Player Matchup

Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CeJaNeGrAGaMeR
Ao Kuang
Level 152
God Stats
0W - 1L
1,466 SR
Queue Stats
78W - 72L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Lazerdolphins
Gilgamesh
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,355 Elo+
Solo
Arachne
Arachne
LeePerry
Arachne
Level 106
God Stats
0W - 3L
1,161 SR
Queue Stats
25W - 30L
1,373 Elo+
Party 1
Team Averages
Level 122
1,425 SR
1,455 Elo+

VS

Team Averages
Level 121
1,483 SR
1,471 Elo+
Serqet
Serqet
Dizzle_EzSt
Serqet
Level 160
God Stats
1W - 2L
1,160 SR
Queue Stats
370W - 348L
1,473 Elo+
Solo
Hercules
Hercules
FriskyFenrir
Hercules
Level 144
God Stats
1W - 1L
1,517 SR
Queue Stats
20W - 21L
1,453 Elo+
Solo
Anhur
Anhur
RattlySquid62
Anhur
Level 91
God Stats
4W - 3L
1,396 SR
Queue Stats
271W - 296L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Yurishii
Hun Batz
Level 103
God Stats
2W - 1L
1,521 SR
Queue Stats
109W - 82L
1,603 Elo+
Solo
Nu Wa
Nu Wa
dankheme
Nu Wa
Level 108
God Stats
8W - 1L
1,821 SR
Queue Stats
201W - 232L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 3 / 6
8,832
736
11,291
13,383
5,807
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
15
2 / 3 / 8
8,298
692
8,890
13,113
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
17
6 / 2 / 7
9,743
812
10,858
16,266
8,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Lazerdolphins
Gilgamesh
13
2 / 5 / 7
8,241
687
11,396
14,982
14,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LeePerry
Arachne
13
0 / 3 / 6
7,586
632
5,649
9,819
4,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 3 / 11
9,600
800
4,173
10,351
14,556
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
FriskyFenrir
Hercules
17
1 / 2 / 10
9,210
768
8,144
17,048
18,147
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 9
8,889
741
7,372
9,411
4,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Yurishii
Hun Batz
15
2 / 3 / 10
9,078
757
17,915
10,786
6,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
dankheme
Nu Wa
19
10 / 4 / 6
11,642
970
23,254
10,589
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
14
Kills
16
16
Deaths
15
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
6
2.33
L
Medusa
 
Medusa
2
3
8
2
L
Ao Kuang
6
2
7
4.75
W
Serqet
1
3
11
2.17
W
Hercules
FriskyFenrir
Hercules
1
2
10
3
L
Gilgamesh
Lazerdolphins
Gilgamesh
2
5
7
1.1
L
Arachne
LeePerry
Arachne
0
3
6
1
W
2
3
9
2.17
W
Hun Batz
Yurishii
Hun Batz
2
3
10
2.33
W
Nu Wa
dankheme
Nu Wa
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,084
Damage
60,858
67,563
Taken
58,185
38,357
Mitigated
49,123
26,288
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,291
4,454
1,376
1,772
13,383
5,807
0
4,339
9,044
0
34,202
L
Medusa
 
Medusa
8,890
3,365
2,624
4,457
13,113
4,649
48
5,158
7,827
0
24,033
L
Ao Kuang
10,858
3,126
1,954
6,866
16,266
8,622
0
5,210
11,056
17,959
0
W
Serqet
4,173
750
709
1,706
10,351
14,556
572
3,006
7,345
0
6,561
W
Hercules
FriskyFenrir
Hercules
8,144
2,215
675
4,309
17,048
18,147
790
2,617
14,431
0
19,661
L
Gilgamesh
Lazerdolphins
Gilgamesh
11,396
2,792
930
1,872
14,982
14,751
0
4,942
9,974
1,100
21,739
L
Arachne
LeePerry
Arachne
5,649
4,464
1,655
2,782
9,819
4,528
0
3,605
6,214
0
10,100
W
7,372
2,923
1,207
996
9,411
4,705
1,237
3,420
5,991
0
18,781
W
Hun Batz
Yurishii
Hun Batz
17,915
3,268
65
217
10,786
6,293
0
633
10,153
0
32,266
W
Nu Wa
dankheme
Nu Wa
23,254
5,788
3,360
1,808
10,589
5,422
1,018
1,645
8,944
51,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
48,419
117
Minions Killed
156
0
Camps Cleared
0
1,167,857
Distance Traveled
1,114,373
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,832
736
37
3
0
249,575
2
L
Medusa
8,298
692
33
3
0
222,564
0
L
Ao Kuang
9,743
812
14
1
0
241,670
0
W
Serqet
9,600
800
9
1
0
222,165
0
W
Hercules
9,210
768
23
2
0
251,416
8
L
Gilgamesh
8,241
687
16
1
0
210,283
0
L
Arachne
7,586
632
17
1
0
243,765
5
W
Anhur
8,889
741
30
3
0
195,799
0
W
Hun Batz
9,078
757
37
3
0
227,968
3
W
Nu Wa
11,642
970
57
5
0
217,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role