Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AnnSweet
Serqet
Level 105
God Stats
16W - 21L
1,496 SR
Queue Stats
126W - 129L
1,493 Elo+
Solo
Scylla
Scylla
Feistos
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Maui
Maui
Glurks
Maui
Level 129
God Stats
5W - 3L
1,687 SR
Queue Stats
36W - 31L
1,491 Elo+
Solo
Medusa
Medusa
Jenotss
Medusa
Level 99
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 2L
1,475 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,492 Elo+

VS

Team Averages
Level 109
1,482 SR
1,462 Elo+
Medusa
Medusa
LadyMariya
Medusa
Level 89
God Stats
12W - 9L
1,679 SR
Queue Stats
134W - 154L
1,494 Elo+
Party 2
He Bo
He Bo
MDthebest
He Bo
Level 125
God Stats
2W - 2L
1,493 SR
Queue Stats
127W - 163L
1,403 Elo+
Party 3
Bacchus
Bacchus
SeaOfSin
Bacchus
Level 121
God Stats
1W - 0L
1,319 SR
Queue Stats
20W - 22L
1,466 Elo+
Solo
Arachne
Arachne
Thespace23
Arachne
Level 97
God Stats
10W - 12L
1,445 SR
Queue Stats
124W - 164L
1,442 Elo+
Party 3
Tyr
Tyr
xXRobarXx
Tyr
Level 115
God Stats
19W - 23L
1,475 SR
Queue Stats
201W - 223L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 4 / 0
8,931
447
11,074
20,252
23,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
AnnSweet
Serqet
14
2 / 5 / 3
9,230
462
9,452
16,199
8,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
Feistos
Scylla
14
2 / 4 / 1
9,264
463
5,909
9,461
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
Glurks
Maui
12
2 / 3 / 2
8,218
411
6,291
17,346
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Jenotss
Medusa
15
0 / 4 / 4
9,216
461
9,439
13,533
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LadyMariya
Medusa
16
3 / 1 / 1
10,031
502
9,433
14,510
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
MDthebest
He Bo
17
4 / 1 / 4
10,603
530
12,307
9,280
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SeaOfSin
Bacchus
13
1 / 3 / 9
9,405
470
7,070
17,737
25,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
Thespace23
Arachne
19
6 / 2 / 3
11,306
565
9,727
21,087
10,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 4
12,020
601
13,654
15,754
14,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
20
20
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Serqet
AnnSweet
Serqet
2
5
3
0.7
L
Scylla
Feistos
Scylla
2
4
1
0.63
L
Maui
Glurks
Maui
2
3
2
1
L
Medusa
Jenotss
Medusa
0
4
4
0.5
W
Medusa
LadyMariya
Medusa
3
1
1
3.5
W
He Bo
MDthebest
He Bo
4
1
4
6
W
Bacchus
SeaOfSin
Bacchus
1
3
9
1.83
W
Arachne
Thespace23
Arachne
6
2
3
3.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,165
Damage
52,191
76,791
Taken
78,368
61,502
Mitigated
60,500
11,075
Healing
27,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,074
3,419
0
3,634
20,252
23,753
0
3,298
16,954
0
62,714
L
Serqet
AnnSweet
Serqet
9,452
2,754
0
869
16,199
8,954
0
3,836
12,363
0
75,809
L
Scylla
Feistos
Scylla
5,909
1,463
0
771
9,461
4,097
0
4,034
5,427
73,126
0
L
Maui
Glurks
Maui
6,291
1,733
0
3,920
17,346
18,658
0
6,705
10,641
34,216
0
L
Medusa
Jenotss
Medusa
9,439
4,624
0
1,881
13,533
6,040
0
2,246
11,287
0
71,951
W
Medusa
LadyMariya
Medusa
9,433
5,314
0
8,287
14,510
5,718
1,136
1,901
12,411
0
71,382
W
He Bo
MDthebest
He Bo
12,307
1,028
0
2,197
9,280
4,133
317
4,272
4,369
79,117
0
W
Bacchus
SeaOfSin
Bacchus
7,070
1,376
0
1,320
17,737
25,455
440
4,397
13,094
21,647
0
W
Arachne
Thespace23
Arachne
9,727
7,294
0
7,636
21,087
10,238
596
1,183
19,316
0
127,603
W
13,654
767
69
7,562
15,754
14,956
356
849
14,563
0
85,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
53,365
518
Minions Killed
598
0
Camps Cleared
0
1,818,067
Distance Traveled
1,980,242
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,931
447
115
6
0
356,925
1
L
Serqet
9,230
462
105
5
0
405,586
1
L
Scylla
9,264
463
148
7
0
353,911
0
L
Maui
8,218
411
20
1
0
373,817
5
L
Medusa
9,216
461
130
7
0
327,828
5
W
Medusa
10,031
502
108
5
0
370,262
0
W
He Bo
10,603
530
141
7
0
389,318
13
W
Bacchus
9,405
470
32
2
0
386,569
5
W
Arachne
11,306
565
166
8
0
409,345
5
W
Tyr
12,020
601
151
8
0
424,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role