Player Matchup

Discordia
Discordia
BirdMaanJames
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,464 Elo+
Party 2
Medusa
Medusa
ITSDEWW
Medusa
Level 127
God Stats
3W - 2L
1,623 SR
Queue Stats
179W - 168L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JackFrost594
Cu Chulainn
Level 145
God Stats
7W - 3L
1,708 SR
Queue Stats
217W - 223L
1,510 Elo+
Party 1
Maui
Maui
Super_Mario021
Maui
Level 159
God Stats
3W - 2L
1,551 SR
Queue Stats
525W - 499L
1,558 Elo+
Party 2
Mercury
Mercury
VersaillesIX
Mercury
Level 124
God Stats
14W - 8L
1,601 SR
Queue Stats
83W - 75L
1,529 Elo+
Party 2
Team Averages
Level 132
1,597 SR
1,512 Elo+

VS

Team Averages
Level 107
1,502 SR
1,490 Elo+
Ares
Ares
Honey Smackums
Ares
Level 148
God Stats
0W - 2L
1,216 SR
Queue Stats
107W - 120L
1,472 Elo+
Solo
Medusa
Medusa
IngeSiick
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,519 Elo+
Solo
Thor
Thor
Lazy SoulReaper
Thor
Level 124
God Stats
0W - 1L
1,562 SR
Queue Stats
256W - 244L
1,478 Elo+
Solo
Anubis
Anubis
Morningstar-m
Anubis
Level 71
God Stats
6W - 4L
1,598 SR
Queue Stats
217W - 217L
1,501 Elo+
Solo
Achilles
Achilles
alexfg_5
Achilles
Level 88
God Stats
4W - 3L
1,636 SR
Queue Stats
213W - 210L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BirdMaanJames
Discordia
18
3 / 5 / 5
11,298
491
12,004
14,910
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ITSDEWW
Medusa
20
7 / 3 / 3
13,445
585
17,991
18,404
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
JackFrost594
Cu Chulainn
19
5 / 3 / 3
12,564
546
20,729
23,659
26,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 2 / 14
10,564
459
6,507
20,046
23,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
VersaillesIX
Mercury
20
9 / 2 / 4
13,304
578
10,533
24,311
11,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,446
454
9,524
18,816
23,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
IngeSiick
Medusa
19
5 / 5 / 0
12,072
525
13,857
20,555
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 2
10,515
457
11,394
21,491
9,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 1
10,066
438
8,724
16,357
10,061
Achilles
alexfg_5
Achilles
15
1 / 4 / 2
10,173
442
10,597
23,249
24,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
24
Kills
14
15
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
BirdMaanJames
Discordia
3
5
5
1.1
L
1
3
5
1.17
W
Medusa
ITSDEWW
Medusa
7
3
3
2.83
L
Medusa
IngeSiick
Medusa
5
5
0
1
W
Cu Chulainn
JackFrost594
Cu Chulainn
5
3
3
2.17
L
3
6
2
0.67
L
4
6
1
0.75
W
0
2
14
3.5
W
Mercury
VersaillesIX
Mercury
9
2
4
5.5
L
Achilles
alexfg_5
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,764
Damage
54,096
101,330
Taken
100,468
76,112
Mitigated
76,629
26,983
Healing
36,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BirdMaanJames
Discordia
12,004
1,273
0
2,520
14,910
6,861
1,078
5,313
9,597
82,735
0
L
9,524
894
428
3,289
18,816
23,822
426
4,467
14,349
38,259
5,495
W
Medusa
ITSDEWW
Medusa
17,991
7,209
0
2,878
18,404
8,437
4,301
1,845
16,455
0
109,077
L
Medusa
IngeSiick
Medusa
13,857
6,974
0
10,058
20,555
8,151
852
2,120
18,435
0
97,178
W
Cu Chulainn
JackFrost594
Cu Chulainn
20,729
4,580
0
3,734
23,659
26,084
191
167
21,922
16,168
89,094
L
11,394
2,893
0
6,960
21,491
9,822
0
4,312
17,179
0
82,446
L
8,724
709
0
7,269
16,357
10,061
234
8,149
8,208
80,111
0
W
6,507
1,721
1,209
2,993
20,046
23,059
208
5,569
14,477
38,072
0
W
Mercury
VersaillesIX
Mercury
10,533
4,931
632
13,017
24,311
11,671
1,280
4,966
19,297
0
115,959
L
Achilles
alexfg_5
Achilles
10,597
3,046
0
8,411
23,249
24,773
504
3,110
20,139
0
62,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
53,272
676
Minions Killed
591
0
Camps Cleared
0
2,282,317
Distance Traveled
1,839,832
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,298
491
130
6
0
411,736
1
L
Ares
10,446
454
52
2
0
382,931
5
W
Medusa
13,445
585
187
8
0
432,212
2
L
Medusa
12,072
525
159
7
0
413,247
2
W
Cu Chulainn
12,564
546
161
7
0
444,080
2
L
Thor
10,515
457
134
6
0
443,496
6
L
Anubis
10,066
438
125
5
0
267,285
9
W
Maui
10,564
459
54
2
0
443,673
5
W
Mercury
13,304
578
144
6
0
550,616
5
L
Achilles
10,173
442
121
5
0
332,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role