Player Matchup

Baba Yaga
Baba Yaga
ConqF
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,524 Elo+
Solo
Artemis
Artemis
Hielth
Artemis
Level 160
God Stats
18W - 6L
1,755 SR
Queue Stats
1,058W - 948L
1,634 Elo+
Party 1
Hercules
Hercules
Nubarion
Hercules
Level 160
God Stats
10W - 8L
1,563 SR
Queue Stats
753W - 621L
1,631 Elo+
Party 1
Thoth
Thoth
Nunvi
Thoth
Level 156
God Stats
26W - 14L
1,668 SR
Queue Stats
291W - 230L
1,658 Elo+
Party 1
Izanami
Izanami
Shimraz
Izanami
Level 160
God Stats
8W - 2L
1,895 SR
Queue Stats
357W - 401L
1,562 Elo+
Solo
Team Averages
Level 153
1,676 SR
1,602 Elo+

VS

Team Averages
Level 122
1,592 SR
1,558 Elo+
Apollo
Apollo
Debiruman174
Apollo
Level 160
God Stats
6W - 2L
1,827 SR
Queue Stats
282W - 260L
1,599 Elo+
Party 2
Amaterasu
Amaterasu
Hexaan
Amaterasu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 77L
1,515 Elo+
Party 3
Kali
Kali
KaRanDaSHuRik
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,595 Elo+
Party 2
Hades
Hades
ProfessorBM
Hades
Level 46
God Stats
2W - 1L
1,866 SR
Queue Stats
82W - 79L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Walkure
Jing Wei
Level 142
God Stats
1W - 4L
1,269 SR
Queue Stats
114W - 105L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ConqF
Baba Yaga
19
11 / 4 / 17
12,860
804
17,626
14,070
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hielth
Artemis
19
9 / 4 / 17
12,346
772
20,315
15,422
8,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Nubarion
Hercules
18
3 / 4 / 21
11,431
714
14,515
23,373
32,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Nunvi
Thoth
20
6 / 0 / 21
12,826
802
12,646
9,911
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Shimraz
Izanami
20
6 / 3 / 23
12,500
781
19,693
15,260
9,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 6 / 4
9,983
624
13,718
14,009
8,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
Hexaan
Amaterasu
18
1 / 5 / 8
10,235
640
5,810
22,789
24,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 9 / 5
10,649
666
10,118
19,566
9,418
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 9 / 2
10,472
655
15,124
23,020
19,214
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Walkure
Jing Wei
19
4 / 6 / 6
10,894
681
13,997
15,153
7,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
39
35
Kills
14
15
Deaths
35
99
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ConqF
Baba Yaga
11
4
17
4.88
L
Apollo
2
6
4
0.67
L
Amaterasu
Hexaan
Amaterasu
1
5
8
1
W
Artemis
Hielth
Artemis
9
4
17
4.38
L
3
9
5
0.61
W
Hercules
Nubarion
Hercules
3
4
21
3.38
W
Thoth
Nunvi
Thoth
6
0
21
16.5
L
4
9
2
0.56
W
Izanami
Shimraz
Izanami
6
3
23
5.83
L
Jing Wei
Walkure
Jing Wei
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,795
Damage
58,767
78,036
Taken
94,537
63,779
Mitigated
68,526
28,455
Healing
23,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ConqF
Baba Yaga
17,626
986
1,647
4,110
14,070
8,776
1,649
2,642
11,428
41,994
0
L
Apollo
13,718
4,056
1,322
1,293
14,009
8,280
161
4,665
9,112
0
41,975
L
Amaterasu
Hexaan
Amaterasu
5,810
935
0
5,470
22,789
24,575
0
7,490
15,000
0
16,761
W
Artemis
Hielth
Artemis
20,315
5,645
1,024
1,244
15,422
8,867
3,067
4,607
10,815
0
33,121
L
10,118
4,754
711
4,673
19,566
9,418
0
6,169
13,346
0
14,256
W
Hercules
Nubarion
Hercules
14,515
4,108
79
6,423
23,373
32,022
225
2,321
21,052
0
16,553
W
Thoth
Nunvi
Thoth
12,646
462
4,575
4,054
9,911
5,028
2,049
779
9,132
36,408
0
L
15,124
564
811
6,261
23,020
19,214
0
6,432
16,294
30,865
0
W
Izanami
Shimraz
Izanami
19,693
10,789
2,021
3,278
15,260
9,086
2,687
4,775
10,485
0
50,226
L
Jing Wei
Walkure
Jing Wei
13,997
9,315
923
2,204
15,153
7,039
176
5,516
9,434
0
29,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,963
Gold Earned
52,233
187
Minions Killed
132
0
Camps Cleared
0
1,444,552
Distance Traveled
1,410,607
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,860
804
42
3
0
310,097
1
L
Apollo
9,983
624
47
3
0
306,146
4
L
Amaterasu
10,235
640
11
1
0
310,146
1
W
Artemis
12,346
772
28
2
0
281,826
5
L
Kali
10,649
666
10
1
0
265,050
0
W
Hercules
11,431
714
5
0
0
231,847
3
W
Thoth
12,826
802
46
3
0
350,273
0
L
Hades
10,472
655
38
2
0
220,521
1
W
Izanami
12,500
781
66
4
0
270,509
0
L
Jing Wei
10,894
681
26
2
0
308,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role