Player Matchup

Da Ji
Da Ji
Dolleshis
Da Ji
Level 153
God Stats
6W - 8L
1,383 SR
Queue Stats
271W - 256L
1,513 Elo+
Party 1
Izanami
Izanami
DracukeoArg
Izanami
Level 128
God Stats
3W - 7L
1,264 SR
Queue Stats
92W - 100L
1,447 Elo+
Solo
Maui
Maui
JELLYFISH653
Maui
Level 86
God Stats
11W - 12L
1,503 SR
Queue Stats
116W - 99L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Oboraz
Gilgamesh
Level 159
God Stats
1W - 2L
1,519 SR
Queue Stats
354W - 338L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
VictorKairo
Kukulkan
Level 142
God Stats
8W - 4L
1,605 SR
Queue Stats
148W - 190L
1,442 Elo+
Solo
Team Averages
Level 134
1,455 SR
1,485 Elo+

VS

Team Averages
Level 115
1,529 SR
1,494 Elo+
Arachne
Arachne
AverageWave5940
Arachne
Level 121
God Stats
39W - 24L
1,577 SR
Queue Stats
361W - 353L
1,480 Elo+
Solo
Horus
Horus
Libbraa
Horus
Level 160
God Stats
2W - 3L
1,430 SR
Queue Stats
622W - 534L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
LordllRaiden
Baron Samedi
Level 104
God Stats
1W - 0L
1,582 SR
Queue Stats
74W - 61L
1,497 Elo+
Party 2
Thoth
Thoth
TheFramed55
Thoth
Level 107
God Stats
2W - 4L
1,508 SR
Queue Stats
120W - 110L
1,473 Elo+
Solo
Hachiman
Hachiman
TheStryke85
Hachiman
Level 81
God Stats
3W - 1L
1,550 SR
Queue Stats
238W - 266L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dolleshis
Da Ji
12
3 / 5 / 3
7,689
513
5,830
13,613
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DracukeoArg
Izanami
15
0 / 0 / 0
8,590
573
4,234
8,554
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 5
7,349
490
4,454
12,235
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Oboraz
Gilgamesh
12
2 / 6 / 1
7,611
507
10,370
15,648
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
VictorKairo
Kukulkan
15
4 / 1 / 2
8,624
575
2,909
6,472
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
8,847
590
10,084
17,420
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Libbraa
Horus
11
2 / 0 / 2
7,388
493
4,446
10,410
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LordllRaiden
Baron Samedi
13
2 / 3 / 8
7,891
526
5,847
9,776
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 1
8,067
538
5,423
3,136
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
TheStryke85
Hachiman
14
0 / 0 / 0
7,790
519
6,385
10,581
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
11
12
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
L
Da Ji
Dolleshis
Da Ji
3
5
3
0.9
L
Izanami
DracukeoArg
Izanami
0
0
0
0
L
0
0
5
2.5
W
Horus
Libbraa
Horus
2
0
2
3
W
Baron Samedi
LordllRaiden
Baron Samedi
2
3
8
2
L
Gilgamesh
Oboraz
Gilgamesh
2
6
1
0.42
W
1
1
1
1.5
W
Hachiman
TheStryke85
Hachiman
0
0
0
0
L
Kukulkan
VictorKairo
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
32,185
56,522
Taken
51,323
31,420
Mitigated
28,724
16,717
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,084
7,053
0
4,716
17,420
7,453
0
2,331
15,089
0
65,997
L
Da Ji
Dolleshis
Da Ji
5,830
1,172
0
3,493
13,613
5,462
0
2,631
10,982
0
44,291
L
Izanami
DracukeoArg
Izanami
4,234
2,879
0
4,602
8,554
3,322
0
0
8,554
0
91,716
L
4,454
1,414
211
3,963
12,235
9,519
13
2,055
10,180
34,671
4,589
W
Horus
Libbraa
Horus
4,446
1,876
1,268
4,153
10,410
7,209
0
646
9,204
0
20,736
W
Baron Samedi
LordllRaiden
Baron Samedi
5,847
290
816
2,870
9,776
9,294
0
1,620
8,156
44,782
0
L
Gilgamesh
Oboraz
Gilgamesh
10,370
3,562
0
2,478
15,648
10,206
0
3,584
12,064
0
52,085
W
5,423
385
0
775
3,136
1,018
0
1,161
1,975
60,784
0
W
Hachiman
TheStryke85
Hachiman
6,385
3,953
0
7,225
10,581
3,750
0
948
9,633
0
68,851
L
Kukulkan
VictorKairo
Kukulkan
2,909
224
0
1,970
6,472
2,911
0
3,000
3,472
65,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
39,983
510
Minions Killed
455
0
Camps Cleared
0
1,481,923
Distance Traveled
1,437,319
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,847
590
104
7
0
288,977
1
L
Da Ji
7,689
513
80
5
0
319,394
1
L
Izanami
8,590
573
167
11
0
289,021
6
L
Maui
7,349
490
41
3
0
291,255
8
W
Horus
7,388
493
29
2
0
305,054
7
W
Baron Samedi
7,891
526
86
6
0
264,064
4
L
Gilgamesh
7,611
507
95
6
0
292,078
1
W
Thoth
8,067
538
117
8
0
313,036
4
W
Hachiman
7,790
519
119
8
0
266,188
4
L
Kukulkan
8,624
575
127
8
0
290,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role