Player Matchup

Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Masters
SirRozi
Awilix
Masters
Level 126
God Stats
2W - 0L
1,542 SR
Queue Stats
81W - 40L
2,606 MMR
Party 2
Sol
Sol
Masters
wtffury
Sol
Masters
Level 160
God Stats
5W - 1L
1,780 SR
Queue Stats
73W - 33L
2,450 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,607 SR
2,185 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,798 SR
2,236 MMR
Hou Yi
Hou Yi
Masters
KryIPToniix-
Hou Yi
Masters
Level 160
God Stats
9W - 3L
1,760 SR
Queue Stats
132W - 29L
2,565 MMR
Party 1
Ganesha
Ganesha
Masters
Yi-Tanic
Ganesha
Masters
Level 139
God Stats
34W - 11L
2,000 SR
Queue Stats
149W - 46L
2,361 MMR
Party 1
Zeus
Zeus
Gold V
lokisd1313
Zeus
Gold V
Level 140
God Stats
4W - 3L
1,635 SR
Queue Stats
254W - 343L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 1 / 4
8,132
813
12,189
16,760
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
SirRozi
Awilix
13
3 / 2 / 3
8,120
812
8,248
10,129
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
14
2 / 0 / 7
8,292
829
12,535
9,027
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
FenrirNe ZhaAchillesAo KuangShiva

VS

Bans
Ah Muzen CabCabrakanGuan YuBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 4 / 0
7,530
753
15,823
15,627
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Yi-Tanic
Ganesha
13
0 / 2 / 3
7,685
769
5,189
19,280
19,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 3 / 1
5,491
549
1,822
2,829
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
4
6
L
Hou Yi
3
4
0
0.75
W
Awilix
SirRozi
Awilix
3
2
3
2.25
L
Ganesha
Yi-Tanic
Ganesha
0
2
3
0.75
L
0
3
1
0.17
W
Sol
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
22,834
35,916
Taken
37,736
27,225
Mitigated
27,882
14,005
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,189
4,853
533
4,418
16,760
17,324
190
3,439
13,321
21,545
0
L
Hou Yi
15,823
7,599
0
5,390
15,627
7,447
0
9,490
5,439
0
44,946
W
Awilix
SirRozi
Awilix
8,248
2,425
0
2,754
10,129
5,536
118
1,800
8,329
0
30,399
L
Ganesha
Yi-Tanic
Ganesha
5,189
676
398
4,239
19,280
19,577
0
11,961
6,285
18,272
0
L
1,822
231
0
260
2,829
858
0
1,396
1,217
4,074
0
W
Sol
12,535
5,688
0
6,300
9,027
4,365
2,331
1,847
7,180
47,206
4,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
20,706
130
Minions Killed
93
0
Camps Cleared
0
591,951
Distance Traveled
401,615
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,132
813
20
2
0
197,965
2
L
Hou Yi
7,530
753
77
8
0
149,997
1
W
Awilix
8,120
812
34
3
0
210,186
4
L
Ganesha
7,685
769
6
1
0
196,263
1
L
Zeus
5,491
549
10
1
0
55,355
1
W
Sol
8,292
829
76
8
0
183,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role