Player Matchup

Kukulkan
Kukulkan
ArkRaphaelll
Kukulkan
Level 69
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Davii19
Bacchus
Level 105
God Stats
19W - 25L
1,464 SR
Queue Stats
29W - 40L
1,384 Elo+
Party 2
Izanami
Izanami
Gamingod213
Izanami
Level 120
God Stats
1W - 3L
1,463 SR
Queue Stats
13W - 16L
1,378 Elo+
Party 2
Team Averages
Level 98
1,482 SR
1,421 Elo+

VS

Team Averages
Level 93
1,568 SR
1,338 Elo+
Odin
Odin
BigSam67
Odin
Level 129
God Stats
21W - 16L
1,457 SR
Queue Stats
262W - 249L
1,449 Elo+
Party 1
Neith
Neith
ChaosKnight70
Neith
Level 84
God Stats
3W - 0L
1,748 SR
Queue Stats
12W - 18L
1,206 Elo+
Solo
Raijin
Raijin
Wilybamba420
Raijin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 183L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArkRaphaelll
Kukulkan
11
0 / 1 / 1
6,687
669
6,788
5,143
2,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Davii19
Bacchus
9
0 / 4 / 0
6,549
655
3,474
12,715
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gamingod213
Izanami
10
1 / 3 / 1
6,438
644
6,824
8,834
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
5 / 0 / 3
8,085
809
8,042
8,520
8,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 7
7,141
714
5,101
6,184
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
2 / 2 / 6
7,202
720
9,676
7,728
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArkRaphaelll
Kukulkan
0
1
1
0.5
W
Odin
5
0
3
6.5
W
1
0
7
4.5
L
Bacchus
Davii19
Bacchus
0
4
0
0
L
Izanami
Gamingod213
Izanami
1
3
1
0.5
W
Raijin
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
22,819
26,692
Taken
22,432
17,099
Mitigated
14,038
6,433
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArkRaphaelll
Kukulkan
6,788
312
137
871
5,143
2,640
0
2,017
3,126
36,321
0
W
Odin
8,042
1,386
0
470
8,520
8,394
0
3,960
4,560
0
32,359
W
5,101
2,220
0
1,242
6,184
2,557
887
3,281
2,903
0
19,459
L
Bacchus
Davii19
Bacchus
3,474
136
253
4,216
12,715
11,316
0
4,356
8,359
8,697
0
L
Izanami
Gamingod213
Izanami
6,824
3,614
0
956
8,834
3,143
0
3,333
5,501
0
20,297
W
Raijin
9,676
1,082
382
615
7,728
3,087
364
3,083
4,645
23,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
22,428
100
Minions Killed
122
0
Camps Cleared
0
510,962
Distance Traveled
542,931
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,687
669
62
6
0
171,698
3
W
Odin
8,085
809
61
6
0
199,439
4
W
Neith
7,141
714
36
4
0
177,775
1
L
Bacchus
6,549
655
4
0
0
173,078
4
L
Izanami
6,438
644
34
3
0
166,186
4
W
Raijin
7,202
720
25
3
0
165,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role