Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrystalPyro
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 238L
1,483 Elo+
Solo
Loki
Loki
Dont Hard Reset
Loki
Level 160
God Stats
7W - 4L
1,586 SR
Queue Stats
1,649W - 1,578L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
DramaticLeech12
Baron Samedi
Level 126
God Stats
4W - 9L
1,477 SR
Queue Stats
305W - 290L
1,459 Elo+
Solo
Jormungandr
Jormungandr
SolyFighter
Jormungandr
Level 88
God Stats
21W - 19L
1,491 SR
Queue Stats
177W - 178L
1,461 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,471 Elo+

VS

Team Averages
Level 145
1,417 SR
1,455 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dotnc22_Diablo
Merlin
Level 156
God Stats
0W - 2L
1,312 SR
Queue Stats
182W - 205L
1,421 Elo+
Solo
Izanami
Izanami
LucasViixe
Izanami
Level 124
God Stats
3W - 7L
1,397 SR
Queue Stats
51W - 54L
1,447 Elo+
Solo
Da Ji
Da Ji
Neongutsx
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,434 Elo+
Solo
Maui
Maui
Solid Neck
Maui
Level 157
God Stats
0W - 3L
1,378 SR
Queue Stats
43W - 66L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 1
5,518
552
4,138
4,858
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 1 / 2
5,730
573
5,734
5,293
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,437
544
3,628
4,366
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DramaticLeech12
Baron Samedi
11
7 / 2 / 0
7,009
701
5,742
7,315
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
SolyFighter
Jormungandr
10
2 / 0 / 0
5,372
537
3,464
6,887
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 2 / 2
4,907
491
1,741
9,253
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,147
515
3,260
4,752
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LucasViixe
Izanami
9
0 / 1 / 0
4,890
489
2,446
6,270
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Neongutsx
Da Ji
8
3 / 6 / 0
5,407
541
4,877
9,579
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 0 / 2
5,052
505
1,185
8,680
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
3
3
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
W
2
1
2
3
W
0
0
2
1
L
0
2
1
0.25
W
Baron Samedi
DramaticLeech12
Baron Samedi
7
2
0
3.5
L
Izanami
LucasViixe
Izanami
0
1
0
0
L
Da Ji
Neongutsx
Da Ji
3
6
0
0.5
L
0
0
2
1
W
Jormungandr
SolyFighter
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
13,509
28,719
Taken
38,534
11,385
Mitigated
18,270
13,607
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,138
2,040
0
3,509
4,858
1,366
1,611
147
4,711
0
38,965
L
Ao Kuang
 
Ao Kuang
1,741
667
0
2,495
9,253
3,328
0
1,894
7,307
26,358
0
W
5,734
489
130
1,947
5,293
2,171
0
2,912
2,303
41,441
0
W
3,628
667
0
2,904
4,366
1,479
0
1,087
3,158
0
30,697
L
3,260
266
0
854
4,752
2,028
0
3,077
1,641
38,236
0
W
Baron Samedi
DramaticLeech12
Baron Samedi
5,742
611
0
2,593
7,315
3,186
594
1,352
5,535
36,900
0
L
Izanami
LucasViixe
Izanami
2,446
1,869
0
1,916
6,270
2,008
0
1,326
4,944
0
33,562
L
Da Ji
Neongutsx
Da Ji
4,877
789
0
988
9,579
5,221
200
4,771
4,571
0
17,210
L
1,185
158
0
2,645
8,680
5,685
0
3,429
5,239
15,609
0
W
Jormungandr
SolyFighter
Jormungandr
3,464
1,676
211
2,313
6,887
3,183
226
688
5,681
30,681
2,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
25,403
322
Minions Killed
236
0
Camps Cleared
0
937,639
Distance Traveled
938,423
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,518
552
80
8
0
187,246
3
L
Ao Kuang
4,907
491
54
5
0
224,864
3
W
Ra
5,730
573
53
5
0
190,696
0
W
Loki
5,437
544
74
7
0
200,416
3
L
Merlin
5,147
515
70
7
0
174,753
3
W
Baron Samedi
7,009
701
72
7
0
163,954
3
L
Izanami
4,890
489
69
7
0
181,701
2
L
Da Ji
5,407
541
20
2
0
174,153
4
L
Maui
5,052
505
23
2
0
182,952
2
W
Jormungandr
5,372
537
43
4
0
195,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role