Player Matchup

Thoth
Thoth
Diamond IV
Attolis
Thoth
Diamond IV
Level 160
God Stats
0W - 1L
1,483 SR
Queue Stats
99W - 89L
2,157 MMR
Solo
Thanatos
Thanatos
Gold I
Sloshyeel
Thanatos
Gold I
Level 153
God Stats
24W - 14L
1,698 SR
Queue Stats
123W - 117L
1,839 MMR
Party 1
Camazotz
Camazotz
Platinum II
Vindylo
Camazotz
Platinum II
Level 160
God Stats
1W - 1L
1,413 SR
Queue Stats
125W - 119L
1,950 MMR
Solo
Bellona
Bellona
Masters
awesomesauce6789
Bellona
Masters
Level 151
God Stats
11W - 17L
1,539 SR
Queue Stats
532W - 533L
1,874 MMR
Solo
Rama
Rama
Platinum V
thhfthtfhtfhfht
Rama
Platinum V
Level 128
God Stats
2W - 2L
1,673 SR
Queue Stats
36W - 26L
1,951 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,561 SR
1,954 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,566 SR
1,954 MMR
Baron Samedi
Baron Samedi
Platinum IV
Akelsien
Baron Samedi
Platinum IV
Level 105
God Stats
3W - 4L
1,398 SR
Queue Stats
163W - 153L
1,834 MMR
Party 2
Scylla
Scylla
Platinum III
GrowTortillaxX
Scylla
Platinum III
Level 150
God Stats
4W - 0L
1,949 SR
Queue Stats
366W - 354L
1,858 MMR
Solo
Shiva
Shiva
Diamond IV
Jormmungand
Shiva
Diamond IV
Level 160
God Stats
3W - 2L
1,721 SR
Queue Stats
201W - 179L
2,139 MMR
Solo
Cliodhna
Cliodhna
Gold I
R3tr021
Cliodhna
Gold I
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,873 MMR
Party 2
Ishtar
Ishtar
Diamond V
coolino
Ishtar
Diamond V
Level 136
God Stats
2W - 1L
1,260 SR
Queue Stats
143W - 131L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Attolis
Thoth
18
3 / 3 / 2
11,852
474
12,953
11,926
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Sloshyeel
Thanatos
19
4 / 6 / 4
12,369
495
10,322
23,847
12,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Vindylo
Camazotz
18
3 / 4 / 5
11,767
471
19,385
30,019
26,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 6
11,486
459
15,434
29,677
42,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 3 / 2
13,029
521
14,387
19,762
9,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KhepriThorFreyaDa Ji

VS

Bans
TiamatAnhurAo KuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akelsien
Baron Samedi
18
1 / 3 / 14
12,547
502
12,271
26,204
33,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 2 / 12
13,781
551
10,722
12,053
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 2 / 9
14,231
569
16,154
25,290
17,767
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
R3tr021
Cliodhna
20
4 / 4 / 6
14,786
591
24,247
26,669
13,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
coolino
Ishtar
20
7 / 3 / 5
15,674
627
19,940
24,435
12,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
14
Kills
20
20
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akelsien
Baron Samedi
1
3
14
2.67
L
Thoth
Attolis
Thoth
3
3
2
1.33
W
3
2
12
4.5
W
5
2
9
4.75
W
Cliodhna
R3tr021
Cliodhna
4
4
6
1.75
L
Thanatos
Sloshyeel
Thanatos
4
6
4
1
L
Camazotz
Vindylo
Camazotz
3
4
5
1.38
L
3
4
6
1.5
W
Ishtar
coolino
Ishtar
7
3
5
3.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,481
Damage
83,334
115,231
Taken
114,651
95,264
Mitigated
83,230
53,548
Healing
53,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akelsien
Baron Samedi
12,271
2,211
3,200
11,384
26,204
33,773
192
5,693
20,189
43,289
0
L
Thoth
Attolis
Thoth
12,953
150
237
2,266
11,926
4,958
0
1,219
10,707
120,330
0
W
10,722
1,412
0
2,834
12,053
5,290
4,239
1,677
10,285
123,575
0
W
16,154
5,561
1,553
4,708
25,290
17,767
2,040
2,391
22,662
0
126,700
W
Cliodhna
R3tr021
Cliodhna
24,247
4,072
0
15,084
26,669
13,816
562
3,256
22,365
0
132,270
L
Thanatos
Sloshyeel
Thanatos
10,322
1,786
0
20,504
23,847
12,234
0
3,286
20,561
0
116,827
L
Camazotz
Vindylo
Camazotz
19,385
4,984
0
13,405
30,019
26,287
0
5,179
24,840
0
97,426
L
15,434
4,555
3,434
3,848
29,677
42,651
0
10,753
18,924
1,031
43,480
W
Ishtar
coolino
Ishtar
19,940
12,552
0
14,626
24,435
12,584
8,744
1,868
22,348
0
176,040
L
14,387
10,854
0
9,854
19,762
9,134
0
3,177
16,585
0
136,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,503
Gold Earned
71,019
753
Minions Killed
808
0
Camps Cleared
0
2,445,453
Distance Traveled
2,553,147
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,547
502
32
1
0
462,304
7
L
Thoth
11,852
474
212
8
0
469,166
7
W
Scylla
13,781
551
210
8
0
499,229
8
W
Shiva
14,231
569
147
6
0
567,793
8
W
Cliodhna
14,786
591
190
8
0
546,630
1
L
Thanatos
12,369
495
146
6
0
541,089
3
L
Camazotz
11,767
471
135
5
0
500,050
7
L
Bellona
11,486
459
42
2
0
509,244
3
W
Ishtar
15,674
627
229
9
0
477,191
4
L
Rama
13,029
521
218
9
0
425,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role