Player Matchup

Neith
Neith
Alariax3
Neith
Level 41
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Bonhart8
Sol
Level 49
God Stats
3W - 3L
1,588 SR
Queue Stats
45W - 55L
1,405 Elo+
Solo
Ares
Ares
ForshowsRevenge
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hecate2742
Thanatos
Level 128
God Stats
4W - 14L
1,289 SR
Queue Stats
102W - 109L
1,421 Elo+
Solo
Agni
Agni
prellsjef
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,203 Elo+
Solo
Team Averages
Level 56
1,480 SR
1,406 Elo+

VS

Team Averages
Level 62
1,537 SR
1,583 Elo+
Tiamat
Tiamat
Angelelel
Tiamat
Level 47
God Stats
6W - 5L
1,480 SR
Queue Stats
48W - 57L
1,369 Elo+
Solo
Ra
Ra
Dark-_-lsHere
Ra
Level 114
God Stats
5W - 3L
1,677 SR
Queue Stats
348W - 299L
1,618 Elo+
Party 2
Izanami
Izanami
XxGK___
Izanami
Level 12
God Stats
5W - 0L
1,833 SR
Queue Stats
13W - 1L
1,929 Elo+
Party 2
Sylvanus
Sylvanus
skulgarden52
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,491 Elo+
Solo
Hercules
Hercules
zAuerce---
Hercules
Level 94
God Stats
1W - 1L
1,193 SR
Queue Stats
174W - 153L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alariax3
Neith
10
1 / 2 / 2
6,012
462
3,360
6,312
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,147
550
2,407
10,169
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 1
6,279
483
4,733
9,219
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Hecate2742
Thanatos
9
0 / 5 / 0
5,609
431
2,561
9,406
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
2 / 4 / 0
6,549
504
4,849
5,580
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Angelelel
Tiamat
13
1 / 0 / 1
8,139
626
7,506
4,789
3,758
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 3
9,487
730
6,288
7,554
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxGK___
Izanami
13
3 / 1 / 1
7,996
615
7,443
9,513
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
skulgarden52
Sylvanus
11
2 / 2 / 6
6,898
531
4,414
11,675
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
zAuerce---
Hercules
12
1 / 1 / 6
7,583
583
2,787
11,226
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Alariax3
Neith
1
2
2
1
W
Tiamat
Angelelel
Tiamat
1
0
1
1.5
L
0
2
0
0
W
7
0
3
8.5
L
1
1
1
1.5
L
Thanatos
Hecate2742
Thanatos
0
5
0
0
W
Izanami
XxGK___
Izanami
3
1
1
3.5
L
Agni
2
4
0
0.5
W
Sylvanus
skulgarden52
Sylvanus
2
2
6
2.5
W
Hercules
zAuerce---
Hercules
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
28,438
40,686
Taken
44,757
22,610
Mitigated
23,670
15,226
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alariax3
Neith
3,360
1,011
0
1,484
6,312
2,834
0
2,175
4,137
0
38,204
W
Tiamat
Angelelel
Tiamat
7,506
192
0
3,624
4,789
3,758
481
2,180
2,609
61,903
0
L
2,407
1,147
0
5,362
10,169
5,575
0
7,631
2,538
49,607
6,726
W
6,288
725
962
4,592
7,554
3,421
0
1,889
5,665
84,156
0
L
4,733
510
210
1,689
9,219
8,216
0
2,083
7,136
19,432
0
L
Thanatos
Hecate2742
Thanatos
2,561
475
0
6,067
9,406
3,893
0
3,016
6,390
0
36,769
W
Izanami
XxGK___
Izanami
7,443
5,394
0
5,087
9,513
3,812
55
3,494
6,019
0
69,104
L
Agni
4,849
95
0
414
5,580
2,092
0
2,842
2,738
44,493
0
W
Sylvanus
skulgarden52
Sylvanus
4,414
1,744
328
2,227
11,675
7,148
55
3,055
7,744
21,058
7,715
W
Hercules
zAuerce---
Hercules
2,787
1,188
0
3,085
11,226
5,531
0
1,651
9,575
0
51,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
40,103
361
Minions Killed
507
0
Camps Cleared
0
1,173,755
Distance Traveled
1,283,234
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,012
462
74
6
0
238,930
5
W
Tiamat
8,139
626
116
9
0
225,687
5
L
Sol
7,147
550
120
9
0
219,704
2
W
Ra
9,487
730
150
12
0
292,312
1
L
Ares
6,279
483
23
2
0
262,933
3
L
Thanatos
5,609
431
75
6
0
201,972
0
W
Izanami
7,996
615
111
9
0
242,458
2
L
Agni
6,549
504
69
5
0
250,216
2
W
Sylvanus
6,898
531
44
3
0
242,630
1
W
Hercules
7,583
583
86
7
0
280,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role