Player Matchup

Pele
Pele
DeYoungBloods
Pele
Level 70
God Stats
9W - 5L
1,539 SR
Queue Stats
197W - 201L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Deedjee93
Kukulkan
Level 139
God Stats
9W - 8L
1,589 SR
Queue Stats
661W - 597L
1,520 Elo+
Solo
Khepri
Khepri
Direwolf40312
Khepri
Level 160
God Stats
11W - 8L
1,605 SR
Queue Stats
806W - 871L
1,431 Elo+
Solo
Ishtar
Ishtar
KentuckyElite
Ishtar
Level 96
God Stats
2W - 2L
1,604 SR
Queue Stats
34W - 28L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Scipio835
Gilgamesh
Level 108
God Stats
2W - 5L
1,448 SR
Queue Stats
277W - 277L
1,530 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,490 Elo+

VS

Team Averages
Level 99
1,489 SR
1,520 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HannahBunz
King Arthur
Level 81
God Stats
5W - 3L
1,654 SR
Queue Stats
275W - 284L
1,589 Elo+
Solo
Zeus
Zeus
LookusPookus
Zeus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
MrBznz
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 273L
1,573 Elo+
Solo
Danzaburou
Danzaburou
collin831
Danzaburou
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,001
572
1,241
4,976
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Deedjee93
Kukulkan
5
0 / 0 / 0
3,549
507
318
418
120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
4,018
574
1,201
2,365
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,738
534
4,537
4,296
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Scipio835
Gilgamesh
7
0 / 1 / 0
3,921
560
2,668
5,178
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 0
3,855
551
1,127
5,814
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
HannahBunz
King Arthur
7
1 / 1 / 1
4,383
626
3,873
5,411
3,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 0 / 0
4,041
577
414
1,070
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
MrBznz
Hun Batz
7
0 / 0 / 2
4,212
602
1,584
4,396
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
collin831
Danzaburou
6
0 / 1 / 0
3,676
525
3,350
4,421
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
2
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
1
0
0
L
1
1
0
1
L
Kukulkan
Deedjee93
Kukulkan
0
0
0
0
L
1
0
0
1
W
King Arthur
HannahBunz
King Arthur
1
1
1
1.5
L
1
0
1
1.5
W
1
0
0
1
W
Hun Batz
MrBznz
Hun Batz
0
0
2
1
L
Gilgamesh
Scipio835
Gilgamesh
0
1
0
0
W
Danzaburou
collin831
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
10,348
17,233
Taken
21,112
6,044
Mitigated
9,413
5,242
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,127
280
0
2,100
5,814
3,202
0
469
5,345
10,319
1,790
L
1,241
330
0
764
4,976
1,391
0
490
4,486
0
20,041
L
Kukulkan
Deedjee93
Kukulkan
318
123
0
120
418
120
0
52
366
10,470
0
L
1,201
0
0
645
2,365
1,253
0
440
1,925
8,081
1,149
W
King Arthur
HannahBunz
King Arthur
3,873
733
0
1,160
5,411
3,202
0
0
5,411
0
18,408
L
4,537
2,331
0
1,614
4,296
1,455
0
428
3,868
0
22,474
W
414
92
0
0
1,070
264
720
318
752
17,038
0
W
Hun Batz
MrBznz
Hun Batz
1,584
460
0
250
4,396
1,416
0
55
4,341
0
26,328
L
Gilgamesh
Scipio835
Gilgamesh
2,668
1,029
0
2,099
5,178
1,825
0
87
5,091
0
18,660
W
Danzaburou
collin831
Danzaburou
3,350
1,939
0
2,208
4,421
1,329
0
495
3,926
0
20,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,227
Gold Earned
20,167
155
Minions Killed
177
0
Camps Cleared
0
580,354
Distance Traveled
635,784
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,855
551
19
3
0
107,694
2
L
Pele
4,001
572
46
7
0
142,329
1
L
Kukulkan
3,549
507
24
3
0
70,306
0
L
Khepri
4,018
574
14
2
0
135,037
2
W
King Arthur
4,383
626
35
5
0
132,760
1
L
Ishtar
3,738
534
29
4
0
114,818
1
W
Zeus
4,041
577
35
5
0
117,725
2
W
Hun Batz
4,212
602
53
8
0
153,651
1
L
Gilgamesh
3,921
560
42
6
0
117,864
6
W
Danzaburou
3,676
525
35
5
0
123,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role