Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JJuanjo2003
Horus
Level 97
God Stats
3W - 5L
1,353 SR
Queue Stats
80W - 104L
1,385 Elo+
Party 1
Anubis
Anubis
MRpeJoTa
Anubis
Level 41
God Stats
4W - 5L
1,483 SR
Queue Stats
31W - 49L
1,277 Elo+
Party 1
Vamana
Vamana
Zama023
Vamana
Level 25
God Stats
4W - 4L
1,497 SR
Queue Stats
42W - 57L
1,328 Elo+
Party 1
Pele
Pele
ggtrchucknorris2
Pele
Level 125
God Stats
3W - 5L
1,471 SR
Queue Stats
147W - 190L
1,373 Elo+
Party 1
Team Averages
Level 73
1,461 SR
1,373 Elo+

VS

Team Averages
Level 50
1,432 SR
1,373 Elo+
Izanami
Izanami
Chrisl0205
Izanami
Level 33
God Stats
2W - 1L
1,434 SR
Queue Stats
5W - 13L
1,226 Elo+
Party 3
Tyr
Tyr
DerEwigeAve
Tyr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,235 Elo+
Party 3
Chronos
Chronos
OGM b4D 0ctopus
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,463 Elo+
Party 2
Camazotz
Camazotz
SaltOddPenguin
Camazotz
Level 118
God Stats
6W - 2L
1,169 SR
Queue Stats
339W - 289L
1,522 Elo+
Party 2
Poseidon
Poseidon
SheroumChrist
Poseidon
Level 47
God Stats
4W - 2L
1,556 SR
Queue Stats
6W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 1
5,286
441
4,452
3,764
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
6,390
533
5,933
12,701
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
MRpeJoTa
Anubis
7
0 / 2 / 1
5,259
438
1,886
4,456
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Zama023
Vamana
10
0 / 1 / 1
5,855
488
3,286
8,278
3,789
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 0
6,980
582
8,399
12,784
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chrisl0205
Izanami
10
0 / 0 / 0
5,661
472
7,635
7,291
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 0
5,037
420
2,219
6,253
4,242
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 1 / 2
7,148
596
4,693
9,306
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
12
1 / 1 / 2
6,813
568
5,116
7,866
4,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
SheroumChrist
Poseidon
11
3 / 3 / 2
6,936
578
5,973
5,959
1,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
5
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Izanami
Chrisl0205
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
1
0.5
L
Anubis
MRpeJoTa
Anubis
0
2
1
0.25
W
1
1
2
2
W
Camazotz
1
1
2
2
W
Poseidon
SheroumChrist
Poseidon
3
3
2
1.33
L
Vamana
Zama023
Vamana
0
1
1
0.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
25,636
41,983
Taken
36,675
18,652
Mitigated
14,754
16,244
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,452
1,986
0
833
3,764
1,570
0
0
3,764
0
29,467
W
Izanami
Chrisl0205
Izanami
7,635
3,798
0
3,128
7,291
1,742
0
0
7,291
0
43,951
W
2,219
670
0
1,678
6,253
4,242
0
0
6,253
0
9,315
L
5,933
2,206
904
7,899
12,701
6,659
0
257
12,444
0
36,080
L
Anubis
MRpeJoTa
Anubis
1,886
37
0
2,101
4,456
1,986
114
3,133
1,323
20,665
0
W
4,693
1,234
0
1,146
9,306
2,923
0
99
9,207
58,195
0
W
Camazotz
5,116
1,148
0
4,140
7,866
4,349
552
0
7,866
0
43,547
W
Poseidon
SheroumChrist
Poseidon
5,973
1,419
40
1,022
5,959
1,498
1,200
1,787
4,172
35,636
0
L
Vamana
Zama023
Vamana
3,286
557
84
2,349
8,278
3,789
0
2,600
5,678
0
31,780
L
8,399
1,632
0
2,074
12,784
4,648
17
4,676
8,108
0
50,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
31,595
278
Minions Killed
325
0
Camps Cleared
0
1,135,076
Distance Traveled
1,130,771
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,286
441
63
5
0
217,520
5
W
Izanami
5,661
472
64
5
0
208,185
0
W
Tyr
5,037
420
23
2
0
221,745
5
L
Horus
6,390
533
47
4
0
248,689
0
L
Anubis
5,259
438
37
3
0
138,349
0
W
Chronos
7,148
596
104
9
0
266,291
1
W
Camazotz
6,813
568
82
7
0
241,042
6
W
Poseidon
6,936
578
52
4
0
193,508
2
L
Vamana
5,855
488
60
5
0
242,111
0
L
Pele
6,980
582
71
6
0
288,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role