Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Blackmud
Cernunnos
Level 79
God Stats
0W - 1L
1,228 SR
Queue Stats
15W - 17L
1,557 Elo+
Party 1
Scylla
Scylla
Daniskrillex
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,490 Elo+
Party 1
Team Averages
Level 81
1,409 SR
1,515 Elo+

VS

Team Averages
Level 119
1,557 SR
1,464 Elo+
Merlin
Merlin
Jonnywah
Merlin
Level 142
God Stats
6W - 1L
1,701 SR
Queue Stats
120W - 114L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
Quinnith90
Baron Samedi
Level 155
God Stats
5W - 2L
1,541 SR
Queue Stats
161W - 143L
1,483 Elo+
Party 2
Ra
Ra
mrsEpilepsy
Ra
Level 59
God Stats
9W - 11L
1,429 SR
Queue Stats
34W - 38L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 1 / 2
11,404
713
7,157
16,491
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Blackmud
Cernunnos
15
0 / 2 / 3
9,882
618
9,754
18,913
7,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
3 / 3 / 0
10,308
644
10,294
14,456
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jonnywah
Merlin
17
2 / 0 / 4
11,447
715
17,906
8,614
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Quinnith90
Baron Samedi
17
2 / 4 / 4
11,263
704
14,132
14,434
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 2 / 4
11,122
695
6,671
8,917
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
6
6
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
2
4
L
Cernunnos
Blackmud
Cernunnos
0
2
3
0.75
L
Scylla
3
3
0
1
W
Merlin
Jonnywah
Merlin
2
0
4
4
W
Baron Samedi
Quinnith90
Baron Samedi
2
4
4
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,205
Damage
38,709
49,860
Taken
31,965
41,040
Mitigated
12,985
12,465
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,157
1,430
0
3,380
16,491
28,009
42
11,457
5,034
19,228
0
L
Cernunnos
Blackmud
Cernunnos
9,754
3,708
0
8,835
18,913
7,684
455
14,594
4,319
0
62,388
L
Scylla
10,294
141
0
250
14,456
5,347
0
13,256
1,200
44,490
0
W
Merlin
Jonnywah
Merlin
17,906
1,517
0
2,446
8,614
3,540
755
5,393
3,221
65,998
0
W
Baron Samedi
Quinnith90
Baron Samedi
14,132
422
1,820
4,826
14,434
6,436
1,048
6,698
7,736
45,952
0
W
6,671
95
2,900
2,099
8,917
3,009
1,311
5,417
3,500
44,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
33,832
177
Minions Killed
230
0
Camps Cleared
0
876,590
Distance Traveled
980,534
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,404
713
18
1
0
267,711
1
L
Cernunnos
9,882
618
90
6
0
301,782
4
L
Scylla
10,308
644
69
4
0
307,097
0
W
Merlin
11,447
715
84
5
0
321,324
3
W
Baron Samedi
11,263
704
76
5
0
313,761
2
W
Ra
11,122
695
70
4
0
345,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role