Player Matchup

Da Ji
Da Ji
Juicepusher
Da Ji
Level 156
God Stats
2W - 1L
1,422 SR
Queue Stats
635W - 692L
1,435 Elo+
Party 2
Horus
Horus
PsiLobster
Horus
Level 123
God Stats
20W - 11L
1,568 SR
Queue Stats
292W - 267L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sweetspotty
Morgan Le Fay
Level 123
God Stats
6W - 1L
1,858 SR
Queue Stats
291W - 298L
1,413 Elo+
Party 2
Team Averages
Level 134
1,616 SR
1,438 Elo+

VS

Team Averages
Level 92
1,502 SR
1,424 Elo+
Nox
Nox
CloakedLycan
Nox
Level 139
God Stats
12W - 15L
1,477 SR
Queue Stats
283W - 248L
1,514 Elo+
Party 1
Ymir
Ymir
TreyW3i
Ymir
Level 68
God Stats
5W - 3L
1,529 SR
Queue Stats
174W - 135L
1,578 Elo+
Party 1
Thanatos
Thanatos
heavenlyyogurt
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
10,628
664
8,043
11,789
5,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
18
4 / 3 / 7
11,765
735
11,521
16,435
10,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Sweetspotty
Morgan Le Fay
19
6 / 1 / 5
12,572
786
16,564
9,592
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
10,955
685
10,545
11,136
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
TreyW3i
Ymir
17
4 / 4 / 4
11,957
747
6,699
20,167
27,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
13
2 / 5 / 3
9,420
589
5,247
10,684
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
8
8
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
2
4
5
1.13
W
Horus
4
3
7
2.5
W
Morgan Le Fay
Sweetspotty
Morgan Le Fay
6
1
5
8.5
L
Ymir
TreyW3i
Ymir
4
4
4
1.5
L
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,128
Damage
22,491
37,816
Taken
41,987
22,331
Mitigated
36,623
12,147
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,545
1,091
0
1,522
11,136
4,740
0
4,502
6,412
51,660
0
W
8,043
1,258
305
1,153
11,789
5,977
331
5,163
6,626
0
50,637
W
Horus
11,521
5,171
1,764
5,788
16,435
10,800
0
7,888
8,547
0
39,715
W
Morgan Le Fay
Sweetspotty
Morgan Le Fay
16,564
1,557
0
3,137
9,592
5,554
948
4,521
5,071
67,785
0
L
Ymir
TreyW3i
Ymir
6,699
1,368
0
1,559
20,167
27,487
0
7,826
11,820
25,192
0
L
Thanatos
5,247
1,303
0
5,003
10,684
4,396
0
4,264
6,075
0
15,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
32,332
200
Minions Killed
150
0
Camps Cleared
0
870,706
Distance Traveled
765,357
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,955
685
96
6
0
270,170
2
W
Da Ji
10,628
664
65
4
0
278,840
1
W
Horus
11,765
735
56
4
0
302,387
4
W
Morgan Le Fay
12,572
786
79
5
0
289,479
1
L
Ymir
11,957
747
27
2
0
271,790
1
L
Thanatos
9,420
589
27
2
0
223,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role