Player Matchup

Gilgamesh
Gilgamesh
LoboSolitario54
Gilgamesh
Level 147
God Stats
16W - 7L
1,760 SR
Queue Stats
324W - 256L
1,638 Elo+
Solo
Danzaburou
Danzaburou
NavyCoyote44
Danzaburou
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,610 Elo+
Solo
Merlin
Merlin
PajamaSlam
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,518 Elo+
Solo
Hades
Hades
StormBreakeR9394
Hades
Level 118
God Stats
4W - 5L
1,450 SR
Queue Stats
491W - 510L
1,559 Elo+
Solo
Odin
Odin
thepriddyboy102
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,605 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,586 Elo+

VS

Team Averages
Level 99
1,592 SR
1,576 Elo+
Merlin
Merlin
Conker01
Merlin
Level 124
God Stats
4W - 5L
1,711 SR
Queue Stats
56W - 46L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
GalaxyJumper446
Gilgamesh
Level 37
God Stats
0W - 1L
1,523 SR
Queue Stats
48W - 52L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Kottasi
Cernunnos
Level 128
God Stats
1W - 1L
1,761 SR
Queue Stats
251W - 254L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spaidy0159p
Tsukuyomi
Level 86
God Stats
7W - 9L
1,462 SR
Queue Stats
50W - 52L
1,535 Elo+
Solo
Ares
Ares
SplishSplash598
Ares
Level 120
God Stats
3W - 4L
1,504 SR
Queue Stats
670W - 686L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LoboSolitario54
Gilgamesh
19
2 / 2 / 11
12,022
751
12,037
20,165
24,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
NavyCoyote44
Danzaburou
20
7 / 3 / 7
13,428
839
27,123
19,136
10,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
PajamaSlam
Merlin
20
8 / 0 / 5
13,507
844
19,605
8,551
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 10 / 4
10,794
675
7,852
23,002
13,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 7 / 6
10,436
652
3,313
18,559
20,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Conker01
Merlin
19
0 / 5 / 12
11,470
717
14,094
12,803
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
GalaxyJumper446
Gilgamesh
18
5 / 4 / 7
10,980
686
13,606
20,540
20,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Kottasi
Cernunnos
20
13 / 0 / 5
13,685
855
24,291
14,154
8,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Spaidy0159p
Tsukuyomi
17
3 / 7 / 10
10,910
682
15,289
16,105
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 3 / 12
11,062
691
5,950
20,337
25,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
19
Kills
22
22
Deaths
19
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
Conker01
Merlin
0
5
12
1.2
L
Gilgamesh
GalaxyJumper446
Gilgamesh
5
4
7
2.13
L
Cernunnos
Kottasi
Cernunnos
13
0
5
15.5
W
Gilgamesh
LoboSolitario54
Gilgamesh
2
2
11
3.75
W
Danzaburou
NavyCoyote44
Danzaburou
7
3
7
3.5
W
Merlin
PajamaSlam
Merlin
8
0
5
10.5
L
Tsukuyomi
Spaidy0159p
Tsukuyomi
3
7
10
1.14
L
1
3
12
2.33
W
1
10
4
0.3
W
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,930
Damage
73,230
89,413
Taken
83,939
73,389
Mitigated
68,971
19,689
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Conker01
Merlin
14,094
889
234
2,384
12,803
6,176
0
5,238
7,565
62,383
0
L
Gilgamesh
GalaxyJumper446
Gilgamesh
13,606
2,784
0
2,729
20,540
20,191
0
5,944
14,377
0
31,909
L
Cernunnos
Kottasi
Cernunnos
24,291
14,606
0
7,260
14,154
8,164
963
4,523
9,631
0
68,239
W
Gilgamesh
LoboSolitario54
Gilgamesh
12,037
1,755
1,863
2,754
20,165
24,772
0
5,246
14,919
1,066
22,783
W
Danzaburou
NavyCoyote44
Danzaburou
27,123
13,029
0
7,726
19,136
10,537
4,367
5,372
13,764
0
73,622
W
Merlin
PajamaSlam
Merlin
19,605
919
236
1,502
8,551
4,329
1,758
1,288
7,263
71,549
0
L
Tsukuyomi
Spaidy0159p
Tsukuyomi
15,289
3,513
0
689
16,105
9,397
0
7,456
8,598
0
37,014
L
5,950
419
0
2,373
20,337
25,043
0
5,030
15,045
19,868
0
W
7,852
769
518
4,035
23,002
13,295
0
2,948
20,054
31,245
0
W
3,313
919
0
1,055
18,559
20,456
250
5,190
13,369
0
22,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,187
Gold Earned
58,107
347
Minions Killed
334
0
Camps Cleared
0
1,638,818
Distance Traveled
1,524,122
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,470
717
114
7
0
304,118
2
L
Gilgamesh
10,980
686
45
3
0
318,913
1
L
Cernunnos
13,685
855
107
7
0
309,485
1
W
Gilgamesh
12,022
751
28
2
0
373,315
3
W
Danzaburou
13,428
839
110
7
0
339,979
2
W
Merlin
13,507
844
128
8
0
369,380
5
L
Tsukuyomi
10,910
682
51
3
0
319,651
3
L
Ares
11,062
691
17
1
0
271,955
3
W
Hades
10,794
675
55
3
0
269,276
3
W
Odin
10,436
652
26
2
0
286,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role