Player Matchup

Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlltierX
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
CristianGP109
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,857 Elo+
Solo
Ao Kuang
Ao Kuang
NotBrutalBandit
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,571 Elo+

VS

Team Averages
Level 19
1,500 SR
1,400 Elo+
Ishtar
Ishtar
BlackHearthSmite
Ishtar
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Raffocado
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo
Hercules
Hercules
SpiritGuardian1
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,356 Elo+
Solo
Mulan
Mulan
WendyH_95Instagr
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ssword21
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 0 / 9
6,738
1,348
3,329
7,305
7,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
 
Hun Batz
12
2 / 1 / 6
6,485
1,297
3,863
7,654
4,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
1 / 0 / 7
6,289
1,258
1,599
6,137
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 4
6,125
1,225
4,672
5,109
2,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
4 / 1 / 6
7,113
1,423
7,592
10,168
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,462
1,092
7,189
7,512
3,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Raffocado
Thoth
12
2 / 2 / 2
5,890
1,178
9,948
5,554
2,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
1
0 / 0 / 0
1,428
286
0
0
0
9
0 / 4 / 1
5,095
1,019
3,136
6,170
4,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ssword21
Ne Zha
12
2 / 2 / 2
5,838
1,168
9,565
4,115
1,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
11
Kills
4
4
Deaths
11
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
9
6.5
W
Hun Batz
 
Hun Batz
2
1
6
5
W
Ares
1
0
7
4.5
L
0
3
1
0.17
W
2
2
4
2
W
Ao Kuang
4
1
6
7
L
Thoth
Raffocado
Thoth
2
2
2
1.5
L
Hercules
0
0
0
0
L
0
4
1
0.13
L
Ne Zha
ssword21
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
29,838
36,373
Taken
23,351
27,376
Mitigated
12,533
14,970
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,329
625
610
1,457
7,305
7,865
75
2,471
4,834
4,856
0
W
Hun Batz
 
Hun Batz
3,863
501
1,228
1,684
7,654
4,133
710
2,278
5,376
0
13,737
W
Ares
1,599
179
333
1,006
6,137
6,476
197
1,938
4,199
2,773
0
L
7,189
3,042
45
2,060
7,512
3,570
0
5,329
2,183
0
14,822
W
4,672
1,929
0
640
5,109
2,868
0
1,379
3,730
0
10,600
W
Ao Kuang
7,592
1,698
2,208
5,804
10,168
6,034
873
1,882
8,286
13,379
0
L
Thoth
Raffocado
Thoth
9,948
1,171
571
2,460
5,554
2,241
0
2,288
3,266
17,082
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
3,136
741
30
46
6,170
4,768
0
3,288
2,882
0
5,214
L
Ne Zha
ssword21
Ne Zha
9,565
756
153
645
4,115
1,954
0
1,615
2,500
0
13,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
23,713
47
Minions Killed
46
0
Camps Cleared
0
596,731
Distance Traveled
402,221
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,738
1,348
4
1
0
123,281
0
W
Hun Batz
6,485
1,297
8
2
0
130,016
3
W
Ares
6,289
1,258
0
0
0
131,633
0
L
Ishtar
5,462
1,092
20
4
0
102,355
0
W
Neith
6,125
1,225
19
4
0
86,924
0
W
Ao Kuang
7,113
1,423
16
3
0
124,877
0
L
Thoth
5,890
1,178
15
3
0
109,566
0
L
Hercules
1,428
286
0
0
0
0
0
L
Mulan
5,095
1,019
9
2
0
73,649
0
L
Ne Zha
5,838
1,168
2
0
0
116,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role