Player Matchup

Ymir
Ymir
JAVIFB
Ymir
Level 89
God Stats
2W - 5L
1,491 SR
Queue Stats
4W - 10L
1,334 Elo+
Party 1
Hades
Hades
Mclio890
Hades
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,486 Elo+
Party 1
Rama
Rama
SirHugoSS
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Arachne
Arachne
abentador
Arachne
Level 108
God Stats
0W - 2L
1,371 SR
Queue Stats
7W - 4L
1,534 Elo+
Party 1
Anubis
Anubis
ignacio_cobos007
Anubis
Level 117
God Stats
1W - 1L
1,711 SR
Queue Stats
33W - 25L
1,482 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,414 Elo+

VS

Team Averages
Level 89
1,447 SR
1,467 Elo+
Da Ji
Da Ji
Got Lucky Just
Da Ji
Level 107
God Stats
8W - 10L
1,366 SR
Queue Stats
212W - 215L
1,500 Elo+
Party 2
Khepri
Khepri
PrdBlackWatch
Khepri
Level 101
God Stats
5W - 7L
1,387 SR
Queue Stats
107W - 121L
1,491 Elo+
Party 2
Neith
Neith
Raverz Eu
Neith
Level 94
God Stats
43W - 36L
1,484 SR
Queue Stats
152W - 163L
1,438 Elo+
Party 2
Horus
Horus
Zhiraa
Horus
Level 106
God Stats
17W - 11L
1,500 SR
Queue Stats
305W - 306L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
somesayciel
Nu Wa
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JAVIFB
Ymir
12
1 / 2 / 1
8,438
444
2,908
18,094
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Mclio890
Hades
15
2 / 5 / 0
9,501
500
8,856
19,491
13,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
12
0 / 2 / 0
7,145
376
3,128
9,326
3,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
abentador
Arachne
11
0 / 5 / 2
6,999
368
2,958
18,537
6,154
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 2
10,084
531
10,617
13,693
6,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
10,698
563
7,883
13,661
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 9
9,338
491
3,704
9,295
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Raverz Eu
Neith
16
4 / 0 / 3
10,129
533
12,038
4,374
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Zhiraa
Horus
17
4 / 2 / 5
11,448
603
12,655
15,003
15,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 8
10,440
549
17,821
13,706
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
18
18
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Ymir
JAVIFB
Ymir
1
2
1
0.75
L
Hades
Mclio890
Hades
2
5
0
0.4
W
1
0
9
5.5
W
Neith
Raverz Eu
Neith
4
0
3
5.5
L
Rama
0
2
0
0
W
Horus
Zhiraa
Horus
4
2
5
3.25
L
Arachne
abentador
Arachne
0
5
2
0.2
L
2
4
2
0.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
54,101
79,141
Taken
56,039
46,596
Mitigated
41,651
24,350
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,883
2,709
0
6,274
13,661
6,571
718
2,785
10,876
0
75,228
L
Ymir
JAVIFB
Ymir
2,908
835
269
3,672
18,094
17,803
81
6,448
11,590
30,193
0
L
Hades
Mclio890
Hades
8,856
627
135
4,696
19,491
13,097
0
1,929
16,754
68,211
0
W
3,704
205
0
1,705
9,295
10,834
759
3,575
5,720
23,213
6,335
W
Neith
Raverz Eu
Neith
12,038
5,055
0
1,754
4,374
2,748
2,937
1,331
3,043
0
78,053
L
Rama
3,128
1,230
505
895
9,326
3,369
297
2,911
6,415
0
53,044
W
Horus
Zhiraa
Horus
12,655
5,485
572
3,880
15,003
15,802
387
7,779
7,224
0
75,237
L
Arachne
abentador
Arachne
2,958
2,228
0
8,351
18,537
6,154
0
3,177
15,276
0
38,238
L
10,617
659
0
5,827
13,693
6,173
0
6,531
7,057
94,485
0
W
17,821
3,739
0
2,800
13,706
5,696
1,289
7,063
6,643
108,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
52,053
477
Minions Killed
592
0
Camps Cleared
0
1,699,623
Distance Traveled
1,820,935
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,698
563
122
6
0
398,355
5
L
Ymir
8,438
444
25
1
0
350,442
7
L
Hades
9,501
500
135
7
0
343,150
4
W
Khepri
9,338
491
48
3
0
369,120
4
W
Neith
10,129
533
132
7
0
340,046
8
L
Rama
7,145
376
97
5
0
290,419
2
W
Horus
11,448
603
138
7
0
359,137
8
L
Arachne
6,999
368
56
3
0
383,720
2
L
Anubis
10,084
531
164
9
0
331,892
2
W
Nu Wa
10,440
549
152
8
0
354,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role