Player Matchup

Apollo
Apollo
FrakoX3
Apollo
Level 118
God Stats
2W - 0L
1,721 SR
Queue Stats
87W - 74L
1,532 Elo+
Party 1
Thanatos
Thanatos
FrancoX3
Thanatos
Level 152
God Stats
6W - 7L
1,454 SR
Queue Stats
383W - 390L
1,490 Elo+
Party 1
Shiva
Shiva
NatoJoker
Shiva
Level 87
God Stats
2W - 0L
1,370 SR
Queue Stats
261W - 264L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
devinthehunk
Kukulkan
Level 157
God Stats
2W - 2L
1,405 SR
Queue Stats
212W - 207L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
thegreix
Sun Wukong
Level 116
God Stats
11W - 5L
1,576 SR
Queue Stats
25W - 19L
1,633 Elo+
Solo
Team Averages
Level 126
1,505 SR
1,537 Elo+

VS

Team Averages
Level 118
1,560 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Darkwildfang
Lancelot
Level 107
God Stats
5W - 2L
1,791 SR
Queue Stats
109W - 98L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
MechaBong
Danzaburou
Level 63
God Stats
20W - 20L
1,509 SR
Queue Stats
84W - 84L
1,480 Elo+
Solo
Bacchus
Bacchus
Nucclii
Bacchus
Level 156
God Stats
2W - 3L
1,498 SR
Queue Stats
189W - 195L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FrakoX3
Apollo
13
0 / 5 / 2
8,448
497
5,175
13,091
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
FrancoX3
Thanatos
15
4 / 0 / 2
9,567
563
5,508
13,340
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
NatoJoker
Shiva
12
2 / 2 / 1
8,160
480
4,835
14,560
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
devinthehunk
Kukulkan
16
2 / 1 / 1
9,858
580
6,577
6,291
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
thegreix
Sun Wukong
16
4 / 1 / 2
10,507
618
14,248
16,045
13,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 0
9,292
547
6,186
11,821
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
 
Artio
13
1 / 0 / 4
8,335
490
5,285
12,586
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Darkwildfang
Lancelot
12
1 / 2 / 0
7,783
458
4,138
11,802
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MechaBong
Danzaburou
15
3 / 2 / 2
9,310
548
8,919
13,221
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Nucclii
Bacchus
13
1 / 5 / 1
8,030
472
5,080
13,108
11,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
9
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
L
Artio
 
Artio
1
0
4
3
L
Lancelot
Darkwildfang
Lancelot
1
2
0
0.5
W
Apollo
FrakoX3
Apollo
0
5
2
0.2
W
Thanatos
FrancoX3
Thanatos
4
0
2
5
L
Danzaburou
MechaBong
Danzaburou
3
2
2
2
W
Shiva
NatoJoker
Shiva
2
2
1
1.25
L
Bacchus
Nucclii
Bacchus
1
5
1
0.3
W
Kukulkan
devinthehunk
Kukulkan
2
1
1
2.5
W
Sun Wukong
thegreix
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
29,608
63,327
Taken
62,538
41,167
Mitigated
39,128
29,686
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,186
1,755
0
6,271
11,821
4,526
1,924
1,350
10,471
89,955
0
L
Artio
 
Artio
5,285
604
570
4,689
12,586
13,380
0
2,625
9,961
31,611
0
L
Lancelot
Darkwildfang
Lancelot
4,138
1,244
0
345
11,802
5,083
0
2,602
9,200
0
62,485
W
Apollo
FrakoX3
Apollo
5,175
2,654
0
2,754
13,091
4,516
884
1,174
11,917
0
63,592
W
Thanatos
FrancoX3
Thanatos
5,508
893
0
15,528
13,340
6,997
0
1,522
11,794
0
76,245
L
Danzaburou
MechaBong
Danzaburou
8,919
3,165
0
5,110
13,221
4,731
204
0
13,221
0
76,684
W
Shiva
NatoJoker
Shiva
4,835
671
300
2,728
14,560
13,232
713
4,061
10,393
0
30,282
L
Bacchus
Nucclii
Bacchus
5,080
676
0
3,124
13,108
11,408
0
0
13,108
44,405
0
W
Kukulkan
devinthehunk
Kukulkan
6,577
1,270
0
1,878
6,291
2,984
709
3,120
3,171
97,102
0
W
Sun Wukong
thegreix
Sun Wukong
14,248
2,896
0
6,498
16,045
13,438
126
6,060
9,501
0
79,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
42,750
572
Minions Killed
517
0
Camps Cleared
0
1,729,988
Distance Traveled
1,603,220
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,292
547
158
9
0
303,724
7
L
Artio
8,335
490
36
2
0
383,460
3
L
Lancelot
7,783
458
105
6
0
360,354
4
W
Apollo
8,448
497
115
7
0
306,215
3
W
Thanatos
9,567
563
115
7
0
399,947
5
L
Danzaburou
9,310
548
133
8
0
299,314
2
W
Shiva
8,160
480
40
2
0
346,625
7
L
Bacchus
8,030
472
85
5
0
256,368
2
W
Kukulkan
9,858
580
173
10
0
345,587
7
W
Sun Wukong
10,507
618
129
8
0
331,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role