Player Matchup

King Arthur
King Arthur
BEEFYC000TERLIPS
King Arthur
Level 149
God Stats
1W - 0L
1,575 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 2
Da Ji
Da Ji
DARKWRLD24
Da Ji
Level 145
God Stats
2W - 2L
1,665 SR
Queue Stats
71W - 69L
1,518 Elo+
Party 2
Scylla
Scylla
LilyGlaceon
Scylla
Level 61
God Stats
1W - 5L
1,145 SR
Queue Stats
113W - 98L
1,453 Elo+
Party 2
Ganesha
Ganesha
SnideOrpheus97
Ganesha
Level 24
God Stats
5W - 2L
1,537 SR
Queue Stats
17W - 14L
1,515 Elo+
Party 2
Izanami
Izanami
uWuGhosty1078
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,466 Elo+
Party 2
Team Averages
Level 79
1,484 SR
1,505 Elo+

VS

Team Averages
Level 42
1,461 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
BENZO8695
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
ForecastVoice57
Scylla
Level 18
God Stats
2W - 2L
1,279 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Pele
Pele
Master Kill122
Pele
Level 71
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 16L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
TSMGOON7712
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 96L
1,429 Elo+
Solo
Hel
Hel
donutbagleman
Hel
Level 45
God Stats
0W - 2L
1,272 SR
Queue Stats
43W - 63L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEEFYC000TERLIPS
King Arthur
15
7 / 2 / 1
9,414
672
10,572
10,304
8,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
14
9 / 1 / 4
9,115
651
7,878
11,800
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
5 / 0 / 7
8,153
582
5,648
8,851
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 10
7,826
559
6,610
12,204
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
15
3 / 0 / 2
9,082
649
6,579
10,142
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BENZO8695
Ah Muzen Cab
9
0 / 4 / 0
5,490
392
2,200
7,666
3,484
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 0
5,412
387
3,655
8,966
2,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 5 / 1
5,242
374
3,433
11,335
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
TSMGOON7712
Amaterasu
14
2 / 4 / 0
7,694
550
2,224
13,670
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
1 / 3 / 1
6,537
467
3,235
11,537
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
24
Kills
3
5
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BEEFYC000TERLIPS
King Arthur
7
2
1
3.75
L
Ah Muzen Cab
BENZO8695
Ah Muzen Cab
0
4
0
0
W
Da Ji
9
1
4
11
L
0
8
0
0
W
Scylla
5
0
7
8.5
L
0
5
1
0.1
W
0
2
10
2.5
L
Amaterasu
TSMGOON7712
Amaterasu
2
4
0
0.5
L
1
3
1
0.5
W
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
14,747
53,301
Taken
53,174
31,541
Mitigated
25,134
21,794
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BEEFYC000TERLIPS
King Arthur
10,572
1,327
0
1,733
10,304
8,259
37
1,788
8,516
0
63,109
L
Ah Muzen Cab
BENZO8695
Ah Muzen Cab
2,200
1,109
85
1,358
7,666
3,484
525
1,150
6,516
0
26,818
W
Da Ji
7,878
2,500
0
5,554
11,800
4,700
0
1,672
10,128
0
57,873
L
3,655
453
0
0
8,966
2,847
369
4,198
4,768
26,183
0
W
Scylla
5,648
133
0
4,638
8,851
3,195
1,033
3,224
5,627
45,245
0
L
3,433
1,089
0
149
11,335
3,680
312
2,684
8,651
0
27,291
W
6,610
517
0
3,032
12,204
11,187
18
2,808
9,396
28,357
5,193
L
Amaterasu
TSMGOON7712
Amaterasu
2,224
1,113
0
6,176
13,670
6,912
876
249
13,421
0
51,933
L
3,235
551
860
2,594
11,537
8,211
0
3,105
8,432
19,198
0
W
Izanami
6,579
4,859
0
6,837
10,142
4,200
3,103
1,154
8,988
0
87,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
30,375
492
Minions Killed
237
0
Camps Cleared
0
1,419,483
Distance Traveled
1,189,787
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,414
672
106
8
0
251,717
0
L
Ah Muzen Cab
5,490
392
43
3
0
208,874
0
W
Da Ji
9,115
651
102
7
0
305,905
0
L
Scylla
5,412
387
31
2
0
227,060
0
W
Scylla
8,153
582
89
6
0
288,082
3
L
Pele
5,242
374
37
3
0
282,957
3
W
Ganesha
7,826
559
9
1
0
297,656
4
L
Amaterasu
7,694
550
104
7
0
214,990
0
L
Hel
6,537
467
22
2
0
255,906
0
W
Izanami
9,082
649
186
13
0
276,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role