Player Matchup

Cernunnos
Cernunnos
DDDsPC
Cernunnos
Level 108
God Stats
2W - 0L
1,618 SR
Queue Stats
52W - 62L
1,526 Elo+
Solo
Izanami
Izanami
Diablitos
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
Metenite
Zhong Kui
Level 160
God Stats
10W - 3L
1,835 SR
Queue Stats
751W - 762L
1,501 Elo+
Solo
Vamana
Vamana
OverlordVulcan
Vamana
Level 143
God Stats
1W - 0L
1,822 SR
Queue Stats
104W - 86L
1,532 Elo+
Solo
Persephone
Persephone
TezLaCoyle
Persephone
Level 115
God Stats
3W - 2L
1,511 SR
Queue Stats
185W - 198L
1,543 Elo+
Solo
Team Averages
Level 130
1,657 SR
1,535 Elo+

VS

Team Averages
Level 132
1,486 SR
1,523 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MashogaLemur
Hou Yi
Level 158
God Stats
0W - 1L
1,671 SR
Queue Stats
32W - 31L
1,528 Elo+
Solo
Loki
Loki
OblivionNPC
Loki
Level 155
God Stats
7W - 9L
1,526 SR
Queue Stats
305W - 325L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Rektax
Cthulhu
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 65L
1,590 Elo+
Solo
Ganesha
Ganesha
WhiteMaskVarre
Ganesha
Level 83
God Stats
0W - 1L
1,231 SR
Queue Stats
15W - 22L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DDDsPC
Cernunnos
16
1 / 0 / 14
8,923
811
11,747
9,514
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Diablitos
Izanami
16
4 / 2 / 12
9,252
841
10,226
9,061
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Metenite
Zhong Kui
16
9 / 1 / 8
9,732
885
10,791
10,108
11,060
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 12
9,312
847
10,403
18,262
18,187
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Persephone
TezLaCoyle
Persephone
14
2 / 1 / 13
8,900
809
16,005
5,942
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 5 / 2
7,189
654
10,326
10,567
4,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
14
1 / 4 / 3
7,689
699
5,788
8,965
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 4
7,917
720
4,864
7,780
3,299
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rektax
Cthulhu
14
2 / 4 / 3
8,746
795
13,828
15,778
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 3
7,799
709
5,421
18,444
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
18
Kills
6
6
Deaths
18
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
2
0.4
W
Cernunnos
DDDsPC
Cernunnos
1
0
14
8
W
Izanami
Diablitos
Izanami
4
2
12
5
L
Hou Yi
1
4
3
0.63
W
Zhong Kui
Metenite
Zhong Kui
9
1
8
13
L
2
2
4
2
W
2
2
12
4
L
Cthulhu
Rektax
Cthulhu
2
4
3
0.88
W
Persephone
TezLaCoyle
Persephone
2
1
13
8.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,172
Damage
40,227
52,887
Taken
61,534
40,379
Mitigated
37,269
25,109
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,326
2,535
1,316
1,142
10,567
4,932
0
4,012
6,555
0
17,531
W
Cernunnos
DDDsPC
Cernunnos
11,747
3,336
1,896
2,496
9,514
4,458
1,640
4,726
4,788
0
21,032
W
Izanami
Diablitos
Izanami
10,226
5,245
2,079
1,613
9,061
3,991
4,105
5,355
3,706
0
27,152
L
Hou Yi
5,788
2,159
930
1,561
8,965
3,965
0
3,209
5,756
0
20,319
W
Zhong Kui
Metenite
Zhong Kui
10,791
2,203
787
3,518
10,108
11,060
1,292
3,489
6,619
19,153
0
L
4,864
36
953
508
7,780
3,299
0
3,639
4,141
0
16,995
W
10,403
3,299
3,579
7,663
18,262
18,187
80
4,276
13,986
0
12,486
L
Cthulhu
Rektax
Cthulhu
13,828
278
1,986
2,438
15,778
12,329
0
6,426
9,352
18,172
0
W
Persephone
TezLaCoyle
Persephone
16,005
411
822
656
5,942
2,683
1,358
1,403
4,538
34,064
0
L
5,421
190
937
7,323
18,444
12,744
0
9,510
8,934
14,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
39,340
130
Minions Killed
112
0
Camps Cleared
0
1,065,008
Distance Traveled
1,045,129
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,189
654
27
2
0
192,635
1
W
Cernunnos
8,923
811
27
2
0
233,516
5
W
Izanami
9,252
841
39
4
0
211,080
1
L
Hou Yi
7,689
699
51
5
0
189,761
4
W
Zhong Kui
9,732
885
28
3
0
150,602
1
L
Loki
7,917
720
23
2
0
237,718
0
W
Vamana
9,312
847
3
0
0
238,584
5
L
Cthulhu
8,746
795
11
1
0
220,841
4
W
Persephone
8,900
809
33
3
0
231,226
2
L
Ganesha
7,799
709
0
0
0
204,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role