Player Matchup

Skadi
Skadi
Bangar420
Skadi
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Thanatos
Thanatos
Bradley794
Thanatos
Level 67
God Stats
1W - 5L
1,179 SR
Queue Stats
38W - 49L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
GangDX
Kukulkan
Level 9
God Stats
12W - 6L
1,155 SR
Queue Stats
21W - 20L
1,295 Elo+
Party 2
Cerberus
Cerberus
Senkoki
Cerberus
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 31L
1,370 Elo+
Party 2
Kali
Kali
THONYLBS
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,349 Elo+
Party 3
Team Averages
Level 44
1,367 SR
1,384 Elo+

VS

Team Averages
Level 74
1,558 SR
1,432 Elo+
Thor
Thor
AZCARO875
Thor
Level 26
God Stats
3W - 1L
1,719 SR
Queue Stats
59W - 66L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
Deimonscythe
Baba Yaga
Level 142
God Stats
11W - 10L
1,623 SR
Queue Stats
587W - 655L
1,463 Elo+
Party 1
Ymir
Ymir
GHOST_DETROIT1
Ymir
Level 63
God Stats
20W - 31L
1,316 SR
Queue Stats
125W - 184L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
ImLotuslol
Gilgamesh
Level 59
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 3L
1,430 Elo+
Solo
Skadi
Skadi
SurerBlowfish8
Skadi
Level 82
God Stats
4W - 3L
1,438 SR
Queue Stats
155W - 167L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bangar420
Skadi
17
3 / 0 / 9
11,763
1,069
16,762
6,621
2,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Bradley794
Thanatos
17
6 / 2 / 5
11,665
1,060
8,431
9,203
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
GangDX
Kukulkan
17
2 / 0 / 10
11,497
1,045
10,425
5,180
2,712
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
Senkoki
Cerberus
18
2 / 1 / 10
13,092
1,190
13,085
18,425
31,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
17
1 / 2 / 8
10,802
982
3,339
10,671
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

243

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 3 / 1
11,462
1,042
8,808
13,832
5,467
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
Deimonscythe
Baba Yaga
17
1 / 0 / 3
11,532
1,048
19,580
6,624
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 1
9,539
867
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
ImLotuslol
Gilgamesh
16
0 / 6 / 3
11,362
1,033
12,661
23,237
21,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 5 / 2
10,977
998
5,609
13,674
5,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
14
Kills
5
5
Deaths
14
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
2
3
1
0.83
W
Skadi
Bangar420
Skadi
3
0
9
7.5
W
Thanatos
Bradley794
Thanatos
6
2
5
4.25
L
Baba Yaga
Deimonscythe
Baba Yaga
1
0
3
2.5
L
0
0
1
0.5
W
Kukulkan
GangDX
Kukulkan
2
0
10
7
L
Gilgamesh
ImLotuslol
Gilgamesh
0
6
3
0.25
W
Cerberus
Senkoki
Cerberus
2
1
10
7
L
2
5
2
0.6
W
Kali
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
46,658
50,100
Taken
57,367
48,106
Mitigated
35,496
13,772
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,808
510
0
0
13,832
5,467
0
6,199
7,633
0
29,882
W
Skadi
Bangar420
Skadi
16,762
6,708
0
499
6,621
2,725
0
3,926
2,695
0
48,638
W
Thanatos
Bradley794
Thanatos
8,431
1,168
0
5,200
9,203
5,289
0
3,933
5,270
0
13,626
L
Baba Yaga
Deimonscythe
Baba Yaga
19,580
374
152
2,899
6,624
3,021
0
1,485
5,139
61,347
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
GangDX
Kukulkan
10,425
1,322
111
1,001
5,180
2,712
0
1,403
3,777
34,746
0
L
Gilgamesh
ImLotuslol
Gilgamesh
12,661
3,889
1,713
1,403
23,237
21,542
0
10,548
12,689
0
27,185
W
Cerberus
Senkoki
Cerberus
13,085
1,541
0
5,332
18,425
31,223
0
5,448
12,977
41,867
0
L
5,609
3,921
0
787
13,674
5,466
0
5,278
8,396
0
17,483
W
Kali
3,339
622
0
1,629
10,671
6,157
0
4,870
5,801
0
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,819
Gold Earned
54,872
276
Minions Killed
211
8
Camps Cleared
5
1,088,912
Distance Traveled
812,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,462
1,042
40
4
0
218,846
1
W
Skadi
11,763
1,069
81
7
3
216,473
0
W
Thanatos
11,665
1,060
11
1
0
219,169
0
L
Baba Yaga
11,532
1,048
113
10
1
232,110
1
L
Ymir
9,539
867
0
0
0
1,193
0
W
Kukulkan
11,497
1,045
71
6
2
198,745
0
L
Gilgamesh
11,362
1,033
34
3
4
201,779
0
W
Cerberus
13,092
1,190
94
9
1
237,876
0
L
Skadi
10,977
998
24
2
0
158,452
0
W
Kali
10,802
982
19
2
2
216,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role