Player Matchup

Vamana
Vamana
DarklordRevan95
Vamana
Level 105
God Stats
2W - 0L
1,701 SR
Queue Stats
116W - 116L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Kxem
Sylvanus
Level 105
God Stats
105W - 88L
1,503 SR
Queue Stats
125W - 107L
1,428 Elo+
Solo
Heimdallr
Heimdallr
StripedPhoenx8
Heimdallr
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Vanclyf86
Ne Zha
Level 127
God Stats
45W - 39L
1,545 SR
Queue Stats
342W - 338L
1,430 Elo+
Solo
Anubis
Anubis
xXGOONIEGOOGOOXx
Anubis
Level 123
God Stats
4W - 3L
1,430 SR
Queue Stats
66W - 59L
1,473 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,454 Elo+

VS

Team Averages
Level 108
1,415 SR
1,435 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CelticXxhydraxX
Osiris
Level 120
God Stats
2W - 7L
1,387 SR
Queue Stats
399W - 407L
1,454 Elo+
Party 1
Achilles
Achilles
KugelAkrobat841
Achilles
Level 159
God Stats
2W - 2L
1,710 SR
Queue Stats
215W - 233L
1,400 Elo+
Solo
Atlas
Atlas
Psychos VI
Atlas
Level 127
God Stats
0W - 6L
1,080 SR
Queue Stats
111W - 142L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
n0t souI
Heimdallr
Level 67
God Stats
4W - 12L
1,396 SR
Queue Stats
42W - 51L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,282
541
12,760
16,172
14,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Kxem
Sylvanus
13
2 / 1 / 5
9,325
491
7,718
12,957
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
StripedPhoenx8
Heimdallr
13
1 / 1 / 2
8,508
448
6,265
10,861
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Vanclyf86
Ne Zha
17
2 / 1 / 3
10,171
535
11,516
15,924
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 1
9,919
522
14,242
13,446
7,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 4 / 1
8,545
450
7,054
18,108
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 0 / 0
9,842
518
9,737
21,280
27,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
14
0 / 1 / 1
8,495
447
7,865
12,669
7,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
11
1 / 2 / 0
7,794
410
9,812
20,950
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
n0t souI
Heimdallr
13
0 / 2 / 1
7,667
404
7,479
10,523
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
1
0
0
1
W
0
0
0
0
L
Achilles
0
1
1
0.5
W
Sylvanus
Kxem
Sylvanus
2
1
5
4.5
L
Atlas
1
2
0
0.5
W
Heimdallr
StripedPhoenx8
Heimdallr
1
1
2
2
W
Ne Zha
Vanclyf86
Ne Zha
2
1
3
3.5
L
Heimdallr
n0t souI
Heimdallr
0
2
1
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
41,947
69,360
Taken
83,530
44,638
Mitigated
64,624
30,326
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,054
1,622
0
8,007
18,108
7,058
0
2,156
15,952
0
75,771
L
9,737
3,644
121
12,540
21,280
27,574
94
0
21,280
0
79,003
W
12,760
6,531
0
4,679
16,172
14,993
0
0
16,172
0
91,357
L
Achilles
7,865
1,113
0
3,235
12,669
7,366
0
4,872
7,797
0
60,501
W
Sylvanus
Kxem
Sylvanus
7,718
1,326
2,780
5,844
12,957
9,795
336
3,665
9,292
24,333
3,188
L
Atlas
9,812
4,300
0
5,055
20,950
18,332
144
9,113
11,820
33,425
3,254
W
Heimdallr
StripedPhoenx8
Heimdallr
6,265
2,462
0
3,448
10,861
4,541
792
2,073
8,788
0
49,934
W
Ne Zha
Vanclyf86
Ne Zha
11,516
4,371
0
4,456
15,924
7,707
0
1,036
14,888
0
120,777
L
Heimdallr
n0t souI
Heimdallr
7,479
4,548
0
4,272
10,523
4,294
912
5,176
5,347
0
51,505
W
14,242
1,661
0
9,119
13,446
7,602
2,313
2,653
10,793
101,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
42,343
582
Minions Killed
482
0
Camps Cleared
0
1,811,123
Distance Traveled
1,782,167
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,545
450
108
6
0
415,918
5
L
Osiris
9,842
518
140
7
0
336,599
2
W
Vamana
10,282
541
170
9
0
312,571
8
L
Achilles
8,495
447
107
6
0
320,001
4
W
Sylvanus
9,325
491
38
2
0
357,053
3
L
Atlas
7,794
410
50
3
0
391,120
3
W
Heimdallr
8,508
448
79
4
0
375,670
2
W
Ne Zha
10,171
535
146
8
0
429,644
0
L
Heimdallr
7,667
404
77
4
0
318,529
1
W
Anubis
9,919
522
149
8
0
336,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role