Player Matchup

Charybdis
Charybdis
AkaiAme
Charybdis
Level 86
God Stats
10W - 7L
1,658 SR
Queue Stats
93W - 79L
1,532 Elo+
Party 2
Merlin
Merlin
MiaxiorPL
Merlin
Level 59
God Stats
3W - 2L
1,470 SR
Queue Stats
77W - 56L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Paxton110
Cthulhu
Level 49
God Stats
2W - 0L
1,802 SR
Queue Stats
44W - 36L
1,579 Elo+
Party 2
Team Averages
Level 65
1,644 SR
1,554 Elo+

VS

Team Averages
Level 112
1,577 SR
1,392 Elo+
Chiron
Chiron
AlludaM
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,370 Elo+
Party 1
Bellona
Bellona
Kerrberos
Bellona
Level 140
God Stats
0W - 1L
1,333 SR
Queue Stats
38W - 47L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
martinibeat
Baron Samedi
Level 109
God Stats
4W - 2L
1,897 SR
Queue Stats
19W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkaiAme
Charybdis
18
2 / 0 / 6
11,239
702
13,056
13,494
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MiaxiorPL
Merlin
18
4 / 0 / 5
11,532
721
12,174
8,318
4,842
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Paxton110
Cthulhu
18
4 / 0 / 6
13,051
816
13,853
21,666
37,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlludaM
Chiron
15
0 / 3 / 0
9,993
625
11,147
15,378
6,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Kerrberos
Bellona
12
0 / 3 / 0
8,495
531
8,494
17,945
20,973
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
martinibeat
Baron Samedi
16
0 / 4 / 0
9,572
598
12,895
10,229
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AkaiAme
Charybdis
2
0
6
5
L
Chiron
AlludaM
Chiron
0
3
0
0
L
Bellona
Kerrberos
Bellona
0
3
0
0
W
Merlin
MiaxiorPL
Merlin
4
0
5
6.5
W
Cthulhu
Paxton110
Cthulhu
4
0
6
7
L
Baron Samedi
martinibeat
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
32,536
43,478
Taken
43,552
50,321
Mitigated
33,544
18,503
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AkaiAme
Charybdis
13,056
6,578
0
5,258
13,494
7,948
2,512
4,865
8,629
0
61,758
L
Chiron
AlludaM
Chiron
11,147
5,340
292
4,518
15,378
6,391
234
8,953
6,425
0
65,729
L
Bellona
Kerrberos
Bellona
8,494
2,402
0
36
17,945
20,973
0
10,149
7,796
536
15,249
W
Merlin
MiaxiorPL
Merlin
12,174
1,457
0
2,389
8,318
4,842
257
2,684
5,634
79,329
0
W
Cthulhu
Paxton110
Cthulhu
13,853
1,946
1,524
9,332
21,666
37,531
520
5,932
15,734
41,376
0
L
Baron Samedi
martinibeat
Baron Samedi
12,895
81
2,372
1,975
10,229
6,180
47
6,956
3,273
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
28,060
240
Minions Killed
175
0
Camps Cleared
0
957,485
Distance Traveled
844,489
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,239
702
80
5
0
298,042
2
L
Chiron
9,993
625
119
7
0
292,142
0
L
Bellona
8,495
531
14
1
0
279,092
3
W
Merlin
11,532
721
119
7
0
306,506
0
W
Cthulhu
13,051
816
41
3
0
352,937
3
L
Baron Samedi
9,572
598
42
3
0
273,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role