Player Matchup

Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Nonnynho
Ne Zha
Level 57
God Stats
1W - 0L
1,409 SR
Queue Stats
16W - 11L
1,556 Elo+
Solo
Ymir
Ymir
The_Angelic45
Ymir
Level 41
God Stats
6W - 7L
1,427 SR
Queue Stats
45W - 69L
1,332 Elo+
Party 1
Team Averages
Level 55
1,446 SR
1,463 Elo+

VS

Team Averages
Level 84
1,442 SR
1,326 Elo+
Tiamat
Tiamat
BobbyMJ
Tiamat
Level 103
God Stats
1W - 1L
1,325 SR
Queue Stats
9W - 16L
1,298 Elo+
Solo
Horus
Horus
Hemi Won
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,296 Elo+
Solo
Cernunnos
Cernunnos
RIP_Theokoles
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 1 / 2
12,395
620
24,189
18,096
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
Nonnynho
Ne Zha
20
2 / 3 / 2
13,726
686
22,601
19,429
9,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 3 / 3
12,302
615
7,299
24,057
26,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BobbyMJ
Tiamat
18
1 / 2 / 6
12,608
630
9,795
17,133
11,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Hemi Won
Horus
17
3 / 0 / 4
13,512
676
15,658
27,166
37,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RIP_Theokoles
Cernunnos
17
3 / 2 / 2
12,698
635
19,596
21,152
10,978
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
2
3
L
Tiamat
BobbyMJ
Tiamat
1
2
6
2
L
Horus
Hemi Won
Horus
3
0
4
5
W
Ne Zha
Nonnynho
Ne Zha
2
3
2
1
L
Cernunnos
RIP_Theokoles
Cernunnos
3
2
2
2
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,089
Damage
45,049
61,582
Taken
65,451
44,523
Mitigated
59,784
13,211
Healing
33,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
24,189
8,058
0
3,863
18,096
8,151
1,168
2,689
15,407
67,490
0
L
Tiamat
BobbyMJ
Tiamat
9,795
1,238
137
3,103
17,133
11,114
330
6,557
10,576
68,299
0
L
Horus
Hemi Won
Horus
15,658
7,202
7,851
15,235
27,166
37,692
0
15,168
11,998
0
29,723
W
Ne Zha
Nonnynho
Ne Zha
22,601
3,695
0
8,127
19,429
9,464
1,665
3,411
16,018
0
82,795
L
Cernunnos
RIP_Theokoles
Cernunnos
19,596
11,657
404
6,401
21,152
10,978
1,095
9,837
11,315
0
56,753
W
7,299
1,039
0
1,221
24,057
26,908
279
3,919
20,138
40,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
38,818
204
Minions Killed
213
0
Camps Cleared
0
1,038,106
Distance Traveled
1,038,119
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,395
620
50
3
0
360,845
2
L
Tiamat
12,608
630
109
5
0
330,585
0
L
Horus
13,512
676
19
1
0
368,407
1
W
Ne Zha
13,726
686
92
5
0
374,115
7
L
Cernunnos
12,698
635
85
4
0
339,127
4
W
Ymir
12,302
615
62
3
0
303,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role