Player Matchup

Mercury
Mercury
MehnDida
Mercury
Level 17
God Stats
2W - 1L
1,484 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 2
Ganesha
Ganesha
Schiggyyy
Ganesha
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,547 Elo+
Solo
He Bo
He Bo
VrgniDida
He Bo
Level 66
God Stats
9W - 8L
1,539 SR
Queue Stats
165W - 192L
1,385 Elo+
Party 2
Medusa
Medusa
iwillsmiteye
Medusa
Level 64
God Stats
7W - 2L
1,655 SR
Queue Stats
53W - 60L
1,394 Elo+
Party 3
Danzaburou
Danzaburou
pandy
Danzaburou
Level 83
God Stats
20W - 11L
1,580 SR
Queue Stats
56W - 60L
1,399 Elo+
Party 3
Team Averages
Level 66
1,552 SR
1,409 Elo+

VS

Team Averages
Level 59
1,588 SR
1,441 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AM1NE1993
Chaac
Level 89
God Stats
4W - 7L
1,482 SR
Queue Stats
156W - 174L
1,412 Elo+
Solo
Heimdallr
Heimdallr
Allwhitney69
Heimdallr
Level 30
God Stats
4W - 2L
1,767 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 4
Ra
Ra
dDawggg123
Ra
Level 59
God Stats
1W - 1L
1,690 SR
Queue Stats
24W - 25L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MehnDida
Mercury
13
4 / 2 / 4
7,887
526
4,817
8,540
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Schiggyyy
Ganesha
12
1 / 0 / 7
8,165
544
4,458
8,082
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
VrgniDida
He Bo
16
6 / 0 / 1
9,647
643
8,182
5,403
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
4 / 0 / 4
8,483
566
12,039
8,070
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
pandy
Danzaburou
14
0 / 0 / 0
9,087
606
8,301
11,833
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
6,544
436
7,900
11,030
9,289
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
 
Arachne
11
1 / 2 / 1
6,507
434
3,833
12,852
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
AM1NE1993
Chaac
11
0 / 3 / 0
5,853
390
5,821
13,979
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Allwhitney69
Heimdallr
10
0 / 5 / 0
5,994
400
3,942
9,789
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 0
6,990
466
2,295
7,512
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Arachne
 
Arachne
1
2
1
0.75
L
Chaac
AM1NE1993
Chaac
0
3
0
0
L
Heimdallr
Allwhitney69
Heimdallr
0
5
0
0
W
Mercury
MehnDida
Mercury
4
2
4
3
W
Ganesha
Schiggyyy
Ganesha
1
0
7
4.5
W
He Bo
VrgniDida
He Bo
6
0
1
6.5
L
1
5
0
0.2
W
Medusa
4
0
4
6
W
Danzaburou
pandy
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,797
Damage
23,791
41,928
Taken
55,162
23,274
Mitigated
32,210
16,266
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,900
993
0
2,701
11,030
9,289
0
0
11,030
0
45,387
L
Arachne
 
Arachne
3,833
2,713
0
2,968
12,852
4,243
0
3,956
8,896
86
35,954
L
Chaac
AM1NE1993
Chaac
5,821
438
231
3,036
13,979
11,300
0
2,357
11,622
0
40,143
L
Heimdallr
Allwhitney69
Heimdallr
3,942
1,728
54
410
9,789
3,881
0
2,101
7,688
0
31,552
W
Mercury
MehnDida
Mercury
4,817
3,018
0
0
8,540
3,153
0
581
7,920
0
51,170
W
Ganesha
Schiggyyy
Ganesha
4,458
430
0
2,545
8,082
8,537
0
0
7,857
22,574
0
W
He Bo
VrgniDida
He Bo
8,182
62
0
836
5,403
2,267
0
1,800
3,603
87,828
0
L
2,295
614
74
470
7,512
3,497
0
4,226
3,286
49,338
0
W
Medusa
12,039
6,124
0
3,622
8,070
4,067
696
0
7,490
0
76,275
W
Danzaburou
pandy
Danzaburou
8,301
3,713
0
9,263
11,833
5,250
628
0
11,833
0
71,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
31,888
563
Minions Killed
352
0
Camps Cleared
0
1,529,233
Distance Traveled
1,385,224
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,544
436
69
5
0
311,428
7
L
Arachne
6,507
434
65
4
0
323,027
3
L
Chaac
5,853
390
62
4
0
278,967
0
L
Heimdallr
5,994
400
70
5
0
246,173
4
W
Mercury
7,887
526
88
6
0
302,146
1
W
Ganesha
8,165
544
10
1
0
301,709
7
W
He Bo
9,647
643
169
11
0
312,379
4
L
Ra
6,990
466
86
6
0
225,629
1
W
Medusa
8,483
566
147
10
0
340,153
5
W
Danzaburou
9,087
606
149
10
0
272,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role