Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ACEJUAN66
Xing Tian
Level 62
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 7L
1,170 Elo+
Solo
Erlang Shen
Erlang Shen
HellLucifer666
Erlang Shen
Level 153
God Stats
3W - 5L
1,367 SR
Queue Stats
307W - 335L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Rimanic
Aphrodite
Level 70
God Stats
1W - 2L
1,586 SR
Queue Stats
81W - 75L
1,480 Elo+
Solo
Da Ji
Da Ji
Scherliharry
Da Ji
Level 123
God Stats
2W - 1L
1,824 SR
Queue Stats
195W - 203L
1,394 Elo+
Solo
Team Averages
Level 107
1,596 SR
1,377 Elo+

VS

Team Averages
Level 123
1,542 SR
1,326 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dovydasj50
Yemoja
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,078 Elo+
Solo
Nu Wa
Nu Wa
LordMambo
Nu Wa
Level 109
God Stats
3W - 2L
1,532 SR
Queue Stats
223W - 238L
1,425 Elo+
Solo
Chaac
Chaac
aerow15
Chaac
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 90L
1,321 Elo+
Solo
Ah Puch
Ah Puch
doiknowyou1982
Ah Puch
Level 158
God Stats
21W - 9L
1,678 SR
Queue Stats
942W - 1,405L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 4 / 5
9,079
605
10,148
14,379
6,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
ACEJUAN66
Xing Tian
15
1 / 5 / 8
9,070
605
9,742
20,876
31,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
HellLucifer666
Erlang Shen
14
1 / 6 / 8
8,363
558
8,543
17,070
12,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Rimanic
Aphrodite
18
2 / 1 / 7
9,150
610
8,679
14,767
14,623
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
4 / 5 / 5
9,484
632
9,207
17,454
9,186
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 5 / 11
11,583
772
13,888
21,563
24,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
Dovydasj50
Yemoja
20
2 / 0 / 15
10,935
729
11,038
11,411
8,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
LordMambo
Nu Wa
18
7 / 3 / 8
11,061
737
24,443
12,790
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
aerow15
Chaac
18
5 / 2 / 15
11,011
734
18,969
18,560
22,343
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 1 / 5
9,548
637
9,113
6,173
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
10
Kills
21
21
Deaths
11
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
5
1.13
W
Cthulhu
 
Cthulhu
6
5
11
2.3
L
Xing Tian
ACEJUAN66
Xing Tian
1
5
8
1
W
Yemoja
Dovydasj50
Yemoja
2
0
15
9.5
L
Erlang Shen
HellLucifer666
Erlang Shen
1
6
8
0.83
W
Nu Wa
LordMambo
Nu Wa
7
3
8
3.67
L
Aphrodite
Rimanic
Aphrodite
2
1
7
5.5
L
4
5
5
1.3
W
Chaac
aerow15
Chaac
5
2
15
6.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
77,451
84,546
Taken
70,497
73,861
Mitigated
63,953
34,074
Healing
34,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,148
3,847
1,345
2,581
14,379
6,321
0
9,958
4,421
0
40,785
W
Cthulhu
 
Cthulhu
13,888
589
3,827
3,519
21,563
24,910
78
4,912
16,651
27,385
0
L
Xing Tian
ACEJUAN66
Xing Tian
9,742
502
1,079
2,822
20,876
31,387
0
14,997
5,879
24,700
0
W
Yemoja
Dovydasj50
Yemoja
11,038
2,498
7,410
3,273
11,411
8,236
1,182
4,394
7,017
25,831
0
L
Erlang Shen
HellLucifer666
Erlang Shen
8,543
2,737
1,435
2,937
17,070
12,344
0
12,710
4,353
0
17,047
W
Nu Wa
LordMambo
Nu Wa
24,443
8,883
1,861
2,521
12,790
5,964
1,698
3,270
9,520
40,744
0
L
Aphrodite
Rimanic
Aphrodite
8,679
1,778
6,862
8,029
14,767
14,623
0
9,894
4,873
27,058
0
L
9,207
1,706
3,263
3,721
17,454
9,186
0
10,852
6,538
0
22,280
W
Chaac
aerow15
Chaac
18,969
878
1,906
5,169
18,560
22,343
139
4,916
13,644
0
28,466
W
9,113
652
1,803
3,498
6,173
2,500
441
929
5,244
25,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
54,138
200
Minions Killed
167
0
Camps Cleared
0
1,222,436
Distance Traveled
1,329,532
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,079
605
90
6
0
200,813
0
W
Cthulhu
11,583
772
22
1
0
271,644
0
L
Xing Tian
9,070
605
14
1
0
272,658
0
W
Yemoja
10,935
729
27
2
0
278,727
3
L
Erlang Shen
8,363
558
8
1
0
241,194
2
W
Nu Wa
11,061
737
47
3
0
233,677
0
L
Aphrodite
9,150
610
59
4
0
253,219
1
L
Da Ji
9,484
632
29
2
0
254,552
2
W
Chaac
11,011
734
19
1
0
281,734
0
W
Ah Puch
9,548
637
52
3
0
263,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role