Player Matchup

Sylvanus
Sylvanus
Lee-_-Spree
Sylvanus
Level 121
God Stats
0W - 1L
1,277 SR
Queue Stats
43W - 53L
1,388 Elo+
Party 1
Ullr
Ullr
WeLuvZeno_
Ullr
Level 60
God Stats
4W - 6L
1,315 SR
Queue Stats
41W - 52L
1,384 Elo+
Party 1
Anubis
Anubis
WilliamSoSmooth_
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,312 Elo+
Party 1
Team Averages
Level 95
1,364 SR
1,361 Elo+

VS

Team Averages
Level 110
1,562 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lutumaros
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,402 Elo+
Solo
Tiamat
Tiamat
Mike_2_smooth
Tiamat
Level 148
God Stats
5W - 3L
1,517 SR
Queue Stats
20W - 20L
1,471 Elo+
Solo
Shiva
Shiva
Shepn021
Shiva
Level 60
God Stats
33W - 22L
1,670 SR
Queue Stats
104W - 113L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lee-_-Spree
Sylvanus
15
1 / 5 / 6
10,922
642
6,869
22,856
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 4
10,401
612
5,582
15,032
6,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 8 / 2
11,512
677
13,523
22,091
11,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lutumaros
Ah Muzen Cab
17
3 / 5 / 8
11,688
688
17,820
13,897
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 4
13,821
813
23,012
6,022
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Shepn021
Shiva
17
3 / 2 / 9
12,637
743
14,170
17,044
17,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
16
16
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Lee-_-Spree
Sylvanus
1
5
6
0.8
W
Ah Muzen Cab
Lutumaros
Ah Muzen Cab
3
5
8
1.4
W
10
1
4
12
W
Shiva
Shepn021
Shiva
3
2
9
3.75
L
2
3
4
1.33
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
55,002
59,979
Taken
36,963
39,088
Mitigated
29,711
20,159
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Lee-_-Spree
Sylvanus
6,869
1,457
3,646
7,605
22,856
20,979
0
8,474
13,829
20,381
0
W
Ah Muzen Cab
Lutumaros
Ah Muzen Cab
17,820
4,025
0
2,256
13,897
5,648
0
9,875
4,022
0
48,560
W
23,012
1,573
0
1,766
6,022
6,112
856
3,064
2,958
69,034
0
W
Shiva
Shepn021
Shiva
14,170
760
270
3,625
17,044
17,951
451
7,547
9,497
70
33,812
L
5,582
2,405
0
371
15,032
6,966
130
7,555
7,015
0
32,119
L
13,523
386
0
8,537
22,091
11,143
0
5,687
16,032
60,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
38,146
188
Minions Killed
208
0
Camps Cleared
0
733,972
Distance Traveled
921,852
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,922
642
39
2
0
245,248
0
W
Ah Muzen Cab
11,688
688
67
4
0
283,933
3
W
Tiamat
13,821
813
108
6
0
320,036
1
W
Shiva
12,637
743
33
2
0
317,883
3
L
Ullr
10,401
612
56
3
0
260,367
0
L
Anubis
11,512
677
93
5
0
228,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role