Player Matchup

Amaterasu
Amaterasu
DarkOp
Amaterasu
Level 89
God Stats
2W - 2L
1,319 SR
Queue Stats
153W - 148L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Nxtheros
Danzaburou
Level 49
God Stats
12W - 12L
1,404 SR
Queue Stats
60W - 71L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
TennisJockDJ
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
XxElYisusxX
Cliodhna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,420 Elo+
Solo
Hera
Hera
sprtanos9
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 79L
1,401 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,420 Elo+

VS

Team Averages
Level 117
1,546 SR
1,470 Elo+
Da Ji
Da Ji
 
Da Ji
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
B00tyToast
Hera
Level 95
God Stats
1W - 1L
1,529 SR
Queue Stats
61W - 72L
1,419 Elo+
Solo
Ares
Ares
WetPanKake
Ares
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
41W - 47L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkOp
Amaterasu
14
1 / 0 / 0
8,097
623
3,570
8,920
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Nxtheros
Danzaburou
11
4 / 3 / 5
7,030
541
9,746
11,201
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TennisJockDJ
Cthulhu
11
3 / 0 / 6
7,004
539
7,019
8,672
6,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
XxElYisusxX
Cliodhna
11
4 / 2 / 2
7,376
567
5,416
10,182
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
13
2 / 4 / 0
7,639
588
5,487
6,788
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 2 / 2
6,925
533
6,457
10,735
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
12
3 / 3 / 2
6,921
532
4,275
8,559
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
 
Ishtar
10
1 / 2 / 1
5,843
449
6,437
11,608
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 0
6,317
486
5,400
4,978
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
0 / 6 / 2
5,257
404
3,483
11,429
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
9
9
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
2
2
3
L
Olorun
 
Olorun
3
3
2
1.33
L
Ishtar
 
Ishtar
1
2
1
0.75
L
0
1
0
0
W
Amaterasu
DarkOp
Amaterasu
1
0
0
1
W
Danzaburou
Nxtheros
Danzaburou
4
3
5
2.17
W
Cthulhu
TennisJockDJ
Cthulhu
3
0
6
6
L
0
6
2
0.17
W
Cliodhna
XxElYisusxX
Cliodhna
4
2
2
2.5
W
Hera
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
26,052
45,763
Taken
47,309
22,035
Mitigated
24,237
14,173
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,457
2,697
0
4,218
10,735
4,177
0
1,256
9,479
0
38,748
L
Olorun
 
Olorun
4,275
2,682
106
3,208
8,559
3,638
0
4,841
3,718
48,237
0
L
Ishtar
 
Ishtar
6,437
3,611
0
5,293
11,608
3,888
0
2,265
9,343
0
40,740
L
5,400
1,130
0
1,000
4,978
4,234
0
0
4,978
48,739
0
W
Amaterasu
DarkOp
Amaterasu
3,570
1,169
0
6,092
8,920
5,734
0
5,400
3,520
0
61,931
W
Danzaburou
Nxtheros
Danzaburou
9,746
4,865
0
4,588
11,201
3,884
1,134
1,338
9,863
0
40,678
W
Cthulhu
TennisJockDJ
Cthulhu
7,019
871
490
2,469
8,672
6,041
0
2,069
6,603
31,132
7,323
L
3,483
191
0
1,070
11,429
8,300
0
3,445
7,984
21,817
0
W
Cliodhna
XxElYisusxX
Cliodhna
5,416
1,087
0
340
10,182
3,667
0
1,344
8,838
0
42,058
W
Hera
5,487
1,992
0
194
6,788
2,709
726
3,007
3,781
60,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
31,263
418
Minions Killed
343
0
Camps Cleared
0
1,240,444
Distance Traveled
1,093,884
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,925
533
64
5
0
234,133
2
L
Olorun
6,921
532
94
7
0
212,993
0
L
Ishtar
5,843
449
72
6
0
234,577
1
L
Hera
6,317
486
92
7
0
191,563
2
W
Amaterasu
8,097
623
124
10
0
247,727
2
W
Danzaburou
7,030
541
64
5
0
213,146
3
W
Cthulhu
7,004
539
47
4
0
260,533
3
L
Ares
5,257
404
21
2
0
220,618
4
W
Cliodhna
7,376
567
68
5
0
277,064
0
W
Hera
7,639
588
115
9
0
241,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role