Player Matchup

Hel
Hel
Elmo07y
Hel
Level 62
God Stats
1W - 2L
1,402 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 1
Neith
Neith
OneGamerTrick
Neith
Level 10
God Stats
5W - 5L
1,687 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
dinobunny100
Gilgamesh
Level 42
God Stats
3W - 6L
1,496 SR
Queue Stats
35W - 38L
1,376 Elo+
Party 1
Team Averages
Level 38
1,528 SR
1,406 Elo+

VS

Team Averages
Level 97
1,486 SR
1,380 Elo+
Mulan
Mulan
Asurathe6armed1
Mulan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,333 Elo+
Solo
Neith
Neith
Misaoutput
Neith
Level 86
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ritchQCbolo
Ganesha
Level 102
God Stats
58W - 84L
1,388 SR
Queue Stats
320W - 527L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 5 / 5
10,571
622
10,205
17,386
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 4
11,896
700
16,427
13,378
7,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
dinobunny100
Gilgamesh
17
3 / 3 / 4
11,498
676
13,619
26,799
26,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
12,897
759
14,195
22,823
32,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
18
3 / 3 / 5
12,267
722
21,624
13,712
7,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
ritchQCbolo
Ganesha
17
0 / 1 / 9
12,478
734
10,993
20,607
27,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
9
9
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Hel
1
5
5
0.7
W
Neith
3
3
5
1.83
L
3
1
4
5
L
Gilgamesh
dinobunny100
Gilgamesh
3
3
4
1.67
W
Ganesha
ritchQCbolo
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
46,812
57,563
Taken
57,142
40,972
Mitigated
67,953
23,405
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,195
2,120
2,641
6,133
22,823
32,513
791
4,789
18,034
0
52,684
L
Hel
10,205
1,322
7,057
8,385
17,386
7,335
881
4,344
13,042
36,331
0
W
Neith
21,624
8,019
561
5,190
13,712
7,890
2,451
2,758
10,954
0
83,718
L
16,427
5,359
0
3,121
13,378
7,440
2,193
2,425
10,953
0
51,868
L
Gilgamesh
dinobunny100
Gilgamesh
13,619
3,912
0
4,842
26,799
26,197
488
4,276
22,523
0
32,065
W
Ganesha
ritchQCbolo
Ganesha
10,993
732
875
7,049
20,607
27,550
324
3,100
17,507
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
37,642
153
Minions Killed
196
0
Camps Cleared
0
884,931
Distance Traveled
889,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,897
759
65
4
0
283,879
0
L
Hel
10,571
622
39
2
0
260,051
2
W
Neith
12,267
722
130
8
0
284,959
3
L
Neith
11,896
700
87
5
0
305,685
0
L
Gilgamesh
11,498
676
27
2
0
319,195
3
W
Ganesha
12,478
734
1
0
0
320,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role