Player Matchup

Bakasura
Bakasura
Papaviron
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Solo
Odin
Odin
RoyPapaya
Odin
Level 151
God Stats
3W - 3L
1,717 SR
Queue Stats
181W - 172L
1,591 Elo+
Party 1
Sobek
Sobek
YellowPikmin
Sobek
Level 159
God Stats
0W - 2L
1,326 SR
Queue Stats
52W - 53L
1,528 Elo+
Solo
Vulcan
Vulcan
pknickstr
Vulcan
Level 123
God Stats
4W - 6L
1,511 SR
Queue Stats
143W - 136L
1,547 Elo+
Party 1
Apollo
Apollo
royalspite
Apollo
Level 47
God Stats
2W - 1L
1,842 SR
Queue Stats
63W - 51L
1,605 Elo+
Party 1
Team Averages
Level 109
1,579 SR
1,547 Elo+

VS

Team Averages
Level 97
1,679 SR
1,613 Elo+
Mercury
Mercury
Izma23SW
Mercury
Level 33
God Stats
1W - 1L
1,749 SR
Queue Stats
30W - 25L
1,641 Elo+
Solo
Bacchus
Bacchus
Mezram
Bacchus
Level 144
God Stats
2W - 2L
1,434 SR
Queue Stats
670W - 674L
1,497 Elo+
Party 2
Scylla
Scylla
Po6DoN
Scylla
Level 158
God Stats
5W - 1L
1,944 SR
Queue Stats
141W - 127L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
Theredgodslay3r
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,721 Elo+
Party 2
Ishtar
Ishtar
aventador0203
Ishtar
Level 127
God Stats
7W - 1L
1,769 SR
Queue Stats
326W - 338L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Papaviron
Bakasura
15
2 / 7 / 3
9,318
466
8,270
20,303
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
14
1 / 3 / 1
9,195
460
4,480
14,966
13,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 7
8,396
420
5,987
17,242
18,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
pknickstr
Vulcan
15
4 / 3 / 3
9,653
483
11,423
9,446
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
royalspite
Apollo
19
5 / 3 / 2
11,853
593
15,852
17,541
7,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Izma23SW
Mercury
17
3 / 3 / 2
10,257
513
4,940
16,669
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Mezram
Bacchus
14
3 / 3 / 11
9,811
491
11,885
16,714
21,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Po6DoN
Scylla
17
7 / 2 / 5
10,889
544
16,208
10,978
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 0
10,787
539
9,433
14,006
14,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 4 / 2
10,540
527
14,939
19,411
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
18
18
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Izma23SW
Mercury
3
3
2
1.33
W
Bacchus
Mezram
Bacchus
3
3
11
2.83
L
Bakasura
Papaviron
Bakasura
2
7
3
0.5
W
Scylla
Po6DoN
Scylla
7
2
5
4.75
L
Odin
1
3
1
0.5
W
2
0
0
2
L
0
2
7
1.75
W
3
4
2
1
L
Vulcan
pknickstr
Vulcan
4
3
3
1.83
L
Apollo
royalspite
Apollo
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
57,405
79,498
Taken
77,778
53,934
Mitigated
56,905
20,353
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Izma23SW
Mercury
4,940
1,882
0
2,839
16,669
7,046
0
2,568
13,771
0
110,539
W
Bacchus
Mezram
Bacchus
11,885
1,627
0
2,610
16,714
21,195
0
6,315
9,400
32,144
4,472
L
Bakasura
Papaviron
Bakasura
8,270
4,803
0
3,593
20,303
8,981
0
5,696
14,607
0
61,238
W
Scylla
Po6DoN
Scylla
16,208
2,285
0
1,154
10,978
4,805
0
5,317
5,526
97,668
0
L
Odin
4,480
1,436
0
4,088
14,966
13,602
0
3,144
11,822
0
58,678
W
9,433
2,003
0
7,019
14,006
14,382
1,081
271
13,080
0
75,418
L
5,987
968
0
4,270
17,242
18,821
0
9,129
8,113
20,018
0
W
14,939
10,359
0
9,394
19,411
9,477
423
2,939
16,085
0
107,583
L
Vulcan
pknickstr
Vulcan
11,423
2,657
0
1,403
9,446
4,641
0
7,406
2,040
67,958
0
L
Apollo
royalspite
Apollo
15,852
11,672
0
6,999
17,541
7,889
1,397
2,433
15,108
0
112,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
52,284
518
Minions Killed
690
0
Camps Cleared
0
1,871,622
Distance Traveled
1,852,386
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,257
513
143
7
0
385,009
3
W
Bacchus
9,811
491
35
2
0
397,324
5
L
Bakasura
9,318
466
110
6
0
383,699
3
W
Scylla
10,889
544
170
9
0
362,464
7
L
Odin
9,195
460
108
5
0
359,112
3
W
Guan Yu
10,787
539
159
8
0
386,246
3
L
Sobek
8,396
420
23
1
0
383,168
8
W
Ishtar
10,540
527
183
9
0
321,343
3
L
Vulcan
9,653
483
111
6
0
388,534
7
L
Apollo
11,853
593
166
8
0
357,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role