Player Matchup

Hel
Hel
EloyLlorente
Hel
Level 135
God Stats
2W - 3L
1,482 SR
Queue Stats
131W - 113L
1,479 Elo+
Solo
Ishtar
Ishtar
Flabadabadingdin
Ishtar
Level 109
God Stats
0W - 2L
1,445 SR
Queue Stats
8W - 13L
1,409 Elo+
Solo
Hera
Hera
HollowCaillou
Hera
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
180W - 166L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
frankopa
Ao Kuang
Level 139
God Stats
0W - 3L
1,515 SR
Queue Stats
264W - 228L
1,545 Elo+
Party 1
King Arthur
King Arthur
somebody316613
King Arthur
Level 128
God Stats
4W - 8L
1,449 SR
Queue Stats
145W - 123L
1,522 Elo+
Party 1
Team Averages
Level 127
1,438 SR
1,494 Elo+

VS

Team Averages
Level 93
1,592 SR
1,501 Elo+
Ishtar
Ishtar
Dover
Ishtar
Level 148
God Stats
1W - 1L
1,336 SR
Queue Stats
18W - 19L
1,490 Elo+
Solo
Shiva
Shiva
Fk801
Shiva
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 66L
1,541 Elo+
Party 2
Izanami
Izanami
Jay2038
Izanami
Level 106
God Stats
4W - 2L
1,590 SR
Queue Stats
235W - 222L
1,481 Elo+
Party 2
Pele
Pele
Punky0
Pele
Level 62
God Stats
11W - 5L
1,644 SR
Queue Stats
55W - 65L
1,454 Elo+
Solo
He Bo
He Bo
RticKong
He Bo
Level 88
God Stats
3W - 0L
1,888 SR
Queue Stats
254W - 238L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,176
412
3,157
10,453
7,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 4 / 2
6,789
453
7,912
13,154
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 5 / 2
7,211
481
7,004
11,787
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
frankopa
Ao Kuang
12
6 / 6 / 1
7,732
515
10,910
18,102
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
somebody316613
King Arthur
12
0 / 6 / 1
6,879
459
4,417
13,038
9,925
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dover
Ishtar
14
2 / 3 / 2
8,191
546
7,494
13,149
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Fk801
Shiva
13
1 / 3 / 6
8,153
544
5,161
12,988
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Jay2038
Izanami
15
8 / 0 / 4
9,763
651
15,762
13,820
6,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Pele
Punky0
Pele
17
8 / 0 / 2
11,033
736
13,138
12,714
8,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
RticKong
He Bo
14
4 / 2 / 3
8,818
588
9,157
9,378
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
23
23
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Dover
Ishtar
2
3
2
1
L
0
2
2
0.5
W
Shiva
Fk801
Shiva
1
3
6
1.33
L
1
4
2
0.5
L
1
5
2
0.4
W
Izanami
Jay2038
Izanami
8
0
4
10
W
Pele
Punky0
Pele
8
0
2
9
W
He Bo
RticKong
He Bo
4
2
3
2.75
L
Ao Kuang
frankopa
Ao Kuang
6
6
1
1.08
L
King Arthur
somebody316613
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
50,712
66,534
Taken
62,049
30,708
Mitigated
34,490
14,246
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Dover
Ishtar
7,494
4,469
0
6,156
13,149
5,040
900
2,326
10,823
0
62,980
L
3,157
737
1,778
3,427
10,453
7,843
122
1,783
8,670
24,253
3,719
W
Shiva
Fk801
Shiva
5,161
1,129
210
2,679
12,988
11,053
155
4,961
8,027
0
27,720
L
7,912
5,153
0
3,950
13,154
4,366
116
1,528
11,626
0
47,512
L
7,004
1,928
0
1,127
11,787
3,007
0
3,199
8,588
52,962
0
W
Izanami
Jay2038
Izanami
15,762
10,580
0
6,251
13,820
6,578
763
9,397
4,423
0
85,266
W
Pele
Punky0
Pele
13,138
3,318
0
7,399
12,714
8,537
90
2,245
10,469
0
90,235
W
He Bo
RticKong
He Bo
9,157
653
0
3,747
9,378
3,282
0
2,456
6,922
77,876
0
L
Ao Kuang
frankopa
Ao Kuang
10,910
3,378
0
3,839
18,102
5,567
0
1,094
17,008
53,275
0
L
King Arthur
somebody316613
King Arthur
4,417
688
0
125
13,038
9,925
0
1,553
11,485
0
44,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,787
Gold Earned
45,958
415
Minions Killed
540
0
Camps Cleared
0
1,328,772
Distance Traveled
1,439,767
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,191
546
96
6
0
249,971
5
L
Hel
6,176
412
52
3
0
264,263
6
W
Shiva
8,153
544
40
3
0
298,623
1
L
Ishtar
6,789
453
90
6
0
253,840
2
L
Hera
7,211
481
108
7
0
252,131
4
W
Izanami
9,763
651
131
9
0
297,685
1
W
Pele
11,033
736
159
11
0
291,024
3
W
He Bo
8,818
588
114
8
0
302,464
1
L
Ao Kuang
7,732
515
74
5
0
310,417
2
L
King Arthur
6,879
459
91
6
0
248,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role