Player Matchup

Atlas
Atlas
AceSodapop
Atlas
Level 115
God Stats
0W - 2L
1,401 SR
Queue Stats
91W - 110L
1,387 Elo+
Solo
Ishtar
Ishtar
CantFallAsleep
Ishtar
Level 36
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 2
Sol
Sol
DrM1njun
Sol
Level 117
God Stats
0W - 3L
1,414 SR
Queue Stats
77W - 67L
1,436 Elo+
Party 2
Team Averages
Level 89
1,360 SR
1,422 Elo+

VS

Team Averages
Level 132
1,564 SR
1,528 Elo+
Janus
Janus
Agonizing Death
Janus
Level 143
God Stats
11W - 4L
1,777 SR
Queue Stats
259W - 223L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
Cosmic Rift6425
Cthulhu
Level 126
God Stats
8W - 7L
1,500 SR
Queue Stats
264W - 221L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
Spiderkid57
Ne Zha
Level 127
God Stats
2W - 0L
1,415 SR
Queue Stats
31W - 30L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 9 / 0
6,326
633
1,429
17,537
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,030
603
2,755
6,311
2,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,514
651
6,921
10,260
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
8,964
896
13,350
4,321
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 10
8,199
820
7,776
7,266
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
12
1 / 0 / 10
7,418
742
4,098
4,005
1,991
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
9
0
0
W
9
0
5
11.5
L
0
3
0
0
W
4
0
10
9
L
0
2
0
0
W
Ne Zha
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,105
Damage
25,224
34,108
Taken
15,592
18,732
Mitigated
10,171
5,621
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
1,429
473
0
905
17,537
11,589
0
9,711
7,434
7,029
0
W
13,350
1,854
0
250
4,321
2,098
1,328
2,983
1,338
42,268
0
L
2,755
1,206
0
194
6,311
2,829
0
3,956
2,199
0
7,710
W
7,776
388
483
500
7,266
6,082
245
3,845
3,421
16,864
0
L
6,921
2,364
0
4,522
10,260
4,314
138
6,625
3,239
33,757
0
W
Ne Zha
4,098
1,354
0
430
4,005
1,991
731
1,558
2,447
71
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
24,581
89
Minions Killed
134
0
Camps Cleared
0
451,801
Distance Traveled
558,496
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,326
633
13
1
0
140,535
0
W
Janus
8,964
896
88
9
0
181,037
1
L
Ishtar
6,030
603
16
2
0
153,972
1
W
Cthulhu
8,199
820
25
3
0
190,568
0
L
Sol
6,514
651
60
6
0
157,294
1
W
Ne Zha
7,418
742
21
2
0
186,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role