Player Matchup

Cernunnos
Cernunnos
Connick
Cernunnos
Level 48
God Stats
5W - 2L
1,488 SR
Queue Stats
10W - 9L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
Kiamantur
Nu Wa
Level 157
God Stats
1W - 2L
1,478 SR
Queue Stats
75W - 84L
1,403 Elo+
Solo
Bacchus
Bacchus
Mchn
Bacchus
Level 44
God Stats
0W - 1L
1,436 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Shiva
Shiva
Shroomish285
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Nox
Nox
Smolstik
Nox
Level 53
God Stats
3W - 12L
1,340 SR
Queue Stats
3W - 12L
1,651 Elo+
Party 3
Team Averages
Level 61
1,449 SR
1,520 Elo+

VS

Team Averages
Level 102
1,508 SR
1,545 Elo+
Kukulkan
Kukulkan
Carnage977
Kukulkan
Level 105
God Stats
3W - 9L
1,698 SR
Queue Stats
10W - 15L
1,491 Elo+
Solo
Kali
Kali
DmitriyDuke
Kali
Level 108
God Stats
19W - 12L
1,549 SR
Queue Stats
106W - 119L
1,440 Elo+
Solo
Anhur
Anhur
NoOrdinaryDingus
Anhur
Level 155
God Stats
1W - 0L
1,480 SR
Queue Stats
86W - 60L
1,638 Elo+
Party 2
Xing Tian
Xing Tian
coltywushu
Xing Tian
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
34W - 51L
1,339 Elo+
Solo
Nemesis
Nemesis
whatsvgs
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Connick
Cernunnos
13
0 / 2 / 1
6,794
679
10,093
10,225
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Kiamantur
Nu Wa
14
1 / 1 / 2
7,376
738
7,197
5,690
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Mchn
Bacchus
12
1 / 1 / 2
7,269
727
5,311
8,196
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 3 / 3
6,758
676
8,636
9,695
4,799
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 1
6,920
692
7,182
3,473
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carnage977
Kukulkan
16
0 / 0 / 2
8,714
871
2,430
2,605
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 1
7,103
710
3,114
10,579
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 2
8,179
818
9,009
7,595
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
coltywushu
Xing Tian
13
1 / 1 / 2
7,940
794
6,207
18,788
13,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
whatsvgs
Nemesis
14
1 / 1 / 4
8,222
822
5,863
11,801
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
4
Kills
7
7
Deaths
4
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carnage977
Kukulkan
0
0
2
1
L
Cernunnos
Connick
Cernunnos
0
2
1
0.25
W
1
2
1
0.75
L
Nu Wa
Kiamantur
Nu Wa
1
1
2
2
L
Bacchus
Mchn
Bacchus
1
1
2
2
W
4
0
2
5
L
0
3
3
0.5
L
2
0
1
2.5
W
Xing Tian
coltywushu
Xing Tian
1
1
2
2
W
Nemesis
whatsvgs
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
26,623
37,279
Taken
51,368
21,370
Mitigated
30,182
6,020
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carnage977
Kukulkan
2,430
137
159
424
2,605
1,168
1,525
1,004
1,437
42,877
0
L
Cernunnos
Connick
Cernunnos
10,093
5,174
0
2,556
10,225
4,257
0
3,701
6,524
0
30,771
W
3,114
1,061
0
542
10,579
4,774
1,267
4,563
5,586
0
13,196
L
Nu Wa
Kiamantur
Nu Wa
7,197
2,095
222
394
5,690
2,268
1,752
1,185
4,505
25,422
0
L
Bacchus
Mchn
Bacchus
5,311
1,007
0
1,032
8,196
8,395
119
1,303
6,893
13,303
0
W
9,009
4,958
0
1,547
7,595
3,204
2,114
2,128
5,215
0
29,261
L
8,636
1,384
185
936
9,695
4,799
0
1,580
8,115
0
20,933
L
7,182
516
0
695
3,473
1,651
0
868
2,605
12,901
0
W
Xing Tian
coltywushu
Xing Tian
6,207
604
1,672
6,323
18,788
13,651
377
6,726
11,638
14,101
0
W
Nemesis
whatsvgs
Nemesis
5,863
1,821
1,346
2,772
11,801
7,385
666
3,519
7,802
0
22,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
40,158
154
Minions Killed
236
0
Camps Cleared
0
1,011,478
Distance Traveled
1,036,227
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,714
871
112
11
0
187,396
1
L
Cernunnos
6,794
679
42
4
0
186,414
0
W
Kali
7,103
710
22
2
0
189,714
3
L
Nu Wa
7,376
738
53
5
0
169,415
0
L
Bacchus
7,269
727
10
1
0
212,164
1
W
Anhur
8,179
818
57
6
0
203,288
0
L
Shiva
6,758
676
36
4
0
224,021
0
L
Nox
6,920
692
13
1
0
219,464
1
W
Xing Tian
7,940
794
15
2
0
223,541
0
W
Nemesis
8,222
822
30
3
0
232,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role