Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ArchoVID
Scylla
Level 78
God Stats
10W - 8L
1,661 SR
Queue Stats
197W - 200L
1,467 Elo+
Solo
Atlas
Atlas
DonkZonk
Atlas
Level 63
God Stats
21W - 19L
1,661 SR
Queue Stats
93W - 71L
1,553 Elo+
Party 1
Medusa
Medusa
TimothyTrumpet
Medusa
Level 119
God Stats
3W - 5L
1,535 SR
Queue Stats
391W - 350L
1,545 Elo+
Party 1
Thanatos
Thanatos
zechel
Thanatos
Level 118
God Stats
5W - 10L
1,368 SR
Queue Stats
249W - 225L
1,556 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,524 Elo+

VS

Team Averages
Level 129
1,602 SR
1,472 Elo+
Loki
Loki
BartBimpson
Loki
Level 120
God Stats
7W - 2L
1,870 SR
Queue Stats
261W - 238L
1,540 Elo+
Solo
Medusa
Medusa
FrigidDrift
Medusa
Level 154
God Stats
32W - 28L
1,519 SR
Queue Stats
115W - 120L
1,508 Elo+
Solo
Athena
Athena
TheMainMan01
Athena
Level 147
God Stats
19W - 17L
1,596 SR
Queue Stats
395W - 387L
1,582 Elo+
Solo
Ymir
Ymir
dyonn
Ymir
Level 153
God Stats
8W - 3L
1,713 SR
Queue Stats
193W - 175L
1,493 Elo+
Solo
Chronos
Chronos
raebuu
Chronos
Level 69
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 19L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 0
6,411
583
4,157
7,024
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
ArchoVID
Scylla
8
0 / 1 / 1
5,079
462
2,196
3,758
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
DonkZonk
Atlas
8
0 / 0 / 2
5,354
487
4,548
7,069
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,824
529
4,649
8,936
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
zechel
Thanatos
8
2 / 1 / 0
5,528
503
2,366
6,743
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,210
565
7,032
8,482
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
2 / 1 / 0
5,778
525
5,460
7,615
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
0 / 1 / 2
5,361
487
2,972
7,429
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
dyonn
Ymir
8
0 / 1 / 1
5,022
457
983
6,774
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
raebuu
Chronos
10
2 / 1 / 0
5,969
543
4,469
6,719
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Scylla
ArchoVID
Scylla
0
1
1
0.5
W
0
0
1
0.5
L
Atlas
DonkZonk
Atlas
0
0
2
1
W
Medusa
2
1
0
2
W
Athena
0
1
2
1
L
0
2
1
0.25
W
Ymir
dyonn
Ymir
0
1
1
0.5
W
Chronos
raebuu
Chronos
2
1
0
2
L
Thanatos
zechel
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
20,916
33,530
Taken
37,019
12,777
Mitigated
16,836
16,956
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,157
1,536
375
3,013
7,024
1,463
0
106
5,850
46,650
0
L
Scylla
ArchoVID
Scylla
2,196
259
0
807
3,758
1,382
0
2,156
1,512
24,818
0
W
7,032
907
0
3,244
8,482
4,645
0
3,159
5,323
0
50,415
L
Atlas
DonkZonk
Atlas
4,548
2,211
390
1,598
7,069
3,922
0
3,493
3,531
16,279
1,447
W
Medusa
5,460
1,996
364
1,228
7,615
2,599
174
1,316
6,299
0
46,919
W
Athena
2,972
766
360
2,143
7,429
4,135
0
2,644
4,785
15,914
56
L
4,649
2,307
0
4,983
8,936
3,189
0
1,547
7,389
0
49,318
W
Ymir
dyonn
Ymir
983
369
0
1,758
6,774
2,933
0
1,729
5,045
26,546
0
W
Chronos
raebuu
Chronos
4,469
3,041
0
2,797
6,719
2,524
0
2,607
4,112
41,577
0
L
Thanatos
zechel
Thanatos
2,366
492
0
5,790
6,743
2,821
0
1,356
5,340
0
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
28,340
318
Minions Killed
335
0
Camps Cleared
0
986,323
Distance Traveled
1,059,282
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,411
583
88
8
0
176,335
4
L
Scylla
5,079
462
49
4
0
192,767
2
W
Loki
6,210
565
90
8
0
220,333
6
L
Atlas
5,354
487
37
3
0
210,080
5
W
Medusa
5,778
525
71
6
0
203,113
4
W
Athena
5,361
487
32
3
0
226,044
1
L
Medusa
5,824
529
82
7
0
173,499
3
W
Ymir
5,022
457
52
5
0
213,139
2
W
Chronos
5,969
543
90
8
0
196,653
5
L
Thanatos
5,528
503
62
6
0
233,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role