Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Pølsemanden123
Ymir
Level 105
God Stats
31W - 12L
1,672 SR
Queue Stats
451W - 432L
1,531 Elo+
Party 3
He Bo
He Bo
cannalope_adri
He Bo
Level 144
God Stats
7W - 6L
1,518 SR
Queue Stats
418W - 424L
1,529 Elo+
Party 2
Apollo
Apollo
juanmi199
Apollo
Level 50
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 5L
1,313 Elo+
Solo
Loki
Loki
vfb06
Loki
Level 48
God Stats
2W - 4L
1,147 SR
Queue Stats
62W - 41L
1,478 Elo+
Party 3
Team Averages
Level 73
1,425 SR
1,470 Elo+

VS

Team Averages
Level 78
1,338 SR
1,481 Elo+
Zhong Kui
Zhong Kui
Fluxi567
Zhong Kui
Level 105
God Stats
0W - 3L
1,203 SR
Queue Stats
171W - 197L
1,492 Elo+
Party 1
Achilles
Achilles
Geowa
Achilles
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 64L
1,346 Elo+
Solo
Hou Yi
Hou Yi
LeonOnSmurf
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Menzle
Ao Kuang
Level 145
God Stats
0W - 2L
1,297 SR
Queue Stats
435W - 402L
1,575 Elo+
Party 1
Nemesis
Nemesis
diekarotte
Nemesis
Level 52
God Stats
0W - 4L
1,192 SR
Queue Stats
65W - 76L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 2 / 10
11,267
512
14,182
28,217
30,959
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 14
11,918
542
13,291
24,585
33,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 1 / 10
11,692
531
21,421
12,495
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
juanmi199
Apollo
20
12 / 2 / 8
13,987
636
19,975
18,035
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
vfb06
Loki
18
4 / 4 / 11
11,656
530
10,507
21,897
10,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fluxi567
Zhong Kui
14
0 / 8 / 4
8,826
401
12,728
22,130
16,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Geowa
Achilles
15
2 / 4 / 4
9,462
430
4,743
21,848
28,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
16
0 / 6 / 1
9,750
443
6,747
19,769
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Menzle
Ao Kuang
18
6 / 6 / 1
11,775
535
23,646
25,856
11,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
diekarotte
Nemesis
16
4 / 4 / 4
10,813
492
8,956
19,178
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
28
Kills
12
12
Deaths
28
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
10
5
L
Zhong Kui
Fluxi567
Zhong Kui
0
8
4
0.25
L
Achilles
Geowa
Achilles
2
4
4
1
L
Hou Yi
0
6
1
0.08
L
Ao Kuang
Menzle
Ao Kuang
6
6
1
1.08
W
4
3
14
3.67
W
3
1
10
8
L
Nemesis
diekarotte
Nemesis
4
4
4
1.5
W
Apollo
juanmi199
Apollo
12
2
8
8
W
Loki
vfb06
Loki
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,376
Damage
56,820
105,229
Taken
108,781
90,679
Mitigated
72,471
40,135
Healing
29,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,182
5,068
0
11,506
28,217
30,959
881
13,351
14,866
0
66,608
L
Zhong Kui
Fluxi567
Zhong Kui
12,728
913
0
4,752
22,130
16,094
162
12,761
9,369
74,092
0
L
Achilles
Geowa
Achilles
4,743
1,513
0
1,835
21,848
28,458
0
9,065
12,783
0
21,282
L
Hou Yi
6,747
2,512
0
7,877
19,769
7,533
0
964
18,805
0
90,253
L
Ao Kuang
Menzle
Ao Kuang
23,646
5,963
0
10,213
25,856
11,023
0
5,024
20,832
88,847
0
W
13,291
2,649
0
5,345
24,585
33,499
102
8,358
16,227
37,106
2,652
W
21,421
1,345
0
2,311
12,495
6,280
2,332
5,089
7,406
104,568
0
L
Nemesis
diekarotte
Nemesis
8,956
2,398
0
4,999
19,178
9,363
0
6,712
12,466
0
74,621
W
Apollo
juanmi199
Apollo
19,975
12,802
0
11,300
18,035
9,483
3,413
3,425
14,610
0
145,338
W
Loki
vfb06
Loki
10,507
2,961
0
9,673
21,897
10,458
1,939
9,116
12,781
0
100,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
50,626
636
Minions Killed
515
0
Camps Cleared
0
2,070,649
Distance Traveled
1,926,842
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,267
512
100
5
0
410,610
9
L
Zhong Kui
8,826
401
102
5
0
327,415
2
L
Achilles
9,462
430
22
1
0
394,303
0
L
Hou Yi
9,750
443
135
6
0
363,642
7
L
Ao Kuang
11,775
535
140
6
0
392,711
8
W
Ymir
11,918
542
45
2
0
372,459
6
W
He Bo
11,692
531
159
7
0
444,013
2
L
Nemesis
10,813
492
116
5
0
448,771
2
W
Apollo
13,987
636
206
9
0
379,080
3
W
Loki
11,656
530
126
6
0
464,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role