Player Matchup

Neith
Neith
SenorMeoww
Neith
Level 56
God Stats
2W - 6L
1,416 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 1
Ymir
Ymir
kriptify
Ymir
Level 71
God Stats
2W - 3L
1,850 SR
Queue Stats
6W - 3L
1,894 Elo+
Party 1
Janus
Janus
spycow77
Janus
Level 89
God Stats
2W - 6L
1,388 SR
Queue Stats
11W - 12L
1,508 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,625 Elo+

VS

Team Averages
Level 140
1,520 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hansein
Thanatos
Level 160
God Stats
1W - 1L
1,559 SR
Queue Stats
7W - 11L
1,555 Elo+
Solo
Geb
Geb
NebulaSoul
Geb
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 143L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 2 / 1
10,992
733
8,965
11,589
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 1 / 0
7,709
514
546
3,069
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
spycow77
Janus
15
2 / 4 / 1
9,293
620
6,807
10,305
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 2 / 1
11,294
753
11,656
10,881
5,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Hansein
Thanatos
13
1 / 3 / 4
9,521
635
5,333
9,386
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 5
9,963
664
5,896
13,722
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
7
7
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
1
3.25
W
Thanatos
Hansein
Thanatos
1
3
4
1
W
0
0
5
2.5
L
Neith
3
2
1
1.75
L
Ymir
0
1
0
0
L
Janus
spycow77
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,318
Damage
22,885
24,963
Taken
33,989
9,541
Mitigated
28,757
3,750
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,656
2,401
0
2,468
10,881
5,325
1,054
1,367
9,514
0
61,621
W
Thanatos
Hansein
Thanatos
5,333
1,966
0
4,720
9,386
5,917
1,409
3,196
6,190
0
27,430
W
5,896
690
0
3,035
13,722
17,515
387
2,924
10,798
25,563
0
L
Neith
8,965
3,096
0
2,303
11,589
4,397
212
2,249
9,213
0
46,607
L
Ymir
546
168
0
947
3,069
1,649
0
581
2,418
1,862
0
L
Janus
spycow77
Janus
6,807
573
0
500
10,305
3,495
0
3,072
7,019
27,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
30,778
142
Minions Killed
157
0
Camps Cleared
0
637,604
Distance Traveled
858,082
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,294
753
92
6
0
288,843
4
W
Thanatos
9,521
635
42
3
0
276,448
2
W
Geb
9,963
664
23
2
0
292,791
1
L
Neith
10,992
733
84
6
0
293,154
7
L
Ymir
7,709
514
7
0
0
71,628
1
L
Janus
9,293
620
51
3
0
272,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role