 68
God Stats
6W - 4L
1,916 SR
Queue Stats
26W - 30L
1,192 MMR
Solo
Nu Wa
Nu Wa
Silver II
beerful001
Nu Wa
Silver II
Level 127
God Stats
35W - 35L
1,442 SR
Queue Stats
289W - 362L
1,106 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,682 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,451 SR
1,136 MMR
Shiva
Shiva
Silver III
JustSendiTz
Shiva
Silver III
Level 67
God Stats
3W - 2L
1,502 SR
Queue Stats
18W - 14L
1,257 MMR
Solo
Ah Puch
Ah Puch
Silver III
Nerso-67
Ah Puch
Silver III
Level 156
God Stats
7W - 17L
1,322 SR
Queue Stats
282W - 405L
903 MMR
Party 1
Hou Yi
Hou Yi
Gold V
cs_raj
Hou Yi
Gold V
Level 79
God Stats
27W - 34L
1,529 SR
Queue Stats
190W - 274L
1,247 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Djracing9
Jing Wei
16
1 / 3 / 1
10,426
652
7,806
14,704
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 0
10,225
639
9,652
17,953
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
1 / 4 / 2
10,785
674
13,919
12,194
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HeraCthulhuAchillesJormungandrNeith

VS

Bans
IshtarKukulkanAthenaNoxAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
11,635
727
14,246
15,884
21,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Nerso-67
Ah Puch
18
4 / 3 / 5
11,669
729
12,815
11,659
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
cs_raj
Hou Yi
17
4 / 1 / 5
11,181
699
10,789
12,865
4,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Djracing9
Jing Wei
1
3
1
0.5
L
2
5
0
0.4
W
4
0
6
7
W
Ah Puch
Nerso-67
Ah Puch
4
3
5
2.17
L
Nu Wa
1
4
2
0.5
W
Hou Yi
cs_raj
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
37,850
44,851
Taken
40,408
19,706
Mitigated
30,689
8,164
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Djracing9
Jing Wei
7,806
4,664
173
4,816
14,704
7,033
758
4,328
10,376
0
51,138
L
9,652
1,636
290
1,688
17,953
7,853
0
5,461
12,492
0
40,427
W
14,246
2,853
269
1,724
15,884
21,453
345
5,556
10,328
0
65,513
W
Ah Puch
Nerso-67
Ah Puch
12,815
223
0
2,221
11,659
4,514
682
4,017
7,642
64,733
0
L
Nu Wa
13,919
6,204
0
1,197
12,194
4,820
906
3,397
8,797
40,104
0
W
Hou Yi
cs_raj
Hou Yi
10,789
4,549
947
3,585
12,865
4,722
2,175
4,391
8,474
0
51,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
34,485
205
Minions Killed
257
0
Camps Cleared
0
883,763
Distance Traveled
857,476
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,426
652
87
5
0
321,389
8
L
Pele
10,225
639
54
3
0
292,112
0
W
Shiva
11,635
727
68
4
0
317,779
3
W
Ah Puch
11,669
729
115
7
0
272,751
0
L
Nu Wa
10,785
674
64
4
0
270,262
4
W
Hou Yi
11,181
699
74
5
0
266,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role