Player Matchup

Raijin
Raijin
ASAP_DreamYT
Raijin
Level 68
God Stats
1W - 5L
1,278 SR
Queue Stats
199W - 250L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
LegendaryBuatsa
Gilgamesh
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,029 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shamahblah84
Ah Muzen Cab
Level 125
God Stats
8W - 2L
1,689 SR
Queue Stats
15W - 17L
1,344 Elo+
Solo
Hades
Hades
TroJanadrian99-
Hades
Level 69
God Stats
11W - 8L
1,424 SR
Queue Stats
236W - 246L
1,274 Elo+
Solo
Cliodhna
Cliodhna
YoYukii-
Cliodhna
Level 42
God Stats
1W - 1L
1,187 SR
Queue Stats
7W - 24L
1,119 Elo+
Party 1
Team Averages
Level 69
1,416 SR
1,218 Elo+

VS

Team Averages
Level 101
1,530 SR
1,340 Elo+
Nox
Nox
ItsDangerDuck
Nox
Level 106
God Stats
5W - 3L
1,687 SR
Queue Stats
166W - 173L
1,430 Elo+
Solo
Yemoja
Yemoja
RealBigSmoke-187
Yemoja
Level 136
God Stats
0W - 4L
1,288 SR
Queue Stats
289W - 322L
1,363 Elo+
Solo
Mulan
Mulan
UNKNOWNLOAF
Mulan
Level 40
God Stats
5W - 1L
1,859 SR
Queue Stats
28W - 32L
1,349 Elo+
Solo
Cernunnos
Cernunnos
Yarik-Kratos
Cernunnos
Level 159
God Stats
12W - 23L
1,439 SR
Queue Stats
134W - 138L
1,283 Elo+
Solo
Artio
Artio
sean970
Artio
Level 64
God Stats
60W - 84L
1,380 SR
Queue Stats
134W - 163L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
8 / 1 / 5
11,012
580
13,222
9,444
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
LegendaryBuatsa
Gilgamesh
12
1 / 3 / 5
8,050
424
6,895
15,486
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Shamahblah84
Ah Muzen Cab
16
4 / 1 / 7
9,993
526
10,689
11,935
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 0 / 2
10,718
564
8,839
12,279
7,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
YoYukii-
Cliodhna
14
2 / 2 / 7
8,890
468
5,710
13,740
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
8,760
461
4,027
10,437
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 1
8,623
454
3,558
12,606
7,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 4 / 1
8,475
446
12,717
16,675
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Yarik-Kratos
Cernunnos
12
0 / 4 / 0
7,318
385
4,325
12,022
3,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
sean970
Artio
14
1 / 2 / 1
7,949
418
6,222
13,879
10,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
6
7
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
1
5
10.5
L
3
5
0
0.6
W
Gilgamesh
LegendaryBuatsa
Gilgamesh
1
3
5
1.17
L
1
1
1
1.5
W
Ah Muzen Cab
Shamahblah84
Ah Muzen Cab
4
1
7
7.5
W
1
0
2
2
L
1
4
1
0.38
L
Cernunnos
Yarik-Kratos
Cernunnos
0
4
0
0
W
Cliodhna
YoYukii-
Cliodhna
2
2
7
2.75
L
Artio
sean970
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
30,849
62,884
Taken
65,619
34,857
Mitigated
33,881
29,919
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,222
1,766
280
3,042
9,444
4,396
461
3,734
5,674
64,579
0
L
4,027
131
0
980
10,437
4,075
0
4,226
5,629
61,499
0
W
Gilgamesh
LegendaryBuatsa
Gilgamesh
6,895
2,341
252
3,249
15,486
12,496
83
4,656
10,751
0
29,504
L
3,558
922
2,805
2,941
12,606
7,463
498
2,426
9,831
41,973
0
W
Ah Muzen Cab
Shamahblah84
Ah Muzen Cab
10,689
4,494
0
8,023
11,935
5,216
1,577
994
10,941
0
78,560
W
8,839
1,551
263
8,662
12,279
7,681
253
3,209
8,305
87,564
0
L
12,717
2,707
0
4,167
16,675
7,756
0
4,207
12,231
0
61,853
L
Cernunnos
Yarik-Kratos
Cernunnos
4,325
2,207
227
3,403
12,022
3,729
0
1,129
10,610
0
44,543
W
Cliodhna
YoYukii-
Cliodhna
5,710
1,050
0
6,148
13,740
5,068
501
1,149
12,510
0
60,047
L
Artio
sean970
Artio
6,222
380
456
4,049
13,879
10,858
264
9,130
4,437
40,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
41,125
521
Minions Killed
457
0
Camps Cleared
0
1,825,449
Distance Traveled
1,594,922
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,012
580
113
6
0
340,430
0
L
Nox
8,760
461
114
6
0
329,260
3
W
Gilgamesh
8,050
424
41
2
0
371,260
3
L
Yemoja
8,623
454
78
4
0
284,661
5
W
Ah Muzen Cab
9,993
526
114
6
0
367,879
2
W
Hades
10,718
564
165
9
0
334,748
5
L
Mulan
8,475
446
87
5
0
361,746
0
L
Cernunnos
7,318
385
103
5
0
320,020
0
W
Cliodhna
8,890
468
88
5
0
411,132
5
L
Artio
7,949
418
75
4
0
299,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role