Player Matchup

Tiamat
Tiamat
AtomicGuide4202
Tiamat
Level 105
God Stats
8W - 7L
1,553 SR
Queue Stats
185W - 161L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
DaintyJoey22473
Cabrakan
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 10L
1,050 Elo+
Party 2
Neith
Neith
HorusWonders
Neith
Level 105
God Stats
8W - 6L
1,542 SR
Queue Stats
56W - 64L
1,432 Elo+
Party 2
Mulan
Mulan
KuramaKing5657
Mulan
Level 26
God Stats
3W - 0L
1,828 SR
Queue Stats
24W - 28L
1,445 Elo+
Party 2
Osiris
Osiris
Syrphix
Osiris
Level 124
God Stats
8W - 5L
1,604 SR
Queue Stats
147W - 130L
1,445 Elo+
Party 2
Team Averages
Level 77
1,605 SR
1,353 Elo+

VS

Team Averages
Level 97
1,559 SR
1,490 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
H4V0C Apex
Anubis
Level 100
God Stats
2W - 4L
1,451 SR
Queue Stats
58W - 69L
1,406 Elo+
Party 1
Hachiman
Hachiman
I Alphy I
Hachiman
Level 104
God Stats
2W - 2L
1,624 SR
Queue Stats
29W - 33L
1,436 Elo+
Party 1
Thor
Thor
RageQMichael
Thor
Level 105
God Stats
4W - 3L
1,734 SR
Queue Stats
8W - 10L
1,510 Elo+
Solo
Bellona
Bellona
Suntan grape
Bellona
Level 49
God Stats
2W - 2L
1,488 SR
Queue Stats
61W - 38L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,274
520
10,422
9,377
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
0 / 0 / 6
6,794
485
4,827
9,949
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 2
7,717
551
7,330
6,454
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 2 / 2
7,921
566
5,238
11,244
5,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
Syrphix
Osiris
15
6 / 0 / 4
8,391
599
7,866
9,087
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 1
6,486
463
4,540
11,595
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
H4V0C Apex
Anubis
10
0 / 6 / 0
6,526
466
5,858
12,945
6,015
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
I Alphy I
Hachiman
12
0 / 2 / 0
6,551
468
4,301
8,603
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 2 / 0
5,961
426
3,096
10,072
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Suntan grape
Bellona
14
4 / 1 / 0
8,556
611
8,172
14,658
13,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
4
4
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
W
2
2
4
2
W
Cabrakan
0
0
6
3
L
Anubis
H4V0C Apex
Anubis
0
6
0
0
W
2
0
2
3
L
Hachiman
I Alphy I
Hachiman
0
2
0
0
W
3
2
2
2
L
0
2
0
0
L
Bellona
Suntan grape
Bellona
4
1
0
4
W
Osiris
Syrphix
Osiris
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
25,967
46,111
Taken
57,873
33,467
Mitigated
32,854
16,033
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,540
1,276
262
2,894
11,595
6,986
130
4,050
7,545
22,139
5,464
W
10,422
753
0
2,248
9,377
6,350
0
3,682
5,695
57,744
0
W
Cabrakan
4,827
1,882
0
1,329
9,949
12,524
0
3,183
6,766
15,477
0
L
Anubis
H4V0C Apex
Anubis
5,858
513
0
4,231
12,945
6,015
449
6,236
6,709
45,942
0
W
7,330
3,367
0
3,028
6,454
3,180
0
786
5,668
0
69,167
L
Hachiman
I Alphy I
Hachiman
4,301
1,633
0
3,879
8,603
2,513
420
328
8,275
0
49,885
W
5,238
750
0
4,925
11,244
5,475
0
308
10,936
0
47,797
L
3,096
400
0
2,826
10,072
3,595
0
2,378
7,694
0
34,270
L
Bellona
Suntan grape
Bellona
8,172
3,771
59
5,851
14,658
13,745
323
2,257
12,401
0
72,669
W
Osiris
Syrphix
Osiris
7,866
3,091
0
4,503
9,087
5,938
0
1,452
7,635
0
78,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
34,080
447
Minions Killed
399
0
Camps Cleared
0
1,458,536
Distance Traveled
1,304,140
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,486
463
44
3
0
269,663
3
W
Tiamat
7,274
520
100
7
0
283,702
1
W
Cabrakan
6,794
485
21
2
0
289,131
0
L
Anubis
6,526
466
86
6
0
209,966
3
W
Neith
7,717
551
110
8
0
274,462
5
L
Hachiman
6,551
468
74
5
0
235,474
5
W
Mulan
7,921
566
99
7
0
266,454
6
L
Thor
5,961
426
66
5
0
299,622
0
L
Bellona
8,556
611
129
9
0
289,415
1
W
Osiris
8,391
599
117
8
0
344,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role