Player Matchup

Yu Huang
Yu Huang
KaramellFan
Yu Huang
Level 126
God Stats
2W - 5L
1,379 SR
Queue Stats
249W - 235L
1,433 Elo+
Party 3
Odin
Odin
Viaborn
Odin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,379 Elo+
Party 1
Chang'e
Chang'e
limp_q
Chang'e
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 190L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
rabbatschabbanak
Sun Wukong
Level 108
God Stats
9W - 9L
1,524 SR
Queue Stats
313W - 316L
1,461 Elo+
Party 3
Agni
Agni
Драгур
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,333 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,403 Elo+

VS

Team Averages
Level 86
1,418 SR
1,493 Elo+
Horus
Horus
SahCem
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,407 Elo+
Solo
Skadi
Skadi
Shiba13
Skadi
Level 39
God Stats
1W - 2L
1,195 SR
Queue Stats
84W - 129L
1,375 Elo+
Solo
Vulcan
Vulcan
ZanziDaSlayer
Vulcan
Level 119
God Stats
8W - 2L
1,569 SR
Queue Stats
164W - 162L
1,443 Elo+
Party 2
Izanami
Izanami
jénøva
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,759 Elo+
Party 2
Tyr
Tyr
sinij
Tyr
Level 158
God Stats
1W - 5L
1,327 SR
Queue Stats
376W - 392L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KaramellFan
Yu Huang
20
6 / 6 / 9
11,748
691
29,750
17,066
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Viaborn
Odin
18
6 / 7 / 5
11,910
701
12,263
28,597
33,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
limp_q
Chang'e
18
5 / 8 / 8
10,754
633
17,864
24,465
9,971
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
rabbatschabbanak
Sun Wukong
15
0 / 8 / 9
9,142
538
10,046
36,706
26,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 8 / 10
10,437
614
13,267
19,507
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SahCem
Horus
18
2 / 5 / 26
11,998
706
7,829
29,161
36,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Shiba13
Skadi
17
1 / 6 / 22
10,812
636
15,304
15,244
6,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 20
13,835
814
39,124
11,382
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
jénøva
Izanami
20
19 / 3 / 15
14,289
841
35,761
21,234
11,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
sinij
Tyr
20
3 / 4 / 26
12,238
720
18,245
29,150
23,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
146
18
Kills
37
37
Deaths
19
41
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
KaramellFan
Yu Huang
6
6
9
1.75
W
Horus
SahCem
Horus
2
5
26
3
W
Skadi
Shiba13
Skadi
1
6
22
2
L
Odin
Viaborn
Odin
6
7
5
1.21
W
12
1
20
22
W
Izanami
jénøva
Izanami
19
3
15
8.83
L
Chang'e
limp_q
Chang'e
5
8
8
1.13
L
Sun Wukong
rabbatschabbanak
Sun Wukong
0
8
9
0.56
W
Tyr
sinij
Tyr
3
4
26
4
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,190
Damage
116,263
126,341
Taken
106,171
85,896
Mitigated
84,623
39,037
Healing
48,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
KaramellFan
Yu Huang
29,750
2,188
653
1,608
17,066
8,082
150
4,806
12,260
57,443
0
W
Horus
SahCem
Horus
7,829
4,130
7,262
10,745
29,161
36,208
510
16,290
12,871
0
13,702
W
Skadi
Shiba13
Skadi
15,304
4,601
1,595
1,132
15,244
6,717
1,470
10,334
4,910
0
35,676
L
Odin
Viaborn
Odin
12,263
3,738
3,077
4,409
28,597
33,939
34
8,362
20,235
0
19,937
W
39,124
11,144
1,923
3,616
11,382
6,081
772
8,197
3,185
67,630
0
W
Izanami
jénøva
Izanami
35,761
20,310
1,580
3,428
21,234
11,704
4,398
12,656
8,578
0
62,898
L
Chang'e
limp_q
Chang'e
17,864
726
6,454
7,140
24,465
9,971
0
7,261
17,204
34,756
0
L
Sun Wukong
rabbatschabbanak
Sun Wukong
10,046
2,035
932
10,948
36,706
26,551
0
10,891
25,815
0
18,458
W
Tyr
sinij
Tyr
18,245
2,169
3,670
13,368
29,150
23,913
405
13,404
15,746
0
32,357
L
13,267
288
510
3,306
19,507
7,353
0
7,804
11,703
31,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
63,172
158
Minions Killed
187
0
Camps Cleared
0
1,401,061
Distance Traveled
1,517,671
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,748
691
47
3
0
266,441
0
W
Horus
11,998
706
4
0
0
284,753
1
W
Skadi
10,812
636
40
2
0
237,678
2
L
Odin
11,910
701
12
1
0
288,027
1
W
Vulcan
13,835
814
44
3
0
392,910
0
W
Izanami
14,289
841
75
4
0
289,896
1
L
Chang'e
10,754
633
26
2
0
271,535
3
L
Sun Wukong
9,142
538
17
1
0
286,160
0
W
Tyr
12,238
720
24
1
0
312,434
4
L
Agni
10,437
614
56
3
0
288,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role