Player Matchup

Ishtar
Ishtar
ChernoBoggin
Ishtar
Level 58
God Stats
3W - 3L
1,595 SR
Queue Stats
15W - 5L
1,686 Elo+
Party 1
Sol
Sol
Ice-0_o-7
Sol
Level 11
God Stats
6W - 3L
1,621 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 1
Vamana
Vamana
snipersgaming
Vamana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 63L
1,635 Elo+
Party 1
Team Averages
Level 66
1,572 SR
1,616 Elo+

VS

Team Averages
Level 78
1,702 SR
1,410 Elo+
Cupid
Cupid
Anguila12
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,450 Elo+
Solo
Ares
Ares
KingKenny777
Ares
Level 33
God Stats
1W - 1L
1,819 SR
Queue Stats
6W - 19L
1,404 Elo+
Solo
Ra
Ra
TYL3RZ99
Ra
Level 116
God Stats
1W - 1L
1,786 SR
Queue Stats
10W - 21L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 2 / 3
6,879
688
6,173
7,238
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 3
7,396
740
3,129
6,520
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 2
8,338
834
9,059
14,449
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anguila12
Cupid
11
1 / 2 / 3
6,958
696
6,923
8,409
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,537
654
3,579
6,793
7,886
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 1
7,191
719
9,614
6,751
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
Anguila12
Cupid
1
2
3
1.25
W
Ishtar
1
2
3
1.25
W
1
2
3
1.25
L
0
1
4
2
L
4
2
1
2.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
20,116
28,207
Taken
21,953
18,063
Mitigated
15,010
11,646
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Anguila12
Cupid
6,923
3,666
44
1,390
8,409
3,819
0
905
7,504
0
20,485
W
Ishtar
6,173
3,069
0
1,326
7,238
3,443
144
3,952
3,286
0
16,705
W
3,129
1,142
0
2,897
6,520
2,701
413
3,857
2,663
22,201
0
L
3,579
206
0
0
6,793
7,886
0
1,063
5,730
19,633
0
L
9,614
1,188
735
915
6,751
3,305
0
1,229
5,522
31,753
0
W
9,059
4,232
1,375
6,048
14,449
11,919
286
5,417
9,032
0
23,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,613
Gold Earned
20,686
101
Minions Killed
110
0
Camps Cleared
0
530,580
Distance Traveled
544,193
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,958
696
45
5
0
188,616
2
W
Ishtar
6,879
688
29
3
0
166,681
4
W
Sol
7,396
740
48
5
0
155,922
0
L
Ares
6,537
654
20
2
0
176,394
0
L
Ra
7,191
719
45
5
0
179,183
0
W
Vamana
8,338
834
24
2
0
207,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role